public static void Prefix() { ResourceSet <Effect> effects = Db.Get().effects; foreach (Effect e in LifeStagePreset.GetGenericEffects()) { effects.Add(e); } }
public Effect GetEffect(float addTime) { return(LifeStagePreset.GetPresetEffect(ID, (LastsFor * 600f) + addTime)); }
public Effect GetEffect() { return(LifeStagePreset.GetPresetEffect(ID, LastsFor * 600f)); }