public override void Dispose() { if (IsDisposed) { return; } base.Dispose(); self.Remove(); self = null; SkillAndStateBackGround = null; RedProBar = null; RedText = null; BlueProBar = null; BlueText = null; SkillQ_Loader = null; SkillQ_Bar = null; SkillQ_CDInfo = null; SkillQ_Text = null; SkillQ = null; SkillE_Loader = null; SkillE_Bar = null; SkillE_Text = null; SkillE_CDInfo = null; SkillE = null; SkillW_Loader = null; SkillW_Bar = null; SkillW_Text = null; SkillW_CDInfo = null; SkillW = null; SkillR_Loader = null; SkillR_Bar = null; SkillR_Text = null; SkillR_CDInfo = null; SkillR = null; SkillTalent_Loader = null; SkillTalent_Bar = null; SkillTalent_CDInfo = null; SkillTalent = null; SkillD_Loader = null; SkillD_Bar = null; SkillD_CDInfo = null; SkillD_Text = null; SkillD = null; SkillF_Loader = null; SkillF_Bar = null; SkillF_CDInfo = null; SkillF_Text = null; SkillF = null; SkillAndState = null; n96 = null; Attack = null; Magic = null; Armorpenetration = null; Magicpenetration = null; Armor = null; SpellResistance = null; AttackSpeed = null; ExtraMagic = null; ExtraAttack = null; SkillCD = null; Criticalstrike = null; AttackInfo = null; MoveSpeed = null; SkillCDInfo = null; MagicpenetrationInfo = null; ArmorpenetrationInfo = null; ExtraMagicInfo = null; ExtraAttackInfo = null; CriticalstrikeInfo = null; AttackSpeedInfo = null; SpellResistanceInfo = null; ArmorInfo = null; MagicInfo = null; MoveSpeedInfo = null; DetailData = null; HeroAvatarLoader = null; AvatarBack = null; HeroLevel = null; ExpBar = null; Avatar = null; UIBack = null; t1 = null; t6 = null; t5 = null; t3 = null; t2 = null; t7 = null; Zhuangbei = null; t4 = null; tB = null; BasicSkills = null; n58 = null; GoldenCount = null; Golden = null; ShopAndBack = null; Bottom = null; BuffList = null; DeBuffList = null; SmallMapSprite = null; SmallMapFrame = null; SmallMap = null; GM_BackGround = null; Btn_NoMPCost = null; n198 = null; Btn_NoHPCost = null; n200 = null; Btn_NoCDCost = null; n201 = null; Btn_CreateSpiling = null; n202 = null; Btn_GMController_Enable = null; Btn_GMController_Disable = null; GM = null; Par_GMControllerDis = null; Part_GMControllerEnable = null; }
public void Awake(GObject go) { if (go == null) { return; } GObject = go; if (string.IsNullOrWhiteSpace(Name)) { Name = Id.ToString(); } self = (GComponent)go; self.Add(this); var com = go.asCom; if (com != null) { SkillAndStateBackGround = (GImage)com.GetChildAt(0); RedProBar = HpProcessBar.Create(com.GetChildAt(1)); RedText = (GTextField)com.GetChildAt(2); BlueProBar = OtherBar.Create(com.GetChildAt(3)); BlueText = (GTextField)com.GetChildAt(4); SkillQ_Loader = (GLoader)com.GetChildAt(5); SkillQ_Bar = SkillProBar.Create(com.GetChildAt(6)); SkillQ_CDInfo = (GTextField)com.GetChildAt(7); SkillQ_Text = (GTextField)com.GetChildAt(8); SkillQ = (GGroup)com.GetChildAt(9); SkillE_Loader = (GLoader)com.GetChildAt(10); SkillE_Bar = SkillProBar.Create(com.GetChildAt(11)); SkillE_Text = (GTextField)com.GetChildAt(12); SkillE_CDInfo = (GTextField)com.GetChildAt(13); SkillE = (GGroup)com.GetChildAt(14); SkillW_Loader = (GLoader)com.GetChildAt(15); SkillW_Bar = SkillProBar.Create(com.GetChildAt(16)); SkillW_Text = (GTextField)com.GetChildAt(17); SkillW_CDInfo = (GTextField)com.GetChildAt(18); SkillW = (GGroup)com.GetChildAt(19); SkillR_Loader = (GLoader)com.GetChildAt(20); SkillR_Bar = SkillProBar.Create(com.GetChildAt(21)); SkillR_Text = (GTextField)com.GetChildAt(22); SkillR_CDInfo = (GTextField)com.GetChildAt(23); SkillR = (GGroup)com.GetChildAt(24); SkillTalent_Loader = (GLoader)com.GetChildAt(25); SkillTalent_Bar = SkillSmallProBar.Create(com.GetChildAt(26)); SkillTalent_CDInfo = (GTextField)com.GetChildAt(27); SkillTalent = (GGroup)com.GetChildAt(28); SkillD_Loader = (GLoader)com.GetChildAt(29); SkillD_Bar = SkillSmallProBar.Create(com.GetChildAt(30)); SkillD_CDInfo = (GTextField)com.GetChildAt(31); SkillD_Text = (GTextField)com.GetChildAt(32); SkillD = (GGroup)com.GetChildAt(33); SkillF_Loader = (GLoader)com.GetChildAt(34); SkillF_Bar = SkillSmallProBar.Create(com.GetChildAt(35)); SkillF_CDInfo = (GTextField)com.GetChildAt(36); SkillF_Text = (GTextField)com.GetChildAt(37); SkillF = (GGroup)com.GetChildAt(38); SkillAndState = (GGroup)com.GetChildAt(39); n96 = (GImage)com.GetChildAt(40); Attack = (GImage)com.GetChildAt(41); Magic = (GImage)com.GetChildAt(42); Armorpenetration = (GImage)com.GetChildAt(43); Magicpenetration = (GImage)com.GetChildAt(44); Armor = (GImage)com.GetChildAt(45); SpellResistance = (GImage)com.GetChildAt(46); AttackSpeed = (GImage)com.GetChildAt(47); ExtraMagic = (GImage)com.GetChildAt(48); ExtraAttack = (GImage)com.GetChildAt(49); SkillCD = (GImage)com.GetChildAt(50); Criticalstrike = (GImage)com.GetChildAt(51); AttackInfo = (GTextField)com.GetChildAt(52); MoveSpeed = (GImage)com.GetChildAt(53); SkillCDInfo = (GTextField)com.GetChildAt(54); MagicpenetrationInfo = (GTextField)com.GetChildAt(55); ArmorpenetrationInfo = (GTextField)com.GetChildAt(56); ExtraMagicInfo = (GTextField)com.GetChildAt(57); ExtraAttackInfo = (GTextField)com.GetChildAt(58); CriticalstrikeInfo = (GTextField)com.GetChildAt(59); AttackSpeedInfo = (GTextField)com.GetChildAt(60); SpellResistanceInfo = (GTextField)com.GetChildAt(61); ArmorInfo = (GTextField)com.GetChildAt(62); MagicInfo = (GTextField)com.GetChildAt(63); MoveSpeedInfo = (GTextField)com.GetChildAt(64); DetailData = (GGroup)com.GetChildAt(65); HeroAvatarLoader = (GLoader)com.GetChildAt(66); AvatarBack = (GImage)com.GetChildAt(67); HeroLevel = (GTextField)com.GetChildAt(68); ExpBar = ProgressBar1.Create(com.GetChildAt(69)); Avatar = (GGroup)com.GetChildAt(70); UIBack = (GImage)com.GetChildAt(71); t1 = (GTextField)com.GetChildAt(72); t6 = (GTextField)com.GetChildAt(73); t5 = (GTextField)com.GetChildAt(74); t3 = (GTextField)com.GetChildAt(75); t2 = (GTextField)com.GetChildAt(76); t7 = (GTextField)com.GetChildAt(77); Zhuangbei = (GGroup)com.GetChildAt(78); t4 = (GTextField)com.GetChildAt(79); tB = (GTextField)com.GetChildAt(80); BasicSkills = (GGroup)com.GetChildAt(81); n58 = GoldenToShopBtn.Create(com.GetChildAt(82)); GoldenCount = (GTextField)com.GetChildAt(83); Golden = (GGroup)com.GetChildAt(84); ShopAndBack = (GGroup)com.GetChildAt(85); Bottom = (GGroup)com.GetChildAt(86); BuffList = (GList)com.GetChildAt(87); DeBuffList = (GList)com.GetChildAt(88); SmallMapSprite = (GLoader)com.GetChildAt(89); SmallMapFrame = (GImage)com.GetChildAt(90); SmallMap = (GGroup)com.GetChildAt(91); GM_BackGround = (GImage)com.GetChildAt(92); Btn_NoMPCost = Btn_GMItem.Create(com.GetChildAt(93)); n198 = (GTextField)com.GetChildAt(94); Btn_NoHPCost = Btn_GMItem.Create(com.GetChildAt(95)); n200 = (GTextField)com.GetChildAt(96); Btn_NoCDCost = Btn_GMItem.Create(com.GetChildAt(97)); n201 = (GTextField)com.GetChildAt(98); Btn_CreateSpiling = Btn_GMItem.Create(com.GetChildAt(99)); n202 = (GTextField)com.GetChildAt(100); Btn_GMController_Enable = Btn_GMController_Disable.Create(com.GetChildAt(101)); Btn_GMController_Disable = Btn_GMController_Disable.Create(com.GetChildAt(102)); GM = (GGroup)com.GetChildAt(103); Par_GMControllerDis = com.GetTransitionAt(0); Part_GMControllerEnable = com.GetTransitionAt(1); } }