/// <summary> /// 创建新的 Territory 对象。 /// </summary> /// <param name="territoryID">TerritoryID 属性的初始值。</param> /// <param name="territoryDescription">TerritoryDescription 属性的初始值。</param> /// <param name="regionID">RegionID 属性的初始值。</param> public static Territory CreateTerritory(global::System.Int32 territoryID, global::System.String territoryDescription, global::System.Int32 regionID) { Territory territory = new Territory(); territory.TerritoryID = territoryID; territory.TerritoryDescription = territoryDescription; territory.RegionID = regionID; return territory; }
/// <summary> /// 用于向 Territories EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToTerritories(Territory territory) { base.AddObject("Territories", territory); }