public void Broadcast(byte channelID, ref Packet packet) { CheckCreated(); packet.CheckCreated(); Native.enet_host_broadcast(_host, channelID, packet.NativeData); packet.NativeData = null; // Broadcast automatically clears this. }
public void Broadcast(byte channelID, ref Packet packet) { ThrowIfNotCreated(); packet.ThrowIfNotCreated(); Native.enet_host_broadcast(nativeHost, channelID, packet.NativeData); packet.NativeData = IntPtr.Zero; }