示例#1
0
 public static void HPlayScene_StopPOV()
 {
     if (EC_GamePOV.povEnabled)
     {
         EC_GamePOV.StopPOV();
     }
 }
示例#2
0
        public static void HPlayScene_InitPart_Prefix(string _UID, ref ChaControl __state)
        {
            if (!EC_GamePOV.povEnabled || EC_GamePOV.povCharacter == null)
            {
                return;
            }

            __state = Singleton <HEditData> .Instance.nodes[_UID].kind == 0 ? EC_GamePOV.povCharacter : null;

            EC_GamePOV.StopPOV();
        }