public StatsSummary BuildSummary(string type, CombinedStats currentStats, List <PlayerStats> selected, bool showTotals, bool rankPlayers, bool _)
        {
            List <string> list = new List <string>();

            string title   = "";
            string details = "";

            if (currentStats != null && type == Labels.HEALPARSE)
            {
                if (selected?.Count > 0)
                {
                    foreach (PlayerStats stats in selected.OrderByDescending(item => item.Total))
                    {
                        string playerFormat = rankPlayers ? string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_RANK_FORMAT, stats.Rank, stats.Name) : string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_FORMAT, stats.Name);
                        string damageFormat = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_ONLY_FORMAT, StatsUtil.FormatTotals(stats.Total));
                        list.Add(playerFormat + damageFormat + " ");
                    }
                }

                details = list.Count > 0 ? ", " + string.Join(" | ", list) : "";
                title   = StatsUtil.FormatTitle(currentStats.TargetTitle, currentStats.TimeTitle, showTotals ? currentStats.TotalTitle : "");
            }

            return(new StatsSummary()
            {
                Title = title, RankedPlayers = details,
            });
        }
示例#2
0
        private void UpdateTimerTick(object sender, EventArgs e)
        {
            lock (StatsLock)
            {
                try
                {
                    Topmost = true; // possible workaround

                    // people wanted shorter delays for damage updates but I don't want the indicator to change constantly
                    // so this limits it to 1/2 the current time value
                    ProcessDirection = !ProcessDirection;

                    var timeout = CurrentDamageSelectionMode == 0 ? DataManager.FIGHTTIMEOUT : CurrentDamageSelectionMode;
                    if (Stats == null || (DateTime.Now - DateTime.MinValue.AddSeconds(Stats.LastTime)).TotalSeconds > timeout)
                    {
                        windowBrush.Opacity = 0.0;
                        ButtonPopup.IsOpen  = false;
                        SetVisible(false);
                        Height   = 0;
                        Stats    = null;
                        PrevList = null;
                        UpdateTimer.Stop();
                    }
                    else if (Active && Stats != null)
                    {
                        var list = Stats.StatsList.Take(MAX_ROWS).ToList();
                        if (list.Count > 0)
                        {
                            TitleBlock.Text       = Stats.TargetTitle;
                            TitleDamageBlock.Text = string.Format(CultureInfo.CurrentCulture, "{0} [{1}s @{2}]",
                                                                  StatsUtil.FormatTotals(Stats.RaidStats.Total), Stats.RaidStats.TotalSeconds, StatsUtil.FormatTotals(Stats.RaidStats.DPS));

                            long total        = 0;
                            int  goodRowCount = 0;
                            long me           = 0;
                            var  topList      = new Dictionary <int, long>();
                            for (int i = 0; i < MAX_ROWS; i++)
                            {
                                if (list.Count > i)
                                {
                                    if (ProcessDirection)
                                    {
                                        DamageRateList[i].Opacity = 0.0;
                                    }

                                    if (i == 0)
                                    {
                                        total = list[i].Total;
                                        RectangleList[i].Width = Width;
                                    }
                                    else
                                    {
                                        RectangleList[i].Visibility = Visibility.Hidden; // maybe it calculates width better
                                        RectangleList[i].Width      = Convert.ToDouble(list[i].Total) / total * Width;
                                    }

                                    string playerName = ConfigUtil.PlayerName;
                                    var    isMe       = !string.IsNullOrEmpty(playerName) && list[i].Name.StartsWith(playerName, StringComparison.OrdinalIgnoreCase) &&
                                                        (playerName.Length >= list[i].Name.Length || list[i].Name[playerName.Length] == ' ');

                                    string updateText;
                                    if (IsHideOverlayOtherPlayersEnabled && !isMe)
                                    {
                                        updateText = string.Format(CultureInfo.CurrentCulture, "{0}. Hidden Player", list[i].Rank);
                                    }
                                    else
                                    {
                                        updateText = string.Format(CultureInfo.CurrentCulture, "{0}. {1}", list[i].Rank, list[i].Name);
                                    }

                                    if (IsShowOverlayCritRateEnabled)
                                    {
                                        List <string> critMods = new List <string>();

                                        if (isMe && PlayerManager.Instance.IsDoTClass(list[i].ClassName) && DataManager.Instance.MyDoTCritRateMod is uint doTCritRate && doTCritRate > 0)
                                        {
                                            critMods.Add(string.Format(CultureInfo.CurrentCulture, "DoT CR +{0}", doTCritRate));
                                        }

                                        if (isMe && DataManager.Instance.MyNukeCritRateMod is uint nukeCritRate && nukeCritRate > 0)
                                        {
                                            critMods.Add(string.Format(CultureInfo.CurrentCulture, "Nuke CR +{0}", nukeCritRate));
                                        }

                                        if (critMods.Count > 0)
                                        {
                                            updateText = string.Format(CultureInfo.CurrentCulture, "{0} [{1}]", updateText, string.Join(", ", critMods));
                                        }
                                    }

                                    NameBlockList[i].Text = updateText;

                                    if (i <= 4 && !isMe && list[i].Total > 0)
                                    {
                                        topList[i] = list[i].Total;
                                    }
                                    else if (isMe)
                                    {
                                        me = list[i].Total;
                                    }

                                    var damage = StatsUtil.FormatTotals(list[i].Total) + " [" + list[i].TotalSeconds + "s @" + StatsUtil.FormatTotals(list[i].DPS) + "]";
                                    DamageBlockList[i].Text = damage;
                                    goodRowCount++;
                                }
                            }

                            if (ProcessDirection)
                            {
                                if (me > 0 && topList.Count > 0)
                                {
                                    var updatedList = new Dictionary <int, double>();
                                    foreach (int i in topList.Keys)
                                    {
                                        if (i != me)
                                        {
                                            var diff = topList[i] / (double)me;
                                            updatedList[i] = diff;
                                            if (PrevList != null && PrevList.ContainsKey(i))
                                            {
                                                if (PrevList[i] > diff)
                                                {
                                                    DamageRateList[i].Icon       = FontAwesomeIcon.LongArrowDown;
                                                    DamageRateList[i].Foreground = DOWNBRUSH;
                                                    DamageRateList[i].Opacity    = DATA_OPACITY;
                                                }
                                                else if (PrevList[i] < diff)
                                                {
                                                    DamageRateList[i].Icon       = FontAwesomeIcon.LongArrowUp;
                                                    DamageRateList[i].Foreground = UPBRUSH;
                                                    DamageRateList[i].Opacity    = DATA_OPACITY;
                                                }
                                            }
                                        }
                                    }

                                    PrevList = updatedList;
                                }
                                else
                                {
                                    PrevList = null;
                                }
                            }

                            var requested = (goodRowCount + 1) * CalculatedRowHeight;
                            if (ActualHeight != requested)
                            {
                                Height = requested;
                            }

                            if (overlayCanvas.Visibility != Visibility.Visible)
                            {
                                overlayCanvas.Visibility    = Visibility.Hidden;
                                TitleRectangle.Visibility   = Visibility.Hidden;
                                TitlePanel.Visibility       = Visibility.Hidden;
                                TitleDamagePanel.Visibility = Visibility.Hidden;
                                TitleRectangle.Height       = CalculatedRowHeight;
                                TitleDamagePanel.Height     = CalculatedRowHeight;
                                TitlePanel.Height           = CalculatedRowHeight;
                                overlayCanvas.Visibility    = Visibility.Visible;
                                TitleRectangle.Visibility   = Visibility.Visible;
                                TitlePanel.Visibility       = Visibility.Visible;
                                TitleDamagePanel.Visibility = Visibility.Visible;
                                windowBrush.Opacity         = OPACITY;
                                ButtonPopup.IsOpen          = true;
                            }

                            for (int i = 0; i < MAX_ROWS; i++)
                            {
                                SetRowVisible(i < goodRowCount, i);
                            }
                        }
                    }
                }
#pragma warning disable CA1031 // Do not catch general exception types
                catch (Exception ex)
#pragma warning restore CA1031 // Do not catch general exception types
                {
                    LOG.Error("Overlay Error", ex);
                }
            }
        }
示例#3
0
        public StatsSummary BuildSummary(string type, CombinedStats currentStats, List <PlayerStats> selected, bool showTotals, bool rankPlayers, bool _, bool showTime)
        {
            List <string> list = new List <string>();

            string title   = "";
            string details = "";

            if (currentStats != null)
            {
                if (type == Labels.TANKPARSE)
                {
                    if (selected?.Count > 0)
                    {
                        foreach (PlayerStats stats in selected.OrderByDescending(item => item.Total))
                        {
                            string playerFormat = rankPlayers ? string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_RANK_FORMAT, stats.Rank, stats.Name) : string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_FORMAT, stats.Name);
                            string damageFormat = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_ONLY_FORMAT, StatsUtil.FormatTotals(stats.Total));
                            list.Add(playerFormat + damageFormat + " ");
                        }
                    }

                    details = list.Count > 0 ? ", " + string.Join(" | ", list) : "";
                    var timeTitle = showTime ? (" " + currentStats.TimeTitle) : "";
                    title = StatsUtil.FormatTitle(currentStats.TargetTitle, timeTitle, showTotals ? currentStats.TotalTitle : "");
                }
                else if (type == Labels.RECEIVEDHEALPARSE)
                {
                    if (selected?.Count == 1 && (selected[0] as PlayerStats).SubStats2.TryGetValue("receivedHealing", out PlayerSubStats subStats) && subStats is PlayerStats receivedHealing)
                    {
                        int  rank   = 1;
                        long totals = 0;
                        foreach (var stats in receivedHealing.SubStats.Values.OrderByDescending(stats => stats.Total).Take(10))
                        {
                            string playerFormat = rankPlayers ? string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_RANK_FORMAT, rank++, stats.Name) : string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_FORMAT, stats.Name);
                            string damageFormat = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_ONLY_FORMAT, StatsUtil.FormatTotals(stats.Total));
                            list.Add(playerFormat + damageFormat + " ");
                            totals += stats.Total;
                        }

                        var    hps        = (long)Math.Round(totals / currentStats.RaidStats.TotalSeconds, 2);
                        string totalTitle = showTotals ? (selected[0].Name + " Received " + StatsUtil.FormatTotals(totals) + " Healing") : (selected[0].Name + " Received Healing");
                        details = list.Count > 0 ? ", " + string.Join(" | ", list) : "";
                        var timeTitle = showTime ? (" " + currentStats.TimeTitle) : "";
                        title = StatsUtil.FormatTitle(currentStats.TargetTitle, timeTitle, totalTitle);
                    }
                }
            }

            return(new StatsSummary()
            {
                Title = title, RankedPlayers = details,
            });
        }
        private void ComputeHealingStats(GenerateStatsOptions options)
        {
            lock (HealingGroups)
            {
                if (RaidTotals != null)
                {
                    CombinedStats combined = null;
                    Dictionary <string, PlayerStats> individualStats = new Dictionary <string, PlayerStats>();

                    // always start over
                    RaidTotals.Total = 0;

                    try
                    {
                        FireUpdateEvent(options);

                        if (options.RequestSummaryData)
                        {
                            HealingGroups.ForEach(group =>
                            {
                                // keep track of time range as well as the players that have been updated
                                Dictionary <string, PlayerSubStats> allStats = new Dictionary <string, PlayerSubStats>();

                                group.ForEach(block =>
                                {
                                    block.Actions.ForEach(action =>
                                    {
                                        if (action is HealRecord record)
                                        {
                                            RaidTotals.Total += record.Total;
                                            PlayerStats stats = StatsUtil.CreatePlayerStats(individualStats, record.Healer);

                                            StatsUtil.UpdateStats(stats, record, block.BeginTime);
                                            allStats[record.Healer] = stats;

                                            var spellStatName         = record.SubType ?? Labels.SELFHEAL;
                                            PlayerSubStats spellStats = StatsUtil.CreatePlayerSubStats(stats.SubStats, spellStatName, record.Type);
                                            StatsUtil.UpdateStats(spellStats, record, block.BeginTime);
                                            allStats[stats.Name + "=" + spellStatName] = spellStats;

                                            var healedStatName         = record.Healed;
                                            PlayerSubStats healedStats = StatsUtil.CreatePlayerSubStats(stats.SubStats2, healedStatName, record.Type);
                                            StatsUtil.UpdateStats(healedStats, record, block.BeginTime);
                                            allStats[stats.Name + "=" + healedStatName] = healedStats;
                                        }
                                    });
                                });

                                foreach (var stats in allStats.Values)
                                {
                                    stats.TotalSeconds += stats.LastTime - stats.BeginTime + 1;
                                    stats.BeginTime     = double.NaN;
                                }
                            });

                            RaidTotals.DPS = (long)Math.Round(RaidTotals.Total / RaidTotals.TotalSeconds, 2);
                            Parallel.ForEach(individualStats.Values, stats => StatsUtil.UpdateCalculations(stats, RaidTotals));

                            combined = new CombinedStats
                            {
                                RaidStats   = RaidTotals,
                                TargetTitle = (Selected.Count > 1 ? "Combined (" + Selected.Count + "): " : "") + Title,
                                TimeTitle   = string.Format(CultureInfo.CurrentCulture, StatsUtil.TIME_FORMAT, RaidTotals.TotalSeconds),
                                TotalTitle  = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_FORMAT, StatsUtil.FormatTotals(RaidTotals.Total), " Heals ", StatsUtil.FormatTotals(RaidTotals.DPS))
                            };

                            combined.StatsList.AddRange(individualStats.Values.AsParallel().OrderByDescending(item => item.Total));
                            combined.FullTitle  = StatsUtil.FormatTitle(combined.TargetTitle, combined.TimeTitle, combined.TotalTitle);
                            combined.ShortTitle = StatsUtil.FormatTitle(combined.TargetTitle, combined.TimeTitle, "");

                            for (int i = 0; i < combined.StatsList.Count; i++)
                            {
                                combined.StatsList[i].Rank = Convert.ToUInt16(i + 1);
                                combined.UniqueClasses[combined.StatsList[i].ClassName] = 1;
                            }
                        }
                    }
                    catch (ArgumentNullException ane)
                    {
                        LOG.Error(ane);
                    }
                    catch (NullReferenceException nre)
                    {
                        LOG.Error(nre);
                    }
                    catch (ArgumentOutOfRangeException aro)
                    {
                        LOG.Error(aro);
                    }

                    FireCompletedEvent(options, combined, HealingGroups);
                }
            }
        }
        public StatsSummary BuildSummary(string type, CombinedStats currentStats, List <PlayerStats> selected, bool showTotals, bool rankPlayers, bool showSpecial)
        {
            List <string> list = new List <string>();

            string title   = "";
            string details = "";

            if (currentStats != null && type == Labels.DAMAGEPARSE)
            {
                if (selected?.Count > 0)
                {
                    foreach (PlayerStats stats in selected.OrderByDescending(item => item.Total))
                    {
                        string playerFormat = rankPlayers ? string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_RANK_FORMAT, stats.Rank, stats.Name) : string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_FORMAT, stats.Name);
                        string damageFormat = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_FORMAT, StatsUtil.FormatTotals(stats.Total), "", StatsUtil.FormatTotals(stats.DPS));
                        string timeFormat   = string.Format(CultureInfo.CurrentCulture, StatsUtil.TIME_FORMAT, stats.TotalSeconds);

                        var dps = playerFormat + damageFormat + " " + timeFormat;

                        if (showSpecial && !string.IsNullOrEmpty(stats.Special))
                        {
                            dps = string.Format(CultureInfo.CurrentCulture, StatsUtil.SPECIAL_FORMAT, dps, stats.Special);
                        }

                        list.Add(dps);
                    }
                }

                details = list.Count > 0 ? ", " + string.Join(", ", list) : "";
                title   = StatsUtil.FormatTitle(currentStats.TargetTitle, currentStats.TimeTitle, showTotals ? currentStats.TotalTitle : "");
            }

            return(new StatsSummary()
            {
                Title = title, RankedPlayers = details
            });
        }
示例#6
0
        private void ComputeTankingStats(GenerateStatsOptions options)
        {
            lock (TankingGroups)
            {
                CombinedStats combined = null;
                Dictionary <string, PlayerStats> individualStats = new Dictionary <string, PlayerStats>();

                if (RaidTotals != null)
                {
                    // always start over
                    RaidTotals.Total = 0;

                    try
                    {
                        FireChartEvent(options, "UPDATE");

                        if (options.RequestSummaryData)
                        {
                            TankingGroups.ForEach(group =>
                            {
                                group.ForEach(block =>
                                {
                                    block.Actions.ForEach(action =>
                                    {
                                        if (action is DamageRecord record)
                                        {
                                            RaidTotals.Total += record.Total;
                                            PlayerStats stats = StatsUtil.CreatePlayerStats(individualStats, record.Defender);
                                            StatsUtil.UpdateStats(stats, record);
                                            PlayerSubStats subStats = StatsUtil.CreatePlayerSubStats(stats.SubStats, record.SubType, record.Type);
                                            StatsUtil.UpdateStats(subStats, record);
                                        }
                                    });
                                });
                            });

                            RaidTotals.DPS = (long)Math.Round(RaidTotals.Total / RaidTotals.TotalSeconds, 2);
                            Parallel.ForEach(individualStats.Values, stats =>
                            {
                                StatsUtil.UpdateAllStatsTimeRanges(stats, PlayerTimeRanges, PlayerSubTimeRanges);
                                StatsUtil.UpdateCalculations(stats, RaidTotals);
                            });

                            combined = new CombinedStats
                            {
                                RaidStats   = RaidTotals,
                                TargetTitle = (Selected.Count > 1 ? "Combined (" + Selected.Count + "): " : "") + Title,
                                TimeTitle   = string.Format(CultureInfo.CurrentCulture, StatsUtil.TIME_FORMAT, RaidTotals.TotalSeconds),
                                TotalTitle  = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_FORMAT, StatsUtil.FormatTotals(RaidTotals.Total), " Tanked ", StatsUtil.FormatTotals(RaidTotals.DPS))
                            };

                            combined.StatsList.AddRange(individualStats.Values.AsParallel().OrderByDescending(item => item.Total));
                            combined.FullTitle  = StatsUtil.FormatTitle(combined.TargetTitle, combined.TimeTitle, combined.TotalTitle);
                            combined.ShortTitle = StatsUtil.FormatTitle(combined.TargetTitle, combined.TimeTitle, "");

                            for (int i = 0; i < combined.StatsList.Count; i++)
                            {
                                combined.StatsList[i].Rank = Convert.ToUInt16(i + 1);
                                combined.UniqueClasses[combined.StatsList[i].ClassName] = 1;
                            }
                        }
                    }
#pragma warning disable CA1031 // Do not catch general exception types
                    catch (Exception ex)
#pragma warning restore CA1031 // Do not catch general exception types
                    {
                        if (ex is ArgumentNullException || ex is AggregateException || ex is NullReferenceException || ex is OutOfMemoryException)
                        {
                            LOG.Error(ex);
                        }
                    }

                    if (options.RequestSummaryData)
                    {
                        // generating new stats
                        var genEvent = new StatsGenerationEvent()
                        {
                            Type          = Labels.TANKPARSE,
                            State         = "COMPLETED",
                            CombinedStats = combined
                        };

                        genEvent.Groups.AddRange(TankingGroups);
                        EventsGenerationStatus?.Invoke(this, genEvent);
                    }
                }
            }
        }
        private void ComputeDamageStats(GenerateStatsOptions options)
        {
            lock (DamageGroups)
            {
                if (RaidTotals != null)
                {
                    CombinedStats combined = null;
                    ConcurrentDictionary <string, Dictionary <string, PlayerStats> > childrenStats = new ConcurrentDictionary <string, Dictionary <string, PlayerStats> >();
                    ConcurrentDictionary <string, PlayerStats> topLevelStats   = new ConcurrentDictionary <string, PlayerStats>();
                    ConcurrentDictionary <string, PlayerStats> aggregateStats  = new ConcurrentDictionary <string, PlayerStats>();
                    Dictionary <string, PlayerStats>           individualStats = new Dictionary <string, PlayerStats>();

                    // always start over
                    RaidTotals.Total = 0;

                    try
                    {
                        FireUpdateEvent(options);

                        if (options.RequestSummaryData)
                        {
                            DamageGroups.ForEach(group =>
                            {
                                // keep track of time range as well as the players that have been updated
                                Dictionary <string, PlayerSubStats> allStats = new Dictionary <string, PlayerSubStats>();

                                int found = -1;
                                if (MainWindow.IsIgnoreIntialPullDamageEnabled)
                                {
                                    // ignore initial low activity time
                                    double previousDps = 0;
                                    long rolling       = 0;
                                    for (int i = 0; group.Count >= 10 && i < 10; i++)
                                    {
                                        if (previousDps == 0)
                                        {
                                            rolling     = group[i].Actions.Sum(test => (test as DamageRecord).Total);
                                            previousDps = rolling / 1.0;
                                        }
                                        else
                                        {
                                            double theTime = group[i].BeginTime - group[0].BeginTime + 1;
                                            if (theTime > 12.0)
                                            {
                                                break;
                                            }

                                            rolling          += group[i].Actions.Sum(test => (test as DamageRecord).Total);
                                            double currentDps = rolling / (theTime);
                                            if (currentDps / previousDps > 1.75)
                                            {
                                                found = i - 1;
                                                break;
                                            }
                                            else
                                            {
                                                previousDps = currentDps;
                                            }
                                        }
                                    }
                                }

                                var goodGroups = found > -1 ? group.GetRange(found, group.Count - found) : group;

                                goodGroups.ForEach(block =>
                                {
                                    block.Actions.ForEach(action =>
                                    {
                                        if (action is DamageRecord record)
                                        {
                                            PlayerStats stats = StatsUtil.CreatePlayerStats(individualStats, record.Attacker);

                                            if (!MainWindow.IsBaneDamageEnabled && record.Type == Labels.BANE)
                                            {
                                                stats.BaneHits++;

                                                if (individualStats.TryGetValue(stats.OrigName + " +Pets", out PlayerStats temp))
                                                {
                                                    temp.BaneHits++;
                                                }
                                            }
                                            else
                                            {
                                                RaidTotals.Total += record.Total;
                                                StatsUtil.UpdateStats(stats, record, block.BeginTime);
                                                allStats[record.Attacker] = stats;

                                                if (!PetToPlayer.TryGetValue(record.Attacker, out string player) && !PlayerHasPet.ContainsKey(record.Attacker))
                                                {
                                                    // not a pet
                                                    topLevelStats[record.Attacker] = stats;
                                                }
                                                else
                                                {
                                                    string origName      = player ?? record.Attacker;
                                                    string aggregateName = (player == Labels.UNASSIGNED) ? origName : origName + " +Pets";

                                                    PlayerStats aggregatePlayerStats = StatsUtil.CreatePlayerStats(individualStats, aggregateName, origName);
                                                    StatsUtil.UpdateStats(aggregatePlayerStats, record, block.BeginTime);
                                                    allStats[aggregateName]      = aggregatePlayerStats;
                                                    topLevelStats[aggregateName] = aggregatePlayerStats;

                                                    if (!childrenStats.TryGetValue(aggregateName, out Dictionary <string, PlayerStats> children))
                                                    {
                                                        childrenStats[aggregateName] = new Dictionary <string, PlayerStats>();
                                                    }

                                                    childrenStats[aggregateName][stats.Name] = stats;
                                                }

                                                PlayerSubStats subStats = StatsUtil.CreatePlayerSubStats(stats.SubStats, record.SubType, record.Type);
                                                UpdateSubStats(subStats, record, block.BeginTime);
                                                allStats[stats.Name + "=" + Helpers.CreateRecordKey(record.Type, record.SubType)] = subStats;
                                            }
                                        }
                                    });
                                });

                                foreach (var stats in allStats.Values)
                                {
                                    stats.TotalSeconds += stats.LastTime - stats.BeginTime + 1;
                                    stats.BeginTime     = double.NaN;
                                }
                            });

                            RaidTotals.DPS = (long)Math.Round(RaidTotals.Total / RaidTotals.TotalSeconds, 2);

                            // add up resists
                            Dictionary <string, uint> resistCounts = new Dictionary <string, uint>();

                            Resists.ForEach(resist =>
                            {
                                ResistRecord record = resist as ResistRecord;
                                Helpers.StringUIntAddHelper.Add(resistCounts, record.Spell, 1);
                            });

                            // get special field
                            var specials = StatsUtil.GetSpecials(RaidTotals);

                            Parallel.ForEach(individualStats.Values, stats =>
                            {
                                if (topLevelStats.TryGetValue(stats.Name, out PlayerStats topLevel))
                                {
                                    if (childrenStats.TryGetValue(stats.Name, out Dictionary <string, PlayerStats> children))
                                    {
                                        foreach (var child in children.Values)
                                        {
                                            StatsUtil.UpdateCalculations(child, RaidTotals, resistCounts);

                                            if (stats.Total > 0)
                                            {
                                                child.Percent = Math.Round(Convert.ToDouble(child.Total) / stats.Total * 100, 2);
                                            }

                                            if (specials.TryGetValue(child.Name, out string special1))
                                            {
                                                child.Special = special1;
                                            }
                                        }
                                    }

                                    StatsUtil.UpdateCalculations(stats, RaidTotals, resistCounts);

                                    if (specials.TryGetValue(stats.OrigName, out string special2))
                                    {
                                        stats.Special = special2;
                                    }
                                }
                            });

                            combined = new CombinedStats
                            {
                                RaidStats   = RaidTotals,
                                TargetTitle = (Selected.Count > 1 ? "Combined (" + Selected.Count + "): " : "") + Title,
                                TimeTitle   = string.Format(CultureInfo.CurrentCulture, StatsUtil.TIME_FORMAT, RaidTotals.TotalSeconds),
                                TotalTitle  = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_FORMAT, StatsUtil.FormatTotals(RaidTotals.Total), " Damage ", StatsUtil.FormatTotals(RaidTotals.DPS))
                            };

                            combined.StatsList.AddRange(topLevelStats.Values.AsParallel().OrderByDescending(item => item.Total));
                            combined.FullTitle  = StatsUtil.FormatTitle(combined.TargetTitle, combined.TimeTitle, combined.TotalTitle);
                            combined.ShortTitle = StatsUtil.FormatTitle(combined.TargetTitle, combined.TimeTitle, "");

                            for (int i = 0; i < combined.StatsList.Count; i++)
                            {
                                combined.StatsList[i].Rank = Convert.ToUInt16(i + 1);
                                combined.UniqueClasses[combined.StatsList[i].ClassName] = 1;

                                if (childrenStats.TryGetValue(combined.StatsList[i].Name, out Dictionary <string, PlayerStats> children))
                                {
                                    combined.Children.Add(combined.StatsList[i].Name, children.Values.OrderByDescending(stats => stats.Total).ToList());
                                }
                            }
                        }
                    }
                    catch (ArgumentNullException anx)
                    {
                        LOG.Error(anx);
                    }
                    catch (AggregateException agx)
                    {
                        LOG.Error(agx);
                    }

                    FireCompletedEvent(options, combined, DamageGroups);
                }
            }
        }
        internal OverlayDamageStats ComputeOverlayDamageStats(DamageRecord record, double beginTime, OverlayDamageStats overlayStats = null)
        {
            if (overlayStats == null)
            {
                overlayStats = new OverlayDamageStats
                {
                    RaidStats = new PlayerStats()
                };

                overlayStats.RaidStats.BeginTime = beginTime;
            }
            else
            {
                overlayStats.RaidStats = overlayStats.RaidStats;
            }

            if (overlayStats.UniqueNpcs.Count == 0 || (beginTime - overlayStats.RaidStats.LastTime > DataManager.FIGHT_TIMEOUT))
            {
                overlayStats.RaidStats.Total     = 0;
                overlayStats.RaidStats.BeginTime = beginTime;
                overlayStats.UniqueNpcs.Clear();
                overlayStats.TopLevelStats.Clear();
                overlayStats.AggregateStats.Clear();
                overlayStats.IndividualStats.Clear();
            }

            overlayStats.RaidStats.LastTime     = beginTime;
            overlayStats.RaidStats.TotalSeconds = overlayStats.RaidStats.LastTime - overlayStats.RaidStats.BeginTime + 1;

            if (record != null && (record.Type != Labels.BANE || MainWindow.IsBaneDamageEnabled))
            {
                overlayStats.UniqueNpcs[record.Defender] = 1;
                overlayStats.RaidStats.Total            += record.Total;

                // see if there's a pet mapping, check this first
                string pname = PlayerManager.Instance.GetPlayerFromPet(record.Attacker);
                if (pname != null || !string.IsNullOrEmpty(pname = record.AttackerOwner))
                {
                    PlayerHasPet[pname]          = 1;
                    PetToPlayer[record.Attacker] = pname;
                }

                bool isPet         = PetToPlayer.TryGetValue(record.Attacker, out string player);
                bool needAggregate = isPet || (!isPet && PlayerHasPet.ContainsKey(record.Attacker) && overlayStats.TopLevelStats.ContainsKey(record.Attacker + " +Pets"));

                if (!needAggregate || player == Labels.UNASSIGNED)
                {
                    // not a pet
                    PlayerStats stats = StatsUtil.CreatePlayerStats(overlayStats.IndividualStats, record.Attacker);
                    StatsUtil.UpdateStats(stats, record, beginTime);
                    overlayStats.TopLevelStats[record.Attacker] = stats;
                    stats.TotalSeconds = stats.LastTime - stats.BeginTime + 1;
                }
                else
                {
                    string origName      = player ?? record.Attacker;
                    string aggregateName = origName + " +Pets";

                    PlayerStats aggregatePlayerStats;
                    aggregatePlayerStats = StatsUtil.CreatePlayerStats(overlayStats.IndividualStats, aggregateName, origName);
                    overlayStats.TopLevelStats[aggregateName] = aggregatePlayerStats;

                    if (overlayStats.TopLevelStats.ContainsKey(origName))
                    {
                        var origPlayer = overlayStats.TopLevelStats[origName];
                        StatsUtil.MergeStats(aggregatePlayerStats, origPlayer);
                        overlayStats.TopLevelStats.Remove(origName);
                        overlayStats.IndividualStats.Remove(origName);
                    }

                    if (record.Attacker != origName && overlayStats.TopLevelStats.ContainsKey(record.Attacker))
                    {
                        var origPet = overlayStats.TopLevelStats[record.Attacker];
                        StatsUtil.MergeStats(aggregatePlayerStats, origPet);
                        overlayStats.TopLevelStats.Remove(record.Attacker);
                        overlayStats.IndividualStats.Remove(record.Attacker);
                    }

                    StatsUtil.UpdateStats(aggregatePlayerStats, record, beginTime);
                    aggregatePlayerStats.TotalSeconds = aggregatePlayerStats.LastTime - aggregatePlayerStats.BeginTime + 1;
                }

                overlayStats.RaidStats.DPS = (long)Math.Round(overlayStats.RaidStats.Total / overlayStats.RaidStats.TotalSeconds, 2);

                var list  = overlayStats.TopLevelStats.Values.OrderByDescending(item => item.Total).ToList();
                int found = list.FindIndex(stats => stats.Name.StartsWith(ConfigUtil.PlayerName, StringComparison.Ordinal));

                int renumber;
                if (found > 4)
                {
                    var you = list[found];
                    you.Rank = Convert.ToUInt16(found + 1);
                    overlayStats.StatsList.Clear();
                    overlayStats.StatsList.AddRange(list.Take(4));
                    overlayStats.StatsList.Add(you);
                    renumber = overlayStats.StatsList.Count - 1;
                }
                else
                {
                    overlayStats.StatsList.Clear();
                    overlayStats.StatsList.AddRange(list.Take(5));
                    renumber = overlayStats.StatsList.Count;
                }

                for (int i = 0; i < renumber; i++)
                {
                    overlayStats.StatsList[i].Rank = Convert.ToUInt16(i + 1);
                }

                // only calculate the top few
                Parallel.ForEach(overlayStats.StatsList, top => StatsUtil.UpdateCalculations(top, overlayStats.RaidStats));
                overlayStats.TargetTitle = (overlayStats.UniqueNpcs.Count > 1 ? "Combined (" + overlayStats.UniqueNpcs.Count + "): " : "") + record.Defender;
                overlayStats.TimeTitle   = string.Format(CultureInfo.CurrentCulture, StatsUtil.TIME_FORMAT, overlayStats.RaidStats.TotalSeconds);
                overlayStats.TotalTitle  = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_FORMAT, StatsUtil.FormatTotals(overlayStats.RaidStats.Total), " Damage ", StatsUtil.FormatTotals(overlayStats.RaidStats.DPS));
            }

            return(overlayStats);
        }
        public StatsSummary BuildSummary(string type, CombinedStats currentStats, List <PlayerStats> selected, bool showTotals, bool rankPlayers, bool _, bool showTime, string customTitle)
        {
            List <string> list = new List <string>();

            string title   = "";
            string details = "";

            if (currentStats != null)
            {
                if (type == Labels.HEALPARSE)
                {
                    if (selected?.Count > 0)
                    {
                        foreach (PlayerStats stats in selected.OrderByDescending(item => item.Total))
                        {
                            string playerFormat = rankPlayers ? string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_RANK_FORMAT, stats.Rank, stats.Name) : string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_FORMAT, stats.Name);
                            string healsFormat  = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_ONLY_FORMAT, StatsUtil.FormatTotals(stats.Total));
                            list.Add(playerFormat + healsFormat + " ");
                        }
                    }

                    details = list.Count > 0 ? ", " + string.Join(" | ", list) : "";
                    var timeTitle = showTime ? (" " + currentStats.TimeTitle) : "";
                    title = StatsUtil.FormatTitle(customTitle ?? currentStats.TargetTitle, timeTitle, showTotals ? currentStats.TotalTitle : "");
                }
                else if (type == Labels.TOPHEALSPARSE)
                {
                    if (selected?.Count == 1 && selected[0].SubStats.Count > 0)
                    {
                        int rank = 1;
                        foreach (var stats in selected[0].SubStats.Values.OrderByDescending(stats => stats.Total).Take(10))
                        {
                            string abbrv        = DataManager.Instance.AbbreviateSpellName(stats.Name);
                            string playerFormat = rankPlayers ? string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_RANK_FORMAT, rank++, abbrv) : string.Format(CultureInfo.CurrentCulture, StatsUtil.PLAYER_FORMAT, abbrv);
                            string healsFormat  = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_ONLY_FORMAT, StatsUtil.FormatTotals(stats.Total));
                            list.Add(playerFormat + healsFormat + " ");
                        }

                        string totalTitle = selected[0].Name + "'s Top Heals";
                        details = list.Count > 0 ? ", " + string.Join(" | ", list) : "";
                        var timeTitle = showTime ? currentStats.TimeTitle : "";
                        title = StatsUtil.FormatTitle(customTitle ?? currentStats.TargetTitle, timeTitle, totalTitle);
                    }
                }
            }

            return(new StatsSummary()
            {
                Title = title, RankedPlayers = details,
            });
        }
        private void ComputeHealingStats(GenerateStatsOptions options)
        {
            lock (HealingGroups)
            {
                if (RaidTotals != null)
                {
                    CombinedStats combined = null;
                    Dictionary <string, PlayerStats> individualStats = new Dictionary <string, PlayerStats>();

                    // always start over
                    RaidTotals.Total = 0;

                    try
                    {
                        FireChartEvent(options, "UPDATE");

                        if (options.RequestSummaryData)
                        {
                            HealingGroups.ForEach(group =>
                            {
                                group.ForEach(block =>
                                {
                                    block.Actions.ForEach(action =>
                                    {
                                        if (action is HealRecord record)
                                        {
                                            RaidTotals.Total += record.Total;
                                            PlayerStats stats = StatsUtil.CreatePlayerStats(individualStats, record.Healer);
                                            StatsUtil.UpdateStats(stats, record);

                                            var spellStatName         = record.SubType ?? Labels.SELFHEAL;
                                            PlayerSubStats spellStats = StatsUtil.CreatePlayerSubStats(stats.SubStats, spellStatName, record.Type);
                                            StatsUtil.UpdateStats(spellStats, record);

                                            var healedStatName         = record.Healed;
                                            PlayerSubStats healedStats = StatsUtil.CreatePlayerSubStats(stats.SubStats2, healedStatName, record.Type);
                                            StatsUtil.UpdateStats(healedStats, record);
                                        }
                                    });
                                });
                            });

                            RaidTotals.DPS = (long)Math.Round(RaidTotals.Total / RaidTotals.TotalSeconds, 2);
                            Parallel.ForEach(individualStats.Values, stats => UpdateStats(stats, HealerSpellTimeRanges, HealerHealedTimeRanges));

                            combined = new CombinedStats
                            {
                                RaidStats   = RaidTotals,
                                TargetTitle = (Selected.Count > 1 ? "Combined (" + Selected.Count + "): " : "") + Title,
                                TimeTitle   = string.Format(CultureInfo.CurrentCulture, StatsUtil.TIME_FORMAT, RaidTotals.TotalSeconds),
                                TotalTitle  = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_FORMAT, StatsUtil.FormatTotals(RaidTotals.Total), " Heals ", StatsUtil.FormatTotals(RaidTotals.DPS))
                            };

                            combined.StatsList.AddRange(individualStats.Values.AsParallel().OrderByDescending(item => item.Total));
                            combined.FullTitle  = StatsUtil.FormatTitle(combined.TargetTitle, combined.TimeTitle, combined.TotalTitle);
                            combined.ShortTitle = StatsUtil.FormatTitle(combined.TargetTitle, combined.TimeTitle, "");

                            for (int i = 0; i < combined.StatsList.Count; i++)
                            {
                                combined.StatsList[i].Rank = Convert.ToUInt16(i + 1);
                                combined.UniqueClasses[combined.StatsList[i].ClassName] = 1;
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        LOG.Error(ex);
                    }

                    if (options.RequestSummaryData)
                    {
                        // generating new stats
                        var genEvent = new StatsGenerationEvent()
                        {
                            Type          = Labels.HEALPARSE,
                            State         = "COMPLETED",
                            CombinedStats = combined
                        };

                        genEvent.Groups.AddRange(HealingGroups);
                        EventsGenerationStatus?.Invoke(this, genEvent);
                    }
                }
            }
        }
示例#11
0
        internal static CombinedStats ComputeOverlayStats(int mode, int maxRows, string selectedClass)
        {
            CombinedStats combined = null;

            var   allDamage    = 0L;
            var   allTime      = new TimeRange();
            var   playerTotals = new Dictionary <string, OverlayPlayerTotal>();
            var   playerHasPet = new Dictionary <string, bool>();
            var   updateTime   = 0d;
            var   oldestTime   = 0d;
            var   fights       = DataManager.Instance.GetOverlayFights();
            Fight oldestFight  = null;
            bool  baneEnabled  = MainWindow.IsBaneDamageEnabled;

            // clear out anything pending in the queue
            DamageLineParser.CheckSlainQueue(DateUtil.ToDouble(DateTime.Now.AddSeconds(-3)));

            if (fights.Count > 0)
            {
                oldestFight = fights[0];
                foreach (var fight in fights.Where(fight => !fight.Dead || mode > 0))
                {
                    foreach (var keypair in fight.PlayerTotals)
                    {
                        var player = keypair.Key;
                        if (!string.IsNullOrEmpty(keypair.Value.PetOwner))
                        {
                            player = keypair.Value.PetOwner;
                            playerHasPet[player] = true;
                        }
                        else if (PlayerManager.Instance.GetPlayerFromPet(player) is string owner && owner != Labels.UNASSIGNED)
                        {
                            player = owner;
                            playerHasPet[player] = true;
                        }

                        allDamage += baneEnabled ? keypair.Value.DamageWithBane : keypair.Value.Damage;
                        allTime.Add(new TimeSegment(keypair.Value.BeginTime, fight.LastDamageTime));

                        if (updateTime == 0)
                        {
                            updateTime  = keypair.Value.UpdateTime;
                            oldestTime  = keypair.Value.UpdateTime;
                            oldestFight = fight;
                        }
                        else
                        {
                            updateTime = Math.Max(updateTime, keypair.Value.UpdateTime);
                            if (oldestTime > keypair.Value.UpdateTime)
                            {
                                oldestTime  = keypair.Value.UpdateTime;
                                oldestFight = fight;
                            }
                        }

                        if (playerTotals.TryGetValue(player, out OverlayPlayerTotal total))
                        {
                            total.Damage += baneEnabled ? keypair.Value.DamageWithBane : keypair.Value.Damage;
                            total.Range.Add(new TimeSegment(keypair.Value.BeginTime, keypair.Value.UpdateTime));
                            total.UpdateTime = Math.Max(total.UpdateTime, keypair.Value.UpdateTime);
                        }
                        else
                        {
                            playerTotals[player] = new OverlayPlayerTotal
                            {
                                Name       = player,
                                Damage     = baneEnabled ? keypair.Value.DamageWithBane : keypair.Value.Damage,
                                Range      = new TimeRange(new TimeSegment(keypair.Value.BeginTime, keypair.Value.UpdateTime)),
                                UpdateTime = keypair.Value.UpdateTime
                            };
                        }
                    }
                }

                var timeout      = mode == 0 ? DataManager.FIGHTTIMEOUT : mode;
                var totalSeconds = allTime.GetTotal();
                if (oldestFight != null && totalSeconds > 0 && allDamage > 0 && (DateTime.Now - DateTime.MinValue.AddSeconds(updateTime)).TotalSeconds <= timeout)
                {
                    int rank     = 1;
                    var list     = new List <PlayerStats>();
                    var totalDps = (long)Math.Round(allDamage / totalSeconds, 2);
                    int myIndex  = -1;

                    foreach (var total in playerTotals.Values.OrderByDescending(total => total.Damage))
                    {
                        var time = total.Range.GetTotal();
                        if (time > 0 && (DateTime.Now - DateTime.MinValue.AddSeconds(total.UpdateTime)).TotalSeconds <= DataManager.MAXTIMEOUT)
                        {
                            PlayerStats playerStats = new PlayerStats()
                            {
                                Name         = playerHasPet.ContainsKey(total.Name) ? total.Name + " +Pets" : total.Name,
                                Total        = total.Damage,
                                DPS          = (long)Math.Round(total.Damage / time, 2),
                                TotalSeconds = time,
                                Rank         = (ushort)rank++,
                                ClassName    = PlayerManager.Instance.GetPlayerClass(total.Name),
                                OrigName     = total.Name
                            };

                            if (playerStats.Name.StartsWith(ConfigUtil.PlayerName, StringComparison.Ordinal))
                            {
                                myIndex = list.Count;
                            }

                            if (myIndex == list.Count || selectedClass == Properties.Resources.ANY_CLASS || selectedClass == playerStats.ClassName)
                            {
                                list.Add(playerStats);
                            }
                        }
                    }

                    if (myIndex > (maxRows - 1))
                    {
                        var me = list[myIndex];
                        list = list.Take(maxRows - 1).ToList();
                        list.Add(me);
                    }
                    else
                    {
                        list = list.Take(maxRows).ToList();
                    }

                    combined = new CombinedStats();
                    combined.StatsList.AddRange(list);
                    combined.RaidStats = new PlayerStats {
                        Total = allDamage, DPS = totalDps, TotalSeconds = totalSeconds
                    };
                    combined.TargetTitle = (fights.Count > 1 ? "C(" + fights.Count + "): " : "") + oldestFight.Name;

                    // these are here to support copy/paste of the parse
                    combined.TimeTitle  = string.Format(CultureInfo.CurrentCulture, StatsUtil.TIME_FORMAT, combined.RaidStats.TotalSeconds);
                    combined.TotalTitle = string.Format(CultureInfo.CurrentCulture, StatsUtil.TOTAL_FORMAT, StatsUtil.FormatTotals(combined.RaidStats.Total),
                                                        " Damage ", StatsUtil.FormatTotals(combined.RaidStats.DPS));
                }
            }

            return(combined);
        }