public override void CalculateTransmissionLoss(Platform platform, Mode mode, Radial radial, BottomProfile bottomProfile, SedimentType sedimentType, double windSpeed, IList<Tuple<double, SoundSpeedProfile>> soundSpeedProfilesAlongRadial)
        {
            var sourceDepth = platform.Depth;
            var frequency = (float)Math.Sqrt(mode.HighFrequency * mode.LowFrequency);
            if (mode.Depth.HasValue) sourceDepth += mode.Depth.Value;
            var directoryPath = Path.GetDirectoryName(radial.BasePath);
            if (directoryPath == null) throw new NullReferenceException("radial.BasePath does not point to a valid directory");
            if (!Directory.Exists(directoryPath)) Directory.CreateDirectory(directoryPath);

            // Derived Parameters
            // ==================
            // Note: All the specific calculations given in the comments below assume a frequency of 1kHz
            // lambda is wavelength, in meters
            var lambda = ReferenceSoundSpeed / frequency;
            // if dz < 1m round dz down to either [1/10, 1/5, 1/4 or 1/2] m  ... or multiples of 10^-n of these numbers
            //                                  = [1     2    2.5 or 5  ] x 0.1m  "   " ...
            // if dz > 1m round dz down to either [1     2    2.5    5  ] m  ... or multiples of 10^+n of these numbers
            // var fixpoints = new List<double> { 1, 2, 2.5, 5 };
            // dz = 0.1 * lambda
            var dz = RelativeDepthResolution * lambda;
            // make dz a 'pretty' number
            //dz = Fix2X10pN(dz, fixpoints);

            // ndz is the depth decimation factor
            // MinimumOutputDepthResolution is 10m
            // dz is 0.1 * lambda (dz = 0.15 for a 1 kHz signal, 'pretty' dz = 0.2 @ 1kHz)
            // so ndz = (10 / 0.2) = 50 @ 1kHz
            // this means that we will only output every 50 computational depth cells, giving us a depth
            // resolution of 50 * 0.2m = 10m @ 1kHz which is what we want it to be.  Outstanding.
            var ndz = (int)Math.Max(1.0, Math.Floor(MinimumOutputDepthResolution / dz));

            //  similar for dr and assoc. grid decimation
            // RelativeRangeResolution is 2, so with our 'pretty' dz = 0.2, dr = 0.4
            var dr = RelativeRangeResolution * dz;
            // make dr a 'pretty' number, in this case 0.25
            //dr = Fix2X10pN(dr, fixpoints);
            // ndr is the range decimation factor
            // MinimumOutputRangeResolution is 10m
            // dr is 0.25 * lambda, so (10 / 0.25) gives us an ndr of 40
            // this means that we will only output every 40 computational range cells, giving us a range
            // resolution of 40 * 0.25m = 10m @ 1kHz which is what we want it to be.  Outstanding.
            var ndr = (int)Math.Max(1, Math.Floor(MinimumOutputRangeResolution / dr));

            //  attenuation layer (round up to nearest dz)
            var sedimentLambda = sedimentType.CompressionWaveSpeed / frequency;
            var sedimentLayerDz = Math.Ceiling(LastLayerThickness * sedimentLambda / dz) * dz;
            var attenuationLayerDz = Math.Ceiling(AttenuationLayerThickness * sedimentLambda / dz) * dz;
            var maxSubstrateDepth = bottomProfile.MaxDepth + sedimentLayerDz;
            var zstep = dz * ndz;
            var zmplt = Math.Ceiling((bottomProfile.MaxDepth + 2 * zstep) / zstep) * zstep;
            // Maximum Depth for PE calc ->  zmax 
            //  zmax is the z-limit for the PE calc from top of the water column to the bottom of the last substrate layer 
            // (including the attentuation layer if, as recommended, this is included)
            var zmax = maxSubstrateDepth + attenuationLayerDz;
            var envFileName = radial.BasePath + ".env";
            //Debug.WriteLine("Scenario: '{0}' Mode: '{2}' Analysis point: {1} Bearing: {3}, zmplt: {4}",
            //                radial.TransmissionLoss.AnalysisPoint.Scenario.Name,
            //                radial.TransmissionLoss.AnalysisPoint.Geo,
            //                radial.TransmissionLoss.Modes[0].ModeName,
            //                radial.Bearing, zmplt);

            using (var envFile = new StreamWriter(envFileName, false))
            {
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "Scenario: '{0}' Mode: '{2}' Analysis point: {1} Bearing: {3}",
                                  radial.TransmissionLoss.AnalysisPoint.Scenario.Name,
                                  radial.TransmissionLoss.AnalysisPoint.Geo,
                                  radial.TransmissionLoss.Modes[0].ModeName,
                                  radial.Bearing));
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.000000}\t{1:0.000000}\t{2:0.000000}\t\tf [Frequency (Hz)], zs [Source Depth (m)], zrec0 [First receiever depth (m)]",
                                  frequency,
                                  sourceDepth,
                                  0.1));
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.000000}\t{1:0.000000}\t{2}\t\t\trmax[Max range (m)], dr [Range resolution (m)], ndr [Range grid decimation factor]",
                                  mode.MaxPropagationRadius + (dr * ndr),
                                  dr,
                                  ndr));
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.000000}\t{1:0.000000}\t{2}\t{3:0.000000}\tzmax [Max computational depth (m)], dz [Depth resolution (m)], ndz [Depth grid decimation factor], zmplot [Maximum depth to plot (m)]",
                                  zmax,
                                  dz,
                                  ndz,
                                  zmplt));
                envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.000000}\t{1}\t{2}\t{3:0.000000}\t\tc0 [Reference sound speed (m/s)], np [Number of terms in Padé expansion], ns [Number of stability constraints], rs [Maximum range of stability constraints (m)]",
                                  ReferenceSoundSpeed,
                                  PadeExpansionTerms,
                                  StabilityConstraints,
                                  StabilityConstraintMaxRange));
                // todo: different stuff goes here for RAMSGeo

                // bathymetry data
                var first = true;
                foreach (var profilePoint in bottomProfile.Profile)
                {
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture,
                                                    "{0:0.000000}\t{1:0.000000}{2}",
                                                    profilePoint.Range * 1000,
                                                    profilePoint.Depth,
                                                    first ? "\t\t\t\t\tbathymetry data [range (m), depth (m)]" : ""));
                    first = false;
                }
                envFile.WriteLine("-1\t-1");

                // range-dependent environment profiles
                var firstRangeProfile = true;
                foreach (var rangeProfileTuple in soundSpeedProfilesAlongRadial)
                {
                    // Range of profile only written for second and subsequent profiles
                    if (!firstRangeProfile) envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.#}\t\t\t\t\t\t\tProfile range (m)", rangeProfileTuple.Item1 * 1000));

                    var firstSoundSpeedProfile = true;
                    foreach (var profilePoint in rangeProfileTuple.Item2.Data)
                    {
                        if (double.IsNaN(profilePoint.SoundSpeed)) break;
                        envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.######}\t{1:0.######}{2}",
                                          profilePoint.Depth,
                                          profilePoint.SoundSpeed,
                                          firstSoundSpeedProfile ? "\t\t\t\t\tsound speed profile in water [depth (m), sound speed (m/s)]" : ""));
                        firstSoundSpeedProfile = false;
                    }
                    envFile.WriteLine("-1\t-1");

                    // todo: RAMGeo and RAMSGeo also support sediment layers, as well as range-dependent sediment, neither of which is not yet supported by ESME
                    // If sediment layers are ever supported, put a loop like for the sound speed profile above
                    // A sediment layer is analogous to a sound speed profile point
                    // For range-dependent sediment, the sediment samples have to be at the same ranges as the sound speed profiles
                    // so we might want to change the API to include sediment properties in what is the current range and sound speed profile tuple
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.######}\t{1:0.######}\t\t\t\t\t\tcompressive sound speed profile in substrate [depth (m), sound speed (m/s)]", 0.0, sedimentType.CompressionWaveSpeed));
                    envFile.WriteLine("-1\t-1");
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.######}\t{1:0.######}\t\t\t\t\t\tdensity profile in substrate [depth (m), rhob (g/cm³)]", 0.0, sedimentType.Density));
                    envFile.WriteLine("-1\t-1");
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.######}\t{1:0.######}\t\t\t\t\t\tcompressive attenuation profile in substrate [depth (m), attnp (db/lambda)]", 0.0, 0.0));
                    envFile.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0:0.######}\t{1:0.######}", attenuationLayerDz, 40));
                    envFile.WriteLine("-1\t-1");
                    firstRangeProfile = false;
                }
            }
            var tempDirectory = Path.Combine(Path.GetTempPath(), Path.GetFileNameWithoutExtension(envFileName));
            //Debug.WriteLine(string.Format("Env File: {0} temp path: {1}", envFileName, tempDirectory));
            if (Directory.Exists(tempDirectory))
            {
                var files = Directory.GetFiles(tempDirectory, "*.*");
                foreach (var file in files) File.Delete(file);
                Directory.Delete(tempDirectory, true);
            } else if (File.Exists(tempDirectory)) File.Delete(tempDirectory);
            Directory.CreateDirectory(tempDirectory);
            File.Copy(envFileName, Path.Combine(tempDirectory, "ramgeo.in"));
            using (var steerableArrayFile = new StreamWriter(Path.Combine(tempDirectory, "sra.in"), false))
            {
                // From http://www.activefrance.com/Antennas/Introduction%20to%20Phased%20Array%20Design.pdf
                // theta3 = 3dB beam width, in degrees
                // emitterSize = size of emitter array, in meters
                // theta3 = (0.886 * lambda / arrayLength) * 180 / pi
                // so, doing the algebra and solving for arrayLength, you get:
                // emitterSize = (0.886 * lambda) / (theta3 * (pi / 180))
                var emitterSize = (0.886 * lambda) / (mode.VerticalBeamWidth * (Math.PI / 180.0));
                var emitterCount = (int)(emitterSize / (dz * 2));
                var emitterSpacing = 1.0;
                var weights = new List<double> { 1 };
                if (emitterCount > 1)
                {
                    emitterSpacing = emitterSize / (emitterCount - 1);
                    // chebyshev window calculations for relative emitter strength across the array
                    var discreteFourierTransform = new MathNet.Numerics.IntegralTransforms.Algorithms.DiscreteFourierTransform();
                    var r0 = Math.Pow(10, mode.SideLobeAttenuation / 20.0);
                    var n = emitterCount - 1;
                    var a = Complex.Cosh((1.0 / n) * Acosh(r0));
                    var am = new Complex[n];
                    for (var m = 0; m < n; m++) am[m] = a * Complex.Cos(Math.PI * m / n);
                    var wm = new Complex[n];
                    var sign = 1;
                    for (var i = 0; i < n; i++)
                    {
                        if (am[i].Magnitude > 1) wm[i] = sign * Complex.Cosh(n * Acosh(am[i]));
                        else wm[i] = sign * Complex.Cos(n * Complex.Acos(am[i]));
                        sign *= -1;
                    }
                    discreteFourierTransform.BluesteinInverse(wm, FourierOptions.Default);
                    weights = wm.Select(e => e.Real).ToList();
                    weights[0] /= 2;
                    weights.Add(weights[0]);
                    var maxWeight = weights.Max();
                    for (var i = 0; i < weights.Count; i++) weights[i] /= maxWeight;
                }
                steerableArrayFile.WriteLine("{0}\t{1}\t{2}", emitterCount, emitterSpacing, mode.DepressionElevationAngle);
                for (var i = 0; i < emitterCount; i++) steerableArrayFile.WriteLine("{0}", weights[i]);
            }
            //File.Copy(Path.Combine(AssemblyLocation, "sra.in"), Path.Combine(tempDirectory, "sra.in"));
            //Debug.WriteLine(string.Format("Env File: {0} copied to: {1}", envFileName, tempDirectory));
            // Now that we've got the files ready to go, we can launch bellhop to do the actual calculations
            var ramProcess = new Process
            {
                StartInfo = new ProcessStartInfo(Path.Combine(AssemblyLocation, "RAMGeo.exe"))
                {
                    CreateNoWindow = true,
                    UseShellExecute = false,
                    RedirectStandardInput = false,
                    RedirectStandardOutput = true,
                    RedirectStandardError = true,
                    WorkingDirectory = tempDirectory
                }
            };
            if (radial.IsDeleted) throw new RadialDeletedByUserException();
            ramProcess.Start();
            try
            {
                ramProcess.PriorityClass = ProcessPriorityClass.Idle;
            }
            catch (InvalidOperationException) { }
            //ramProcess.BeginOutputReadLine();
            while (!ramProcess.HasExited)
            {
                if (radial.IsDeleted)
                {
                    ramProcess.Kill();
                    throw new RadialDeletedByUserException();
                }
                Thread.Sleep(20);
            }
            var ramOutput = ramProcess.StandardOutput.ReadToEnd();
            var ramError = ramProcess.StandardError.ReadToEnd();
            if (ramProcess.ExitCode != 0)
            {
                Debug.WriteLine("RAMGeo process for radial {0} exited with error code {1:X}", radial.BasePath, ramProcess.ExitCode);
                Debug.WriteLine(ramError);
                Directory.Delete(tempDirectory, true);
                return;
            }
            //File.Delete(Path.Combine(tempDirectory, "ramgeo.in"));
            //File.Delete(radial.BasePath + ".grid");
            //File.Move(Path.Combine(tempDirectory, "tl.grid"), radial.BasePath + ".grid");
            //File.Delete(radial.BasePath + ".line");
            //File.Move(Path.Combine(tempDirectory, "tl.line"), radial.BasePath + ".line");
            //File.Delete(radial.BasePath + ".pgrid");
            //File.Move(Path.Combine(tempDirectory, "p.grid"), radial.BasePath + ".pgrid");
            //File.Delete(radial.BasePath + ".sra");
            //File.Move(Path.Combine(tempDirectory, "sra.in"), radial.BasePath + ".sra");

            using (var writer = new StreamWriter(radial.BasePath + ".bty")) writer.Write(bottomProfile.ToBellhopString());
            if (File.Exists(Path.Combine(tempDirectory, "p.grid")))
            {
                var pressures = ReadPGrid(Path.Combine(tempDirectory, "p.grid"));
                File.Copy(Path.Combine(tempDirectory, "p.grid"), radial.BasePath + ".pgrid", true);
                //File.Delete(radial.BasePath + ".pgrid");
                if (pressures.Count == 0)
                {
                    Debug.WriteLine("Temp directory: " + tempDirectory);
                    Debug.WriteLine("RAMGeo stdout: " + ramOutput);
                    Debug.WriteLine("RAMGeo stderr: " + ramError);
                    Directory.Delete(tempDirectory, true);
                    return;
                }
                var rangeCount = pressures.Count;
                var depthCount = pressures[0].Length;
                var rr = new double[rangeCount];
                var rd = new double[depthCount];
                for (var rangeIndex = 0; rangeIndex < rr.Length; rangeIndex++) rr[rangeIndex] = (rangeIndex + 1) * dr * ndr;
                for (var depthIndex = 0; depthIndex < rd.Length; depthIndex++) rd[depthIndex] = depthIndex * zstep;
                //Debug.WriteLine("Scenario: '{0}' Mode: '{2}' Analysis point: {1} Bearing: {3}, zmplt: {4}, zstep: {5}, maxDepth: {6}, fileName: {7}, reqDepthCells: {8}, actualDepthCells: {9}",
                //                radial.TransmissionLoss.AnalysisPoint.Scenario.Name,
                //                radial.TransmissionLoss.AnalysisPoint.Geo,
                //                radial.TransmissionLoss.Modes[0].ModeName,
                //                radial.Bearing,
                //                zmplt,
                //                zstep,
                //                rd.Last(),
                //                Path.GetFileNameWithoutExtension(radial.BasePath),
                //                zmplt / zstep,
                //                depthCount);
                var shadeFile = new ShadeFile(sourceDepth, frequency, rd, rr, pressures);
                shadeFile.Write(radial.BasePath + ".shd");
                //BellhopOutput.WriteShadeFile(radial.BasePath + ".shd", sourceDepth, frequency, rd, rr, pressures);
            }
            else
            {
                //Debug.WriteLine("Scenario: {0} Analysis point: {1} Mode {2} Bearing {3}",
                //                radial.TransmissionLoss.AnalysisPoint.Scenario.Name,
                //                radial.TransmissionLoss.AnalysisPoint.Geo,
                //                radial.TransmissionLoss.Modes[0].ModeName,
                //                radial.Bearing);
                //Debug.WriteLine("p.grid file not found in RAMGeo output directory");
            }
            Directory.Delete(tempDirectory, true);
            //Debug.WriteLine(string.Format("Env File: {0} temp directory deleted: {1}", envFileName, tempDirectory));
        }
        public static ShadeFile Read(string bellhopFilename, float bearingFromSource)
        {
            var shadeFile = new ShadeFile { BearingFromSource = bearingFromSource };
            var retry = 20;
            while (!File.Exists(bellhopFilename) && retry > 0)
            {
                Thread.Sleep(50);
                retry--;
            }
            using (var reader = new BinaryReader(new FileStream(bellhopFilename, FileMode.Open, FileAccess.Read)))
            {
                var recordLength = reader.ReadInt32() * 4;
                shadeFile.Title = new string(reader.ReadChars(80)).Trim();
                reader.BaseStream.Seek(recordLength, SeekOrigin.Begin);
                shadeFile.PlotType = new string(reader.ReadChars(10));
                shadeFile.Xs = reader.ReadSingle();
                shadeFile.Ys = reader.ReadSingle();
                reader.BaseStream.Seek(2 * recordLength, SeekOrigin.Begin);
                shadeFile.Frequency = reader.ReadSingle();
                //Theta = new float[reader.ReadInt32()];
                var thetaCount = reader.ReadInt32();
                shadeFile.SourceDepths = new float[reader.ReadInt32()];
                shadeFile.ReceiverDepths = new float[reader.ReadInt32()];
                shadeFile.ReceiverRanges = new float[reader.ReadInt32()];

                reader.BaseStream.Seek(3 * recordLength, SeekOrigin.Begin);
                for (var curTheta = 0; curTheta < thetaCount; curTheta++) reader.ReadSingle();

                reader.BaseStream.Seek(4 * recordLength, SeekOrigin.Begin);
                for (var source = 0; source < shadeFile.SourceDepths.Length; source++) shadeFile.SourceDepths[source] = reader.ReadSingle();

                reader.BaseStream.Seek(5 * recordLength, SeekOrigin.Begin);
                for (var depth = 0; depth < shadeFile.ReceiverDepths.Length; depth++) shadeFile.ReceiverDepths[depth] = reader.ReadSingle();

                reader.BaseStream.Seek(6 * recordLength, SeekOrigin.Begin);
                int range;
                for (range = 0; range < shadeFile.ReceiverRanges.Length; range++) shadeFile.ReceiverRanges[range] = reader.ReadSingle();

                shadeFile._pressure = new Complex[shadeFile.ReceiverDepths.Length, shadeFile.ReceiverRanges.Length];
                for (var curTheta = 0; curTheta < thetaCount; curTheta++)
                {
                    for (var source = 0; source < shadeFile.SourceDepths.Length; source++)
                    {
                        for (var depth = 0; depth < shadeFile.ReceiverDepths.Length; depth++)
                        {
                            var recordNumber = 7 + (curTheta * shadeFile.SourceDepths.Length * shadeFile.ReceiverDepths.Length) + (source * shadeFile.ReceiverDepths.Length) + depth;
                            reader.BaseStream.Seek(recordNumber * recordLength, SeekOrigin.Begin);
                            for (range = 0; range < shadeFile.ReceiverRanges.Length; range++)
                                shadeFile._pressure[depth, range] = new Complex(reader.ReadSingle(), reader.ReadSingle());
                        } // for Depth
                    } // for Source
                } // for CurTheta
            } // using
            shadeFile.DataMin = shadeFile.StatMin = float.MaxValue;
            shadeFile.DataMax = shadeFile.StatMax = float.MinValue;
            shadeFile.ExtractStatisticalData();
            return shadeFile;
        }
 public void ReleaseAxisData()
 {
     _ranges = null;
     _depths = null;
     _bottomProfile = null;
     _minimumTransmissionLossValues = null;
     _maximumTransmissionLossValues = null;
     _shadeFile = null;
 }
 public void Recalculate()
 {
     IsCalculated = false;
     _bottomProfile = null;
     _shadeFile = null;
     _depths = _ranges = null;
     _minimumTransmissionLossValues = _maximumTransmissionLossValues = _meanTransmissionLossValues = null;
     var files = Directory.GetFiles(Path.GetDirectoryName(BasePath), Path.GetFileNameWithoutExtension(BasePath) + ".*");
     foreach (var file in files) FileDeleteWithRetry(file);
     Globals.TransmissionLossCalculatorService.Add(this);
 }
 public bool ExtractAxisData(int debugIndex = -1)
 {
     try
     {
         try
         {
             if (BasePath == null || File.Exists(BasePath + ".axs") || !File.Exists(BasePath + ".shd")) return false;
             if (_shadeFile == null) _shadeFile = ShadeFile.Read(BasePath + ".shd", (float)Bearing);
             if (_bottomDepths != null) _shadeFile.BottomDepths = _bottomDepths;
         }
         catch (EndOfStreamException)
         {
             FileDeleteWithRetry(BasePath + ".shd");
             Globals.TransmissionLossCalculatorService.Add(this);
             return false;
         }
         _ranges = _shadeFile.ReceiverRanges.ToArray();
         _depths = _shadeFile.ReceiverDepths.ToArray();
         IsCalculated = true;
         _bottomProfile = ESME.TransmissionLoss.Bellhop.BottomProfile.FromBellhopFile(BasePath + ".bty");
         _minimumTransmissionLossValues = new float[Ranges.Length];
         _maximumTransmissionLossValues = new float[Ranges.Length];
         _meanTransmissionLossValues = new float[Ranges.Length];
         _bottomDepths = new float[Ranges.Length];
         for (var rangeIndex = 0; rangeIndex < Ranges.Length; rangeIndex++)
         {
             //if (debugIndex >= 0 && rangeIndex == debugIndex) Debugger.Break();
             // Updated to ignore values below the bottom
             var curRange = _ranges[rangeIndex];
             var depthAtThisRange = (from profilePoint in BottomProfile
                                     let desiredRange = Math.Abs((profilePoint.Range * 1000) - curRange)
                                     orderby desiredRange
                                     select profilePoint.Depth).Take(2).Min();
             _bottomDepths[rangeIndex] = (float)depthAtThisRange;
             if (depthAtThisRange <= _depths[0])
             {
                 MinimumTransmissionLossValues[rangeIndex] = float.NaN;
                 MaximumTransmissionLossValues[rangeIndex] = float.NaN;
                 MeanTransmissionLossValues[rangeIndex] = float.NaN;
                 continue;
             }
             var bottomDepthIndex = _depths.ToList().IndexOf((from depth in _depths
                                                              let curDepth = depthAtThisRange - depth
                                                              where curDepth > 0
                                                              orderby curDepth
                                                              select depth).First());
             var tlValuesAboveBottom = _shadeFile[rangeIndex].Take(bottomDepthIndex).Where(v => !float.IsNaN(v) && !float.IsInfinity(v)).ToList();
             if (tlValuesAboveBottom.Count == 0)
             {
                 MinimumTransmissionLossValues[rangeIndex] = float.NaN;
                 MaximumTransmissionLossValues[rangeIndex] = float.NaN;
                 MeanTransmissionLossValues[rangeIndex] = float.NaN;
                 continue;
             }
             if (debugIndex >= 0 && rangeIndex == debugIndex)
             {
                 var maxTransmissionLoss = tlValuesAboveBottom.Max();
                 var maxTransmissionLossDepthIndex = _shadeFile[rangeIndex].IndexOf(maxTransmissionLoss);
                 var maxTransmissionLossDepth = _depths[maxTransmissionLossDepthIndex];
                 Debug.WriteLine("Maximum TL value for this field found at radial bearing {0}, range {1}, depth {2}, TL {3}, bottom depth at this range {4}", Bearing, curRange, maxTransmissionLossDepth, maxTransmissionLoss, depthAtThisRange);
             }
             MinimumTransmissionLossValues[rangeIndex] = tlValuesAboveBottom.Min();
             MaximumTransmissionLossValues[rangeIndex] = tlValuesAboveBottom.Max();
             MeanTransmissionLossValues[rangeIndex] = tlValuesAboveBottom.Average();
         }
         _shadeFile.BottomDepths = _bottomDepths;
         using (var writer = new BinaryWriter(new FileStream(BasePath + ".axs", FileMode.Create)))
         {
             writer.Write(_ranges.Length);
             foreach (var range in _ranges) writer.Write(range);
             writer.Write(_depths.Length);
             foreach (var depth in _depths) writer.Write(depth);
             writer.Write(_minimumTransmissionLossValues.Length);
             foreach (var tl in _minimumTransmissionLossValues) writer.Write(tl);
             writer.Write(_maximumTransmissionLossValues.Length);
             foreach (var tl in _maximumTransmissionLossValues) writer.Write(tl);
             writer.Write(_meanTransmissionLossValues.Length);
             foreach (var tl in _meanTransmissionLossValues) writer.Write(tl);
             writer.Write(_bottomDepths.Length);
             foreach (var depth in _bottomDepths) writer.Write(depth);
         }
         //MediatorMessage.Send(MediatorMessage.TransmissionLossLayerChanged, TransmissionLoss);
         return true;
     }
     catch (Exception)
     {
         if (IsDeleted) return false;
         throw;
     }
 }