private void CreateMonsters() { for (int i = 0; i < 10; i++) { Troll t = new Troll("Troll", 15, 8); Point pos = level.GetRandomEmptyPosition(); t.Position = pos; level.Map[pos.X, pos.Y].Monster = t; creatures.Add(t); } for (int i = 0; i < 25; i++) { Goblin g = new Goblin("Cowardly Goblin", 10, 3); Point pos = level.GetRandomEmptyPosition(); g.Position = pos; level.Map[pos.X, pos.Y].Monster = g; creatures.Add(g); } }