public override void OnInspectorGUI() { sobject.Update(); DrawPreInspectorGUI(); if (drawOffset) { // Draw the transform offset editor GUILayout.Label("Offset", EditorStyles.boldLabel); if (targets != null && targets.Length > 1) { // Multiple object editing not supported EditorGUILayout.HelpBox("Multiple Objects selected", MessageType.Info); } else { var node = target as PlaceableNode; InspectorUtils.DrawMatrixProperty("Offset", ref node.offset); GUILayout.Space(CATEGORY_SPACING); } } if (drawAttachments) { // Draw the attachment properties GUILayout.Label("Attachment", EditorStyles.boldLabel); EditorGUILayout.PropertyField(AttachmentProbability, new GUIContent("Probability")); EditorGUILayout.PropertyField(ConsumeOnAttach); GUILayout.Space(CATEGORY_SPACING); // Clamp the probability to [0..1] if (!AttachmentProbability.hasMultipleDifferentValues) { AttachmentProbability.floatValue = Mathf.Clamp01(AttachmentProbability.floatValue); } } DrawPostInspectorGUI(); sobject.ApplyModifiedProperties(); if (GUI.changed) { if (target is GraphNode) { var node = target as GraphNode; if (node.Graph != null) { node.Graph.NotifyStateChanged(); } } } base.OnInspectorGUI(); }
protected override void HandleInspectorGUI() { DrawPreInspectorGUI(); if (drawOffset) { // Draw the transform offset editor GUILayout.Label("Offset", EditorStyles.boldLabel); if (targets != null && targets.Length > 1) { // Multiple object editing not supported EditorGUILayout.HelpBox("Multiple Objects selected", MessageType.Info); } else { var node = target as PlaceableNode; InspectorUtils.DrawMatrixProperty("Offset", ref node.offset); GUILayout.Space(CATEGORY_SPACING); } } if (drawAttachments) { // Draw the attachment properties GUILayout.Label("Attachment", EditorStyles.boldLabel); EditorGUILayout.PropertyField(AttachmentProbability, new GUIContent("Probability")); EditorGUILayout.PropertyField(ConsumeOnAttach); GUILayout.Space(CATEGORY_SPACING); // Clamp the probability to [0..1] if (!AttachmentProbability.hasMultipleDifferentValues) { AttachmentProbability.floatValue = Mathf.Clamp01(AttachmentProbability.floatValue); } } DrawPostInspectorGUI(); }