public async ETTask AddPackageAsync(string type) { if (Define.IsEditorMode) { await ETTask.CompletedTask; if (AddPackageRef(type)) { UIPackage.AddPackage($"{FGUI_PACKAGE_DIR}/{type}"); } //UIPackage uiPackage = UIPackage.AddPackage($"{FGUI_PACKAGE_DIR}/{type}"); //packages.Add(type, uiPackage); } else { if (AddPackageRef(type)) { string uiBundleDesName = AssetBundleHelper.StringToAB($"{type}_fui"); string uiBundleResName = AssetBundleHelper.StringToAB(type); ResourcesComponent resourcesComponent = Game.Scene.GetComponent <ResourcesComponent>(); await resourcesComponent.LoadBundleAsync(uiBundleDesName); await resourcesComponent.LoadBundleAsync(uiBundleResName); AssetBundle desAssetBundle = resourcesComponent.GetAssetBundle(uiBundleDesName); AssetBundle resAssetBundle = resourcesComponent.GetAssetBundle(uiBundleResName); UIPackage.AddPackage(desAssetBundle, resAssetBundle); } //UIPackage uiPackage = UIPackage.AddPackage(desAssetBundle, resAssetBundle); //packages.Add(type, uiPackage); } }
public void RemovePackage(string type) { if (RemovePackageRef(type)) { var p = UIPackage.GetByName(type); if (p != null) { UIPackage.RemovePackage(type); } } /*UIPackage package; * * if(packages.TryGetValue(type, out package)) * { * var p = UIPackage.GetByName(package.name); * * if (p != null) * { * UIPackage.RemovePackage(package.name); * } * * packages.Remove(package.name); * }*/ if (!Define.IsEditorMode) { string uiBundleDesName = AssetBundleHelper.StringToAB($"{type}_fui"); string uiBundleResName = AssetBundleHelper.StringToAB(type); Game.Scene.GetComponent <ResourcesComponent>().UnloadBundle(uiBundleDesName); Game.Scene.GetComponent <ResourcesComponent>().UnloadBundle(uiBundleResName); } }