public void StartPortalImp(PortalEle fromPortalEle, PortalEle toPortalEle) { Player player = Global.gApp.CurScene.GetMainPlayerComp(); if (!player.GetFight().HasCarrier()) { fromPortalEle.AddAppearEffect(); toPortalEle.AddAppearEffect(); fromPortalEle.SetPartlcleEnable(false); toPortalEle.SetPartlcleEnable(false); player.LockMove(1); player.GetPlayerData().SetProtectTime(1); player.transform.position = toPortalEle.transform.position; } }