private static void AddManyToManyWithFks() { var sb = new SamuraiBattle { SamuraiId = 1, BattleId = 1 }; _context.SamuraiBattles.Add(sb); _context.SaveChanges(); }
public void AddSamuraiBattle(SamuraiBattle samuraiBattle) { //presumes samurai and battle always already exist _context.Entry(samuraiBattle).State = EntityState.Added; }