示例#1
0
        public void Awake(string path, int appId)
        {
            Instance = this;

            this.configDict  = new Dictionary <int, StartConfig>();
            this.MapConfigs  = new List <StartConfig>();
            this.GateConfigs = new List <StartConfig>();

            string[] ss = File.ReadAllText(path).Split('\n');
            foreach (string s in ss)
            {
                string s2 = s.Trim();
                if (s2 == "")
                {
                    continue;
                }
                try
                {
                    StartConfig startConfig = MongoHelper.FromJson <StartConfig>(s2);
                    this.configDict.Add(startConfig.AppId, startConfig);

                    InnerConfig innerConfig = startConfig.GetComponent <InnerConfig>();
                    if (innerConfig != null)
                    {
                        this.innerAddressDict.Add(startConfig.AppId, innerConfig.IPEndPoint);
                    }

                    if (startConfig.AppType.Is(AppType.Realm))
                    {
                        this.RealmConfig = startConfig;
                    }

                    if (startConfig.AppType.Is(AppType.Location))
                    {
                        this.LocationConfig = startConfig;
                    }

                    if (startConfig.AppType.Is(AppType.DB))
                    {
                        this.DBConfig = startConfig;
                    }

                    if (startConfig.AppType.Is(AppType.Map))
                    {
                        this.MapConfigs.Add(startConfig);
                    }

                    if (startConfig.AppType.Is(AppType.Gate))
                    {
                        this.GateConfigs.Add(startConfig);
                    }
                }
                catch (Exception e)
                {
                    Log.Error($"config错误: {s2} {e}");
                }
            }

            this.StartConfig = this.Get(appId);
        }
        public void Awake()
        {
            //DBConfig config = StartConfigComponent.Instance.StartConfig.GetComponent<DBConfig>();
            //string connectionString = config.ConnectionString;
            StartConfig dbStartConfig = StartConfigComponent.Instance.DBConfig;
            CacheConfig cacheConfig   = dbStartConfig.GetComponent <CacheConfig>();

            if (cacheConfig == null)
            {
                redisClient = ConnectionMultiplexer.Connect(connectionString);
            }
            else
            {
                redisClient = ConnectionMultiplexer.Connect(cacheConfig.ConnectionString);
            }
            database = redisClient.GetDatabase();

            CollectCacheAttribute();

            ClearAllKey();

            for (int i = 0; i < taskCount; ++i)
            {
                DBTaskQueue taskQueue = ComponentFactory.Create <DBTaskQueue>();
                this.tasks.Add(taskQueue);
            }
        }
示例#3
0
        //根据StartConfig获取Session
        public Session GetSession(StartConfig startConfig)
        {
            IPEndPoint innerAddress = startConfig.GetComponent <InnerConfig>().IPEndPoint;
            Session    session      = Game.Scene.GetComponent <NetInnerComponent>().Get(innerAddress);

            return(session);
        }
示例#4
0
        public void Awake()
        {
            StartConfig startConfig = Game.Scene.GetComponent <StartConfigComponent>().StartConfig;

            this.appType    = startConfig.AppType;
            this.HttpConfig = startConfig.GetComponent <HttpConfig>();

            this.Load();

            try
            {
                this.listener = new HttpListener();

                if (this.HttpConfig.Url == null)
                {
                    this.HttpConfig.Url = "";
                }
                foreach (string s in this.HttpConfig.Url.Split(';'))
                {
                    if (s.Trim() == "")
                    {
                        continue;
                    }
                    this.listener.Prefixes.Add(s);
                }

                this.listener.Start();

                this.Accept();
            }
            catch (HttpListenerException e)
            {
                throw new Exception($"http server error: {e.ErrorCode}", e);
            }
        }
示例#5
0
        /// <summary>
        /// 嘗試連接服務
        /// </summary>
        /// <param name="startConfig"></param>
        /// <returns></returns>
        private async ETTask <bool> TryConnectService(StartConfig startConfig)
        {
            IPEndPoint instanceAddress = startConfig.GetComponent <InnerConfig>().IPEndPoint;
            var        session         = Game.Scene.GetComponent <NetInnerComponent>().Get(instanceAddress);

            // 嘗試連接5次,每次間隔5秒
            for (int i = 0; i < 5; i++)
            {
                await Game.Scene.GetComponent <TimerComponent>().WaitForSecondAsync(5f);

                try
                {
                    A2S_ConnectService response = (A2S_ConnectService)await session.Call(new S2A_ConnectService());

                    if (response.Error == ErrorCode.ERR_Success)
                    {
                        return(true);
                    }
                }
                catch (Exception)
                {
                    // 不處理例外
                    Log.Info($"to try connecting service[{startConfig.AppType}:{startConfig.AppId}] again on count:{i + 1}.");
                }
            }
            return(false);
        }
示例#6
0
        public void Awake()
        {
            StartConfig startConfig = StartConfigComponent.Instance.StartConfig;

            this.HttpConfig = startConfig.GetComponent <HttpConfig>();

            this.Load();
        }
示例#7
0
        public void Awake()
        {
            StartConfig startConfig = Game.Scene.GetComponent <StartConfigComponent>().StartConfig;

            this.appType    = startConfig.AppType;
            this.HttpConfig = startConfig.GetComponent <HttpConfig>();

            this.Load();
        }
示例#8
0
        public void Awake()
        {
            StartConfig startConfig = StartConfigComponent.Instance.StartConfig;

            this.appType    = startConfig.AppType;
            this.HttpConfig = startConfig.GetComponent <HttpConfig>();
            Log.Info(HttpConfig.Url);
            this.Load();
        }
示例#9
0
        public void Awake()
        {
            StartConfigComponent startConfigComponent = Game.Scene.GetComponent <StartConfigComponent>();

            this.AppId = startConfigComponent.StartConfig.AppId;

            StartConfig startConfig = startConfigComponent.LocationConfig;

            this.LocationAddress = startConfig.GetComponent <InnerConfig>().IPEndPoint;
        }
示例#10
0
        public bool AddConfig(StartConfig startConfig)
        {
            if (this.configDict.ContainsKey(startConfig.AppId))
            {
                return(false);
            }

            this.configDict.Add(startConfig.AppId, startConfig);

            InnerConfig innerConfig = startConfig.GetComponent <InnerConfig>();

            if (innerConfig != null)
            {
                this.innerAddressDict.Add(startConfig.AppId, innerConfig.IPEndPoint);
            }

            if (startConfig.AppType.Is(AppType.Realm))
            {
                this.RealmConfig = startConfig;
            }

            if (startConfig.AppType.Is(AppType.Location))
            {
                this.LocationConfig = startConfig;
            }

            if (startConfig.AppType.Is(AppType.DB))
            {
                this.DBConfig = startConfig;
            }

            if (startConfig.AppType.Is(AppType.Map))
            {
                this.MapConfigs.Add(startConfig);
            }

            if (startConfig.AppType.Is(AppType.Gate))
            {
                this.GateConfigs.Add(startConfig);
            }

            if (startConfig.AppType.Is(AppType.Lobby))
            {
                this.LobbyConfigs.Add(startConfig);
            }

            if (startConfig.AppType.Is(AppType.Master))
            {
                MasterConfig = startConfig;
            }

            return(true);
        }
示例#11
0
        private static void Main(string[] args)
        {
            // 异步方法全部会回掉到主线程
            SynchronizationContext.SetSynchronizationContext(OneThreadSynchronizationContext.Instance);

            try
            {
                Game.EventSystem.Add(DLLType.Model, typeof(Game).Assembly);
                Game.EventSystem.Add(DLLType.Hotfix, DllHelper.GetHotfixAssembly());

                MongoHelper.Init();

                // 命令行参数
                Parser.Default.ParseArguments <Options>(args)
                .WithNotParsed(error => throw new Exception($"命令行格式错误!"))
                .WithParsed(o => { Game.Options = o; });

                IdGenerater.AppId = Game.Options.Id;

                // 启动配置
                StartConfig allConfig = MongoHelper.FromJson <StartConfig>(File.ReadAllText(Path.Combine("../Config/StartConfig/", Game.Options.Config)));

                StartConfig startConfig = allConfig.Get(Game.Options.Id);
                Game.Scene = EntityFactory.CreateScene(0, "Process", SceneType.Process);

                LogManager.Configuration.Variables["appIdFormat"] = $"{Game.Scene.Id:0000}";

                Game.Scene.AddComponent <StartConfigComponent, StartConfig, long>(allConfig, startConfig.Id);

                Log.Info($"server start........................ {Game.Scene.Id}");

                Game.Scene.AddComponent <TimerComponent>();
                Game.Scene.AddComponent <OpcodeTypeComponent>();
                Game.Scene.AddComponent <MessageDispatcherComponent>();
                Game.Scene.AddComponent <ConfigComponent>();
                Game.Scene.AddComponent <CoroutineLockComponent>();
                // 发送普通actor消息
                Game.Scene.AddComponent <ActorMessageSenderComponent>();
                // 发送location actor消息
                Game.Scene.AddComponent <ActorLocationSenderComponent>();
                // 访问location server的组件
                Game.Scene.AddComponent <LocationProxyComponent>();
                Game.Scene.AddComponent <ActorMessageDispatcherComponent>();
                // 数值订阅组件
                Game.Scene.AddComponent <NumericWatcherComponent>();
                // 控制台组件
                Game.Scene.AddComponent <ConsoleComponent>();


                OuterConfig outerConfig = startConfig.GetComponent <OuterConfig>();
                if (outerConfig != null)
                {
                    // 外网消息组件
                    Game.Scene.AddComponent <NetOuterComponent, string>(outerConfig.Address);
                }

                InnerConfig innerConfig = startConfig.GetComponent <InnerConfig>();
                if (innerConfig != null)
                {
                        << << << < HEAD
                        case AppType.Manager:
                        Game.Scene.AddComponent <AppManagerComponent>();
                    Game.Scene.AddComponent <NetInnerComponent, string>(innerConfig.Address);
                    Game.Scene.AddComponent <NetOuterComponent, string>(outerConfig.Address);
                    break;
示例#12
0
        public bool OnGUI()
        {
            StartConfig startConfig = this.GetParent <StartConfig>();

            GUILayout.BeginHorizontal(GUILayout.Height(16));

            if (this.level > 0)
            {
                string s = "";
                for (int i = 1; i < this.level; ++i)
                {
                    s += $"    ";
                }
                GUILayout.Label(s, GUILayout.Width(20 * this.level));
            }

            {
                GUILayout.BeginHorizontal(GUILayout.Width(240), GUILayout.Height(16));
                this.isFold = EditorGUILayout.Foldout(isFold, $"子配置数量:{startConfig.List.Count}");

                if (GUILayout.Button("添加子配置", GUILayout.Height(16), GUILayout.Width(75)))
                {
                    StartConfig s = new StartConfig();
                    startConfig.Add(s);
                    s.AddComponentNoPool <StartConfigDrawer, int>(this.level + 1);

                    for (int i = 0; i < startConfig.List.Count; ++i)
                    {
                        startConfig.List[i].Id = i + 1;
                    }

                    this.isFold = true;
                    return(false);
                }
                if (GUILayout.Button("上", GUILayout.Height(16), GUILayout.Width(30)))
                {
                    StartConfig parentStartConfig = startConfig.GetParent <StartConfig>();
                    int         index             = parentStartConfig.List.IndexOf(startConfig);
                    if (index == 0)
                    {
                        return(true);
                    }

                    parentStartConfig.List.Remove(startConfig);
                    parentStartConfig.List.Insert(index - 1, startConfig);
                    for (int i = 0; i < parentStartConfig.List.Count; ++i)
                    {
                        parentStartConfig.List[i].Id = i + 1;
                    }

                    return(false);
                }
                if (GUILayout.Button("下", GUILayout.Height(16), GUILayout.Width(30)))
                {
                    StartConfig parentStartConfig = startConfig.GetParent <StartConfig>();
                    int         index             = parentStartConfig.List.IndexOf(startConfig);
                    if (index == parentStartConfig.List.Count - 1)
                    {
                        return(true);
                    }
                    parentStartConfig.List.Remove(startConfig);
                    parentStartConfig.List.Insert(index + 1, startConfig);
                    for (int i = 0; i < parentStartConfig.List.Count; ++i)
                    {
                        parentStartConfig.List[i].Id = i + 1;
                    }
                    return(false);
                }
                GUILayout.EndHorizontal();
            }

            {
                GUILayout.BeginHorizontal(GUILayout.Width(50));
                GUILayout.Label($"Id: ");
                startConfig.Id = EditorGUILayout.LongField(startConfig.Id, GUILayout.Width(30));
                GUILayout.EndHorizontal();
            }

            {
                GUILayout.BeginHorizontal(GUILayout.Width(200));
                ProcessConfig processConfig = startConfig.GetComponent <ProcessConfig>();
                if (processConfig != null)
                {
                    GUILayout.Label($"  ProcessConfig(", this.style);
                    GUILayout.Label($"服务器IP: ");
                    processConfig.ServerIP = EditorGUILayout.TextField(processConfig.ServerIP, GUILayout.Width(100));
                    GUILayout.Label($"),", this.style);
                }
                GUILayout.EndHorizontal();
            }

            {
                GUILayout.BeginHorizontal(GUILayout.Width(200));
                SceneConfig sceneConfig = startConfig.GetComponent <SceneConfig>();
                if (sceneConfig != null)
                {
                    GUILayout.Label($"  SceneConfig(", this.style);
                    GUILayout.Label($"SceneType: ");
                    sceneConfig.SceneType = (SceneType)EditorGUILayout.EnumPopup(sceneConfig.SceneType, GUILayout.Width(100));
                    GUILayout.Label($"Name: ");
                    sceneConfig.Name = EditorGUILayout.TextField(sceneConfig.Name, GUILayout.Width(100));
                    GUILayout.Label($"),", this.style);
                }
                GUILayout.EndHorizontal();
            }

            {
                GUILayout.BeginHorizontal(GUILayout.Width(150));
                InnerConfig innerConfig = startConfig.GetComponent <InnerConfig>();
                if (innerConfig != null)
                {
                    GUILayout.Label($"  InnerConfig(", this.style);
                    GUILayout.Label($"内网地址:");
                    innerConfig.Address = EditorGUILayout.TextField(innerConfig.Address, GUILayout.Width(120));
                    GUILayout.Label($"),", this.style);
                }

                GUILayout.EndHorizontal();
            }
            {
                GUILayout.BeginHorizontal(GUILayout.Width(350));
                OuterConfig outerConfig = startConfig.GetComponent <OuterConfig>();
                if (outerConfig != null)
                {
                    GUILayout.Label($"  OuterConfig(", this.style);
                    GUILayout.Label($"外网地址:");
                    outerConfig.Address = EditorGUILayout.TextField(outerConfig.Address, GUILayout.Width(120));
                    GUILayout.Label($"外网地址2:");
                    outerConfig.Address2 = EditorGUILayout.TextField(outerConfig.Address2, GUILayout.Width(120));
                    GUILayout.Label($"),", this.style);
                }

                GUILayout.EndHorizontal();
            }

            {
                GUILayout.BeginHorizontal(GUILayout.Width(50));
                CopyConfig copyConfig = startConfig.GetComponent <CopyConfig>();
                if (copyConfig != null)
                {
                    GUILayout.Label($"  CopyConfig(", this.style);
                    GUILayout.Label($"),", this.style);
                }

                GUILayout.EndHorizontal();
            }

            {
                GUILayout.BeginHorizontal(GUILayout.Width(50));
                MapConfig mapConfig = startConfig.GetComponent <MapConfig>();
                if (mapConfig != null)
                {
                    GUILayout.Label($"  MapConfig(", this.style);
                    GUILayout.Label($"MapType: ");
                    mapConfig.MapType = (MapType)EditorGUILayout.EnumPopup(mapConfig.MapType, GUILayout.Width(100));
                    GUILayout.Label($"),", this.style);
                }

                GUILayout.EndHorizontal();
            }

            {
                GUILayout.BeginHorizontal(GUILayout.Width(350));
                ClientConfig clientConfig = startConfig.GetComponent <ClientConfig>();
                if (clientConfig != null)
                {
                    GUILayout.Label($"  ClientConfig(", this.style);
                    GUILayout.Label($"连接地址:");
                    clientConfig.Address = EditorGUILayout.TextField(clientConfig.Address, GUILayout.Width(120));
                    GUILayout.Label($"),", this.style);
                }

                DBConfig dbConfig = startConfig.GetComponent <DBConfig>();
                if (dbConfig != null)
                {
                    GUILayout.Label($"  DBConfig(", this.style);
                    GUILayout.Label($"连接串:");
                    dbConfig.ConnectionString = EditorGUILayout.TextField(dbConfig.ConnectionString);

                    GUILayout.Label($"DBName:");
                    dbConfig.DBName = EditorGUILayout.TextField(dbConfig.DBName);
                    GUILayout.Label($"),", this.style);
                }
                GUILayout.EndHorizontal();
            }

            {
                GUILayout.BeginHorizontal(GUILayout.Width(200), GUILayout.Height(16));
                this.st = (StartConfigComponentType)EditorGUILayout.EnumPopup(this.st, GUILayout.Width(100));

                if (GUILayout.Button("添加组件", GUILayout.Height(16)))
                {
                    Assembly assembly = Assembly.GetAssembly(typeof(Game));
                    Type     type     = assembly.GetType($"ETModel.{this.st.ToString()}");
                    startConfig.AddComponent(type);
                }

                if (GUILayout.Button("删除组件", GUILayout.Height(16)))
                {
                    Assembly assembly = Assembly.GetAssembly(typeof(Game));
                    Type     type     = assembly.GetType($"ETModel.{this.st.ToString()}");
                    startConfig.RemoveComponent(type);
                }

                if (GUILayout.Button("删除该行配置", GUILayout.Height(16)))
                {
                    startConfig.GetParent <StartConfig>().Remove(startConfig);
                    return(false);
                }

                GUILayout.EndHorizontal();
            }

            GUILayout.EndHorizontal();

            if (this.isFold)
            {
                foreach (StartConfig child in startConfig.List)
                {
                    if (child.GetComponent <StartConfigDrawer>()?.OnGUI() == false)
                    {
                        return(false);
                    }
                }
            }

            return(true);
        }
示例#13
0
        private void OnGUI()
        {
            {
                GUILayout.BeginHorizontal();
                string[] filesArray = this.files.ToArray();
                this.selectedIndex = EditorGUILayout.Popup(this.selectedIndex, filesArray);

                string lastFile = this.fileName;
                this.fileName = this.files[this.selectedIndex];

                if (this.fileName != lastFile)
                {
                    this.LoadConfig();
                }

                this.newFileName = EditorGUILayout.TextField("文件名", this.newFileName);

                if (GUILayout.Button("添加"))
                {
                    this.ClearConfig();

                    this.startConfig = new StartConfig();
                    startConfig.AddComponent <StartConfigDrawer>();
                    this.fileName    = this.newFileName;
                    this.newFileName = "";
                    File.WriteAllText(this.GetFilePath(), MongoHelper.ToJson(this.startConfig));

                    this.files         = this.GetConfigFiles();
                    this.selectedIndex = this.files.IndexOf(this.fileName);
                    this.LoadConfig();
                }

                if (GUILayout.Button("复制"))
                {
                    this.fileName = $"{this.fileName}-copy";
                    this.Save();
                    this.files         = this.GetConfigFiles();
                    this.selectedIndex = this.files.IndexOf(this.fileName);
                    this.newFileName   = "";
                }

                if (GUILayout.Button("重命名"))
                {
                    if (this.newFileName == "")
                    {
                        Log.Debug("请输入新名字!");
                    }
                    else
                    {
                        File.Delete(this.GetFilePath());
                        this.fileName = this.newFileName;
                        this.Save();
                        this.files         = this.GetConfigFiles();
                        this.selectedIndex = this.files.IndexOf(this.fileName);
                        this.newFileName   = "";
                    }
                }

                if (GUILayout.Button("删除"))
                {
                    File.Delete(this.GetFilePath());
                    this.files         = this.GetConfigFiles();
                    this.selectedIndex = 0;
                    this.newFileName   = "";
                }

                GUILayout.EndHorizontal();
            }

            scrollPos = GUILayout.BeginScrollView(this.scrollPos, true, true);

            startConfig.GetComponent <StartConfigDrawer>()?.OnGUI();

            GUILayout.EndScrollView();

            GUILayout.BeginHorizontal();
            if (GUILayout.Button("保存"))
            {
                this.Save();
            }

            if (GUILayout.Button("启动"))
            {
                string arguments = $"--config={this.fileName}";
                ProcessHelper.Run("App.exe", arguments, "../Bin/");
            }
            if (GUILayout.Button("启动数据库"))
            {
                ProcessHelper.Run("mongod", @"--dbpath=db", "../Database/bin/");
            }
            GUILayout.EndHorizontal();
        }
示例#14
0
        public void Awake()
        {
            StartConfig dbStartConfig = Game.Scene.GetComponent <StartConfigComponent>().DBConfig;

            dbAddress = dbStartConfig.GetComponent <InnerConfig>().IPEndPoint;
        }
示例#15
0
        public static void Awake(this DBProxyComponent self)
        {
            StartConfig dbStartConfig = StartConfigComponent.Instance.DBConfig;

            self.dbAddress = dbStartConfig.GetComponent <InnerConfig>().IPEndPoint;
        }