public static string DumpString(this object o) { return(ObjectDumper.Dump(o)); }
public static void Dump(this object o, int depth = 0) { ObjectDumper.Write(o, depth, GameConsole.Instance?.Out); }
public static string DumpString(this object o) { return(ObjectDumper.Dump(o)); }
public static void Dump(this object o, int depth = 0) { ObjectDumper.Write(o, depth, GameConsole.Instance?.Out); }