public static void Reset(IEnumBodiesObject IEnumBodiesinstance) { IEnumBodiesinstance.IEnumBodiesInstance.Reset(); }
public static IEnumBodiesObject Clone(IEnumBodiesObject IEnumBodiesinstance) { IEnumBodiesinstance.IEnumBodiesInstance.Clone(out EnumBodies Ppenum); return(new IEnumBodiesObject(Ppenum)); }
//public static void Next(IEnumBodiesObject IEnumBodiesinstance, Int32 Celt, Body&Object Rgelt, Int32& PceltFetched) //{ // return IEnumBodiesinstance.IEnumBodiesInstance.Next(Celt, Rgelt, PceltFetched); //} public static void Skip(IEnumBodiesObject IEnumBodiesinstance, Int32 Celt) { IEnumBodiesinstance.IEnumBodiesInstance.Skip(Celt); }