public static WaterGenerator Create(World world) { var builder = new ItemObjectBuilder(ItemID.Contraption, MaterialID.Diamond) { Name = "Water Generator", Color = GameColor.Blue, }; var item = new WaterGenerator(builder); item.Initialize(world); return item; }
public static WaterGenerator Create(World world) { var builder = new ItemObjectBuilder(ItemID.Contraption, MaterialID.Diamond) { Name = "Water Generator", Color = GameColor.Blue, }; var item = new WaterGenerator(builder); item.Initialize(world); return(item); }