public static String Standard(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.Standard); }
public static String FastenerSize(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.FastenerSize); }
public static IVertexObject IVertex(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(new IVertexObject(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.IVertex)); }
public static Int32 EndCondition(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.EndCondition); }
public static Double MajorDiameter(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.MajorDiameter); }
public static Double HoleDepth(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.HoleDepth); }
public static Double HeadClearance(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.HeadClearance); }
public static Int32 Type(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.Type); }
public static Double ThreadAngle(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.ThreadAngle); }
public static Boolean AccessSelections(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance, Object TopDoc, Object Component) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.AccessSelections(TopDoc, Component)); }
public static Double FarCounterSinkAngle(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.FarCounterSinkAngle); }
public static Double DrillAngle(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.DrillAngle); }
public static Double ThruTapDrillDepth(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.ThruTapDrillDepth); }
public static Boolean IAccessSelections(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance, IModelDocObject TopDoc, IComponentObject Component) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.IAccessSelections(TopDoc.IModelDocInstance?.CastObj <ModelDoc>(), Component?.IComponentInstance?.CastObj <Component>())); }
public static Object Face(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.Face); }
public static void ReleaseSelectionAccess(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.ReleaseSelectionAccess(); }
public static IFaceObject IFace(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(new IFaceObject(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.IFace)); }
public static Double CounterSinkDiameter(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.CounterSinkDiameter); }
public static Object Vertex(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.Vertex); }
public static Double TapDrillDiameter(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.TapDrillDiameter); }
public static Double CounterDrillDepth(IWizardHoleFeatureDataObject IWizardHoleFeatureDatainstance) { return(IWizardHoleFeatureDatainstance.IWizardHoleFeatureDataInstance.CounterDrillDepth); }