//Init base monster attributes public BaseMonster(BaseMonster monster) { AttributeString = monster.AttributeString; ImageURI = monster.ImageURI; Id = monster.Id; name = monster.name; description = monster.description; number = monster.number; }
public Monster(BaseMonster monster) { d10 = new Random((int)DateTime.Now.Ticks & 0x0000FFFF); attributes = new Attributes(); Id = monster.Id; ImageURI = monster.ImageURI; AttributeString = monster.AttributeString; attributes.PopulateFromString(AttributeString); name = monster.name; number = monster.number; description = monster.description; }