public static BehaviourTreeNodeProxy <T> CreateNode <T>() where T : Node { NodeProto p = new NodeProto(); p.Name = typeof(T).Name; BehaviourTreeNodeProxy <T> proxy = new BehaviourTreeNodeProxy <T>(p); return(proxy); }
public static BehaviourTreeNodeProxy <T> AddNodeToLast <T>(BehaviorTreeConfig tree) where T : Node { BehaviorNodeConfig parent = tree.RootNodeConfig; string name = typeof(T).Name; BehaviorNodeConfig p = tree.AddChild(parent, name); BehaviourTreeNodeProxy <T> proxy = new BehaviourTreeNodeProxy <T>(p.ToNodeProto()); return(proxy); }