示例#1
0
 public void CopyFrom(GameFile file)
 {
     Data = file.Data;
 }
示例#2
0
 public void CopyFrom(GameFile file)
 {
     Data = file.Data;
 }
示例#3
0
 public void LoadFromFile(GameFile gameFile, ref string loadingMessage)
 {
     foreach(VoxelChunk chunk in gameFile.Data.ChunkData.Select(file => file.ToChunk(chunkManager)))
     {
         AddChunk(chunk);
     }
     chunkManager.UpdateBounds();
     chunkManager.UpdateRebuildList();
     chunkManager.CreateGraphics(ref loadingMessage, this);
 }