private void actTokEditBtn_Click(object sender, EventArgs e) { foreach (TokenListItemControl ctrl in activeTokenFlowPanel.Controls) { if (ctrl.Selected) { MapToken mapToken = ctrl.MapToken; TokenData tokenData = mapToken.GetTokenData(); EditTokenForm charForm = new EditTokenForm(gameState); charForm.SetTokenData(ref tokenData); DialogResult result = charForm.ShowDialog(this); if (result == DialogResult.OK) { tokenData = charForm.GetTokenData(); mapToken.SetTokenData(ref tokenData); } return; } } MessageBox.Show("No token selected.", "Error.", MessageBoxButtons.OK, MessageBoxIcon.Information); }
private void loadGameState(string filePath) { SavedGameState savedState; using (FileStream inputFile = File.OpenRead(filePath)) { BinaryFormatter bf = new BinaryFormatter(); savedState = (SavedGameState)bf.Deserialize(inputFile); } mapControl.LoadStateFromDict(savedState.MapSettings); gameState.ActiveTokens.Clear(); foreach (var tokDict in savedState.ActiveTokens) { MapToken newTok = MapToken.FromDictionary(tokDict, mapControl); gameState.ActiveTokens.Add(newTok); } snapTokensToGridCheckbox.Checked = mapControl.TokenSnapToGrid; gridAlphaSlider.Value = 255 - mapControl.GridTransparency; gridScaleSlider.Value = mapControl.GridScale; gridThicknessSlider.Value = mapControl.GridThickness; gameState.SavedStateFilePath = filePath; }
public ViewStatsForm(MapToken mapToken, Point formPos) { InitializeComponent(); this.mapToken = mapToken; this.formPos = formPos; }
public TokenListItemControl(MapToken token) { InitializeComponent(); this.token = token; UpdateData(); }
// Copy constructor public MapToken(MapToken other) { TokenData otherTokenData = other.GetTokenData(); this.mapCtrl = other.mapCtrl; this.tokenData = new TokenData(ref otherTokenData); this.position = other.Position; this.control = new TokenListItemControl(this); }
// Called when a token is added or removed from the collection protected void onMapTokenAddedRemoved(MapToken token) { MapTokenAddedRemovedEventHandler handler = MapTokenAddedRemovedEvent; if (handler != null) { MapTokenAddedRemovedEventArgs args = new MapTokenAddedRemovedEventArgs(token); handler(this, args); } }
private void addCtrlBtn_Click(object sender, EventArgs e) { TokenData tokData = new TokenData("Cornealeous Pumpernickle III", TokenType.Player); tokData.MaxHP = 100; tokData.CurrentHP = 9; MapToken mapTok = new MapToken(mapCtrl, ref tokData, new PointF(0, 0)); TokenListItemControl listCtrl = new TokenListItemControl(mapTok); testFlowContainer.Controls.Add(listCtrl); }
public bool Remove(MapToken token) { int index = mapTokenList.IndexOf(token); if (index == -1) { return(false); } return(Remove(index)); }
public bool Add(MapToken token) { if (mapTokenList.Contains(token)) { return(false); } mapTokenList.Add(token); onMapTokenAddedRemoved(token); return(true); }
private void actTokLocateBtn_Click(object sender, EventArgs e) { foreach (TokenListItemControl ctrl in activeTokenFlowPanel.Controls) { if (ctrl.Selected) { MapToken mapToken = ctrl.MapToken; mapControl.ViewPosition = mapToken.Position; return; } } MessageBox.Show("No token selected.", "Error.", MessageBoxButtons.OK, MessageBoxIcon.Information); }
public bool Remove(int index) { if (index < 0 || index >= mapTokenList.Count) { return(false); } MapToken removed = mapTokenList[index]; mapTokenList.RemoveAt(index); onMapTokenAddedRemoved(removed); return(true); }
public static MapToken FromDictionary(Dictionary <String, String> dict, MapControl mapCtrl) { TokenData newData = TokenData.FromDictionary(dict); PointF pos = new PointF(); pos.X = float.Parse(dict["posX"]); pos.Y = float.Parse(dict["posY"]); MapToken newToken = new MapToken(mapCtrl, ref newData, pos); newToken.Scale = float.Parse(dict["scale"]); return(newToken); }
private void placeTokenOnMapBtn_Click(object sender, EventArgs e) { int curSelectedIndex = tokenLibList.SelectedIndex; if (curSelectedIndex < 0) { MessageBox.Show("No token selected.", "Error.", MessageBoxButtons.OK, MessageBoxIcon.Information); return; } TokenData selectedToken = gameState.TokenLibrary[(string)tokenLibList.SelectedItem]; MapToken newToken = new MapToken(mapControl, ref selectedToken, mapControl.ViewPosition); // Make sure token is within the map bounds newToken.Position = newToken.Position; gameState.ActiveTokens.Add(newToken); }
// returns index by data public int IndexOf(MapToken token) { return(mapTokenList.IndexOf(token)); }
// Checks if MapToken instance is in collection public bool Contains(MapToken mapToken) { return(mapTokenList.Contains(mapToken)); }
public MapTokenAddedRemovedEventArgs(MapToken token) { this.token = token; }