public List<Match> Match(DistortedPalette palette, DeltaEMap scoreMap, FilteredMap filter, Picker picker) { var results = new ConcurrentBag<Match>(); BeginTrack(nameof(Match), "Beginning brute force matching."); Parallel.ForEach(filter.Index, p => { results.Add(DoMatch(p, palette, scoreMap, filter, picker)); }); EndTrack(nameof(Match), "Calculated {0:N0} matches", results.Count); return new List<Match>(results); }
private Match DoMatch(Point index, Palette palette, DeltaEMap scoreMap, FilteredMap filter, Picker picker) { // We'll choose our centerpoint so the first picker lines up with the found color var zeroPoint = new Point(index.X - picker.FirstCursor.X, index.Y - picker.FirstCursor.Y); var selectedColors = new List<SelectedColor>(); foreach (var cursor in picker.Cursors) { var p = zeroPoint.TileOffset(cursor.X, cursor.Y, palette.Width, palette.Height); selectedColors.Add(new SelectedColor(p, Color.FromArgb(palette[p.Y, p.X]), scoreMap[p.Y, p.X], filter[p.Y, p.X])); } return new Match(selectedColors, zeroPoint); }
public static void Main() { var p = new RawPalette("test", 256, 256, RawPalette.LoadRaw(@"C:\Users\Scott\Documents\Mabinogi\212\color\cloth.raw")); p.ToImage().Save("test.png"); p.Distortions.Add(new DistortionParameters(1, 1, 1, .5)); p.Distortions.Add(new DistortionParameters(1, 2, 1, .3)); p.Distortions.Add(new DistortionParameters(1, 1, 1, .2)); p.Distortions.Add(new DistortionParameters(1, 2, 1, .03)); var map = new DistortionMap(1, File.ReadAllBytes(@"C:\Users\Scott\Documents\Mabinogi\212\color\displace\displace_2.raw")); var dst = new DistortionEngine(new [] { map }); var b = dst.Distort(p, 0, 256, 256); b.ToImage().Save("test_dist.png"); var diff = new DifferenceEngine(); var cm = diff.Calculate(new Rgb {R=255, G=255, B=255}.To<Lab>(), b.LabPalette); cm.ToImage().Save("test_map.png"); var fm = cm.Filter(0); fm.ToImage().Save("test_filter.png"); var picker = new Picker(new[] {new Point(0, 0), new Point(-11, -11), new Point(10, -11), new Point(-11, 10), new Point(10, 10) }); var matches = new MatchingEngine().Match(b, cm, fm, picker); //foreach (var m in matches.OrderByDescending(m => m.NumberOfSuccess).ThenBy(m => m.Score)) //Console.WriteLine(m); }