private void dragonknightButton_Click(object sender, EventArgs e) { UniqueValue.character = "dragonknight"; buildEditor skill = new buildEditor(); skill.Show(); this.WindowState = FormWindowState.Minimized; }
private void nightBlade_Click(object sender, EventArgs e) { UniqueValue.character = "nightblade"; buildEditor skill = new buildEditor(); skill.Show(); this.WindowState = FormWindowState.Minimized; }