示例#1
0
 public void GoToPreviousImage()
 {
     tb.Transitions.Clear();
     playListEngine.GoToPrevious();
     PlayImageFile(true, playListEngine.CurrentPlayListItem.Path);
     lastUpdated = DateTime.Now;
     tb.Transitions.Add(fadeTransition);
 }
示例#2
0
        private void MainWindow_KeyDown(object sender, Avalonia.Input.KeyEventArgs e)
        {
            tb.Transitions.Clear();
            // Exit on Escape or Control X (Windows and Linux Friendly)
            if ((e.Key == Avalonia.Input.Key.Escape) || ((e.KeyModifiers == Avalonia.Input.KeyModifiers.Control) && (e.Key == Avalonia.Input.Key.X)))
            {
                slideTimer.Stop();
                this.Close();
                server.Stop();
            }

            if (e.Key == Avalonia.Input.Key.T)
            {
                if (mainWindow.Opacity != 1)
                {
                    mainWindow.Opacity = 1;
                }
                else
                {
                    mainWindow.Opacity = 0;
                }
            }
            if (e.Key == Avalonia.Input.Key.U)
            {
                if (mainPanel.Opacity != 1)
                {
                    mainPanel.Opacity = 1;
                }
                else
                {
                    mainPanel.Opacity = 0;
                }
            }


            if (e.Key == Avalonia.Input.Key.F)
            {
                infoBar = InfoBar.FileInfo;
            }
            if (e.Key == Avalonia.Input.Key.I)
            {
                infoBar = InfoBar.IP;
            }
            if (e.Key == Avalonia.Input.Key.C)
            {
                infoBar = InfoBar.Clock;
            }
            if (e.Key == Avalonia.Input.Key.Right)
            {
                frontImage.Transitions.Clear();
                backImage.Transitions.Clear();
                playListEngine.GoToNext();
                PlayImageFile(true);
                lastUpdated = DateTime.Now;
                frontImage.Transitions.Add(fadeTransition);
                backImage.Transitions.Add(fadeTransition);
            }
            if (e.Key == Avalonia.Input.Key.Left)
            {
                frontImage.Transitions.Clear();
                backImage.Transitions.Clear();
                playListEngine.GoToPrevious();
                PlayImageFile(true);
                lastUpdated = DateTime.Now;
                frontImage.Transitions.Add(fadeTransition);
                backImage.Transitions.Add(fadeTransition);
            }
            if (e.Key == Avalonia.Input.Key.H)
            {
                tb.Opacity = 0;
                infoBar    = InfoBar.OFF;
            }
            UpdateInfoBar();
            tb.Transitions.Add(fadeTransition);
        }