示例#1
0
        public static void Update(this InfoComponent self)
        {
            if (self.obj == null)
            {
                return;
            }
            Vector2 pt = Camera.main.WorldToScreenPoint(self.head.position + new Vector3(0, 0.3f, 0)) * UIManagerComponent.Instance.ScreenSizeflag;

            self.obj.anchoredPosition = pt;
        }
示例#2
0
        public static void RefreshUI(this InfoComponent self)
        {
            Unit             parent = self.GetParent <Unit>();
            NumericComponent nc     = parent.GetComponent <NumericComponent>();

            if (nc == null)
            {
                Log.Info("RefreshHP " + parent.Id + " 上没有添加 NumericComponent组件");
                return;
            }
            self.Num.text = nc.GetAsInt(NumericType.Hp).ToString();
            float fCurrentHpPercent = nc.GetAsFloat(NumericType.Hp) / nc.GetAsFloat(NumericType.MaxHp);

            self.HpBg.fillAmount = fCurrentHpPercent;
        }
示例#3
0
        public static async ETTask Awake(this InfoComponent self)
        {
            Unit parent = self.GetParent <Unit>();
            var  obj    = await GameObjectPoolComponent.Instance.GetGameObjectAsync("GameAssets/Info/Prefabs/Info.prefab");

            self.obj               = obj.transform as RectTransform;
            self.obj.parent        = UIManagerComponent.Instance.GetLayer(UILayerNames.GameLayer).transform;
            self.obj.localScale    = Vector3.one;
            self.obj.localPosition = Vector3.zero;
            self.head              = parent.GetComponent <GameObjectComponent>().GetCollectorObj <GameObject>("Head").transform;
            self.Num               = self.obj.Find("Hp/HPNum").GetComponent <TMPro.TMP_Text>();
            self.HpBg              = self.obj.Find("Hp").GetComponent <Image>();
            self.RefreshUI();
            self.Update();
        }