public override BattleFieldEvent TryCreateAction(Brain brain) { BattleUnit battleUnit = brain.GetSelf(); // 填充battleAction return(null); }
public override BattleAction TryCreateAction(Brain brain) { BattleUnit battleUnit = brain.GetSelf(); BattleAction battleAction = BattleUnitAction.Create(battleUnit); // 填充battleAction return(battleAction); }