private void Awake() { useEditor = false; ToolTipBackground = new Texture2D(4, 4); List <Color> colors = new List <Color>(); for (int x = 0; x < ToolTipBackground.width * ToolTipBackground.height; x++) { colors.Add(Color.white); } ToolTipBackground.SetPixels(colors.ToArray()); if (HighLogic.LoadedScene == GameScenes.LOADING && Managers == null) { Managers = EVEManagerBase.GetManagers(); } if (ShaderLoader.ShaderLoaderClass.loaded) { Setup(false); waitToRunLateSetup = 5; // Wait for Kopernicus to clone it. } GameEvents.onGUIApplicationLauncherReady.Add(AddButton); GameEvents.onGUIApplicationLauncherUnreadifying.Add(RemoveButton); }
private void Awake() { useEditor = false; ToolTipBackground = new Texture2D(4, 4); List <Color> colors = new List <Color>(); for (int x = 0; x < ToolTipBackground.width * ToolTipBackground.height; x++) { colors.Add(Color.white); } ToolTipBackground.SetPixels(colors.ToArray()); if (HighLogic.LoadedScene == GameScenes.LOADING && Managers == null) { Managers = EVEManagerBase.GetManagers(); } Setup(false); StartCoroutine(SetupDelay()); }