/// <summary> /// Removes the first occurrence of a specific item from the IList. /// </summary> /// <param name="value">The item to remove from the <see cref="System.Collections.IList"/>.</param> public void Remove(ScpScuRoleSelection value) { base.Remove(value); }
/// <summary> /// Inserts an item to the IList at the specified position. /// </summary> /// <param name="index">The zero-based index at which <c>value</c> should be inserted.</param> /// <param name="value">The item to insert into the <see cref="System.Collections.IList"/>.</param> public void Insert(int index, ScpScuRoleSelection value) { base.Insert(index, value); }
/// <summary> /// Determines whether the <see cref="System.Collections.IList"/> contains a specific value. /// </summary> /// <param name="value">The item to locate in the <see cref="System.Collections.IList"/>.</param> /// <returns><see langword="true"/> if the item is found in the <see cref="System.Collections.IList"/>; otherwise, <see langword="false"/>.</returns> public bool Contains(ScpScuRoleSelection value) { return base.Contains(value); }
/// <summary> /// Determines the index of a specific item in the <see cref="System.Collections.IList"/>. /// </summary> /// <param name="value">The item to locate in the <see cref="System.Collections.IList"/>.</param> /// <returns>The index of <c>value</c> if found in the list; otherwise, -1.</returns> public int IndexOf(ScpScuRoleSelection value) { return base.IndexOf(value); }
/// <summary> /// Adds an item to the <see cref="System.Collections.IList"/>. /// </summary> /// <param name="value">The item to add to the <see cref="System.Collections.IList"/>. </param> /// <returns>The position into which the new element was inserted.</returns> public int Add(ScpScuRoleSelection value) { return base.Add(value); }