public async Task ReconnectTeam_TeamAndMemberName_ReturnsScrumTeamWithEstimationFinishedAndEstimationIsNull()
        {
            await using var fixture = new PlanningPokerSignalRClientFixture();

            var resultTask = fixture.Target.ReconnectTeam(PlanningPokerData.TeamName, PlanningPokerData.ScrumMasterName, fixture.CancellationToken);

            var sentMessage = await fixture.GetSentMessage();

            var invocationId = GetInvocationId(sentMessage);

            var estimationResult = PlanningPokerData.GetEstimationResult(scrumMasterEstimation: 8, memberEstimation: double.NaN);
            var scrumTeam        = PlanningPokerData.GetScrumTeam(member: true, state: TeamState.EstimationFinished, estimationResult: estimationResult);
            var reconnectResult  = PlanningPokerData.GetReconnectTeamResult(scrumTeam, lastMessageId: 2157483849, selectedEstimation: 8);
            var returnMessage    = new CompletionMessage(invocationId, null, reconnectResult, true);
            await fixture.ReceiveMessage(returnMessage);

            var result = await resultTask;

            Assert.AreEqual(reconnectResult, result);
            AssertAvailableEstimations(result.ScrumTeam);
            Assert.IsNotNull(result.SelectedEstimation);
            Assert.AreEqual(8.0, result.SelectedEstimation.Value);
            Assert.AreEqual(8.0, result.ScrumTeam.EstimationResult[0].Estimation.Value);
            Assert.IsNull(result.ScrumTeam.EstimationResult[1].Estimation);
        }
        public async Task JoinTeam_TeamAndMemberName_ReturnsScrumTeamWithEstimationCanceled()
        {
            await using var fixture = new PlanningPokerSignalRClientFixture();

            var resultTask = fixture.Target.JoinTeam(PlanningPokerData.TeamName, PlanningPokerData.MemberName, false, fixture.CancellationToken);

            var sentMessage = await fixture.GetSentMessage();

            var invocationId = GetInvocationId(sentMessage);

            var estimationResult = PlanningPokerData.GetEstimationResult(scrumMasterEstimation: 0, memberEstimation: double.NaN);
            var scrumTeam        = PlanningPokerData.GetScrumTeam(member: true, state: TeamState.EstimationCanceled, estimationResult: estimationResult);
            var returnMessage    = new CompletionMessage(invocationId, null, scrumTeam, true);
            await fixture.ReceiveMessage(returnMessage);

            var result = await resultTask;

            Assert.AreEqual(scrumTeam, result);
            AssertAvailableEstimations(result);
            Assert.AreEqual(0.0, result.EstimationResult[0].Estimation.Value);
            Assert.IsNull(result.EstimationResult[1].Estimation);
        }
        public async Task JoinTeam_TeamAndMemberName_ReturnsScrumTeamWithEstimationFinishedAndEstimationIsInfinity()
        {
            await using var fixture = new PlanningPokerSignalRClientFixture();

            var resultTask = fixture.Target.JoinTeam(PlanningPokerData.TeamName, PlanningPokerData.MemberName, false, fixture.CancellationToken);

            var sentMessage = await fixture.GetSentMessage();

            var invocationId = GetInvocationId(sentMessage);

            var estimationResult = PlanningPokerData.GetEstimationResult(scrumMasterEstimation: Estimation.PositiveInfinity, memberEstimation: null);
            var scrumTeam        = PlanningPokerData.GetScrumTeam(member: true, observer: true, state: TeamState.EstimationFinished, estimationResult: estimationResult);
            var teamResult       = PlanningPokerData.GetTeamResult(scrumTeam);
            var returnMessage    = new CompletionMessage(invocationId, null, teamResult, true);
            await fixture.ReceiveMessage(returnMessage);

            var result = await resultTask;

            Assert.AreEqual(teamResult, result);
            AssertAvailableEstimations(result.ScrumTeam);
            Assert.IsTrue(double.IsPositiveInfinity(result.ScrumTeam.EstimationResult[0].Estimation.Value.Value));
            Assert.IsNull(result.ScrumTeam.EstimationResult[1].Estimation.Value);
        }