public IRestResponse newHero(string login, string session, ReqHero hero) { request = new RestRequest("newHero?login="******"&session=" + session, Method.POST); request.AddJsonBody(hero); response = client.Execute(request); return(response); }
public IRestResponse saveHero(string game, string login, string session, ReqHero hero) { request = new RestRequest(game + "/SaveHero?login="******"&session=" + session, Method.PATCH); request.AddJsonBody(hero); IRestResponse response = client.Execute(request); return(response); }
public Main(ref ReqHero hero) { InitializeComponent(); Hero = hero; NameCharBox.Text = Hero.hero.heroInfo.name; PrehistoryBox.Text = Hero.hero.heroInfo.prehistory; ExpBox.Text = Hero.hero.heroInfo.exp.ToString(); ACBox.Text = Hero.hero.heroInfo.AC.ToString(); HpBox.Text = Hero.hero.heroInfo.hp.ToString(); HpMaxBox.Text = Hero.hero.heroInfo.hpmax.ToString(); HitBonesBox.Text = Hero.hero.heroInfo.HitBones.ToString(); HitBonesMaxBox.Text = Hero.hero.heroInfo.HitBonesMax.ToString(); MasterBonusBox.Text = Hero.hero.heroInfo.MasterBonus.ToString(); TemporaryHpBox.Text = Hero.hero.heroInfo.TemporaryHP.ToString(); }
public Status(ref ReqHero hero) { InitializeComponent(); //Strenght.Text = hero.heroInfo.Strenght.ToString(); //Agility.Text = hero.heroInfo.Agility.ToString(); //EnduranceBox.Text = hero.heroInfo.Endurance.ToString(); //Intelligence.Text = hero.heroInfo.Intelligence.ToString(); //PerceptionBox.Text = hero.heroInfo.Perception.ToString(); //CharismaBox.Text = hero.heroInfo.Charisma.ToString(); //SavingThrowSRadio.IsChecked = hero.heroInfo.SavingThrowS; //SavingThrowARadio.IsChecked = hero.heroInfo.SavingThrowA; //SavingThrowERadio.IsChecked = hero.heroInfo.SavingThrowE; //SavingThrowIRadio.IsChecked = hero.heroInfo.SavingThrowI; //SavingThrowPRadio.IsChecked = hero.heroInfo.SavingThrowP; //SavingThrowCRadio.IsChecked = hero.heroInfo.SavingThrowC; }
public CreateMain(ref ReqHero hero) { InitializeComponent(); Hero = hero; }
public Skills(ref ReqHero hero) { InitializeComponent(); }
public Inventory(ref ReqHero hero) { InitializeComponent(); }