public GridObject GenerateGridObject() { int ID = Const.CurrentID; Const.CurrentID++; GridObject squareRoom = new SquareRoom(ID, random.Next(SideLengthMin, SideLengthMax)); SetGridObject(random, squareRoom); return(squareRoom); }
public GridObject GenerateGridObject(Random random) { int ID = Const.CurrentID; Const.CurrentID++; //create GridObject instance GridObject squareRoom = new SquareRoom(ID, random.Next(SideLengthMin, SideLengthMax)); //setingObject SetGridObject(random, squareRoom); return(squareRoom); }