/// <summary> /// Context menu > Show In Skill Explorer /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void showInSkillExplorerMenu_Click(object sender, EventArgs e) { // Retrieve the owner window PlanWindow npw = WindowsFactory <PlanWindow> .GetByTag(m_plan); if (npw == null || npw.IsDisposed) { return; } // Open the skill explorer npw.ShowSkillInExplorer(SelectedSkill); }
/// <summary> /// Context menu > Show "skill" in explorer. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void showInExplorerMenu_Click(object sender, EventArgs e) { // Retrieve the owner window PlanWindow npw = WindowsFactory <PlanWindow> .GetByTag(m_plan); if (npw == null || npw.IsDisposed) { return; } // Open the skill explorer SkillLevel prereq = (SkillLevel)this.treeView.SelectedNode.Tag; npw.ShowSkillInExplorer(prereq.Skill); }