public static void Check(this ActorMessageSenderComponent self) { long timeNow = TimeHelper.ServerNow(); foreach ((int key, ActorMessageSender value) in self.requestCallback) { // 因为是顺序发送的,所以,检测到第一个不超时的就退出 if (timeNow < value.CreateTime + ActorMessageSenderComponent.TIMEOUT_TIME) { break; } self.TimeoutActorMessageSenders.Add(key); } foreach (int rpcId in self.TimeoutActorMessageSenders) { ActorMessageSender actorMessageSender = self.requestCallback[rpcId]; self.requestCallback.Remove(rpcId); try { IActorResponse response = ActorHelper.CreateResponse((IActorRequest)actorMessageSender.MemoryStream.ToActorMessage(), ErrorCore.ERR_ActorTimeout); Run(actorMessageSender, response); } catch (Exception e) { Log.Error(e.ToString()); } } self.TimeoutActorMessageSenders.Clear(); }
public static async ETTask <IActorResponse> Call(this ActorLocationSenderComponent self, long entityId, IActorRequest iActorRequest) { ActorLocationSender actorLocationSender = self.GetOrCreate(entityId); // 先序列化好 int rpcId = ActorMessageSenderComponent.Instance.GetRpcId(); iActorRequest.RpcId = rpcId; (ushort _, MemoryStream stream) = MessageSerializeHelper.MessageToStream(iActorRequest); long actorLocationSenderInstanceId = actorLocationSender.InstanceId; using (await CoroutineLockComponent.Instance.Wait(CoroutineLockType.ActorLocationSender, entityId)) { if (actorLocationSender.InstanceId != actorLocationSenderInstanceId) { throw new RpcException(ErrorCore.ERR_ActorTimeout, $"{stream.ToActorMessage()}"); } // 队列中没处理的消息返回跟上个消息一样的报错 if (actorLocationSender.Error == ErrorCore.ERR_NotFoundActor) { return(ActorHelper.CreateResponse(iActorRequest, actorLocationSender.Error)); } try { return(await self.CallInner(actorLocationSender, rpcId, stream)); } catch (RpcException) { self.Remove(actorLocationSender.Id); throw; } catch (Exception e) { self.Remove(actorLocationSender.Id); throw new Exception($"{stream.ToActorMessage()}", e); } } }
private static void FailResponse(IActorRequest iActorRequest, int error, Action <IActorResponse> reply) { IActorResponse response = ActorHelper.CreateResponse(iActorRequest, error); reply.Invoke(response); }
private static async ETTask <IActorResponse> CallInner(this ActorLocationSenderComponent self, ActorLocationSender actorLocationSender, int rpcId, MemoryStream memoryStream) { int failTimes = 0; long instanceId = actorLocationSender.InstanceId; actorLocationSender.LastSendOrRecvTime = TimeHelper.ServerNow(); while (true) { if (actorLocationSender.ActorId == 0) { actorLocationSender.ActorId = await LocationProxyComponent.Instance.Get(actorLocationSender.Id); if (actorLocationSender.InstanceId != instanceId) { throw new RpcException(ErrorCore.ERR_ActorLocationSenderTimeout2, $"{memoryStream.ToActorMessage()}"); } } if (actorLocationSender.ActorId == 0) { IActorRequest iActorRequest = (IActorRequest)memoryStream.ToActorMessage(); return(ActorHelper.CreateResponse(iActorRequest, ErrorCore.ERR_NotFoundActor)); } IActorResponse response = await ActorMessageSenderComponent.Instance.Call(actorLocationSender.ActorId, rpcId, memoryStream, false); if (actorLocationSender.InstanceId != instanceId) { throw new RpcException(ErrorCore.ERR_ActorLocationSenderTimeout3, $"{memoryStream.ToActorMessage()}"); } switch (response.Error) { case ErrorCore.ERR_NotFoundActor: { // 如果没找到Actor,重试 ++failTimes; if (failTimes > 20) { Log.Debug($"actor send message fail, actorid: {actorLocationSender.Id}"); actorLocationSender.Error = ErrorCore.ERR_NotFoundActor; // 这里不能删除actor,要让后面等待发送的消息也返回ERR_NotFoundActor,直到超时删除 return(response); } // 等待0.5s再发送 await TimerComponent.Instance.WaitAsync(500); if (actorLocationSender.InstanceId != instanceId) { throw new RpcException(ErrorCore.ERR_ActorLocationSenderTimeout4, $"{memoryStream.ToActorMessage()}"); } actorLocationSender.ActorId = 0; continue; } case ErrorCore.ERR_ActorTimeout: { throw new RpcException(response.Error, $"{memoryStream.ToActorMessage()}"); } } if (ErrorCore.IsRpcNeedThrowException(response.Error)) { throw new RpcException(response.Error, $"Message: {response.Message} Request: {memoryStream.ToActorMessage()}"); } return(response); } }