public SplashScreen(Engine engine) { Engine = engine; Engine.Logger.Debug("Loaded SplashScreen"); }
public WorldScene(Engine engine) { Engine = engine; Engine.Logger.Debug("Loaded WorldScene"); }
public MainMenu(Engine engine) { Engine = engine; Engine.Logger.Debug("Loaded MainMenu"); }
public BlockTestScene(Engine engine) { Engine = engine; Engine.Logger.Debug("Loaded BlockTestScene"); }
public AboutScene(Engine engine) { Engine = engine; }