示例#1
0
        private IEnumerator ShootRoutine(float vv)
        {
            Vector2 startPos = transform.position + new Vector3(vv, 0, 0) + (transform.up * 0.8f);

            // Fire a shell
            TankShell shell = TankShell.Shoot(bulletObject, startPos, transform.up);

            // Wait for the shell to be destroyed
            while (shell.Step() == false)
            {
                // Wait for next frame
                yield return(null);
            }

            // Destroy the shell
            shell.Destroy();
        }