示例#1
0
 void DispatchMenuItemEvent(GraphMenuAction action, GraphContextMenuEvent e)
 {
     if (MenuItemClicked != null)
     {
         MenuItemClicked(action, e);
     }
 }
示例#2
0
 protected void DispatchMenuItemEvent(object action, GraphContextMenuEvent e)
 {
     if (MenuItemClicked != null)
     {
         MenuItemClicked(action, e);
     }
 }
示例#3
0
        GraphContextMenuEvent BuildEvent(object userdata)
        {
            var e = new GraphContextMenuEvent();

            e.userdata           = userdata;
            e.sourcePin          = sourcePin;
            e.mouseWorldPosition = mouseWorldPosition;
            return(e);
        }
        void OnMenuItemClicked(GraphMenuAction action, GraphContextMenuEvent e)
        {
            var       mouseScreen = lastMousePosition;
            GraphNode node        = null;

            if (action == GraphMenuAction.AddGameObjectNode)
            {
                node = CreateNode <GameObjectNode>(mouseScreen);
                SelectNode(node);
            }
            else if (action == GraphMenuAction.AddSpriteNode)
            {
                node = CreateNode <SpriteNode>(mouseScreen);
                SelectNode(node);
            }
            else if (action == GraphMenuAction.AddMarkerNode)
            {
                node = CreateNode <MarkerNode>(mouseScreen);
                SelectNode(node);
            }
            else if (action == GraphMenuAction.AddMarkerEmitterNode)
            {
                if (e.userdata != null)
                {
                    var markerName = e.userdata as String;
                    node = CreateMarkerEmitterNode(mouseScreen, markerName);
                    if (node != null)
                    {
                        SelectNode(node);
                    }
                }
            }


            if (node != null)
            {
                // Check if the menu was created by dragging out a link
                if (e.sourcePin != null)
                {
                    GraphPin targetPin =
                        e.sourcePin.PinType == GraphPinType.Input ?
                        node.OutputPins[0] :
                        node.InputPins[0];

                    // Align the target pin with the mouse position where the link was dragged and released
                    node.Position = e.mouseWorldPosition - targetPin.Position;

                    GraphPin inputPin, outputPin;
                    if (e.sourcePin.PinType == GraphPinType.Input)
                    {
                        inputPin  = e.sourcePin;
                        outputPin = targetPin;
                    }
                    else
                    {
                        inputPin  = targetPin;
                        outputPin = e.sourcePin;
                    }
                    CreateLinkBetweenPins(outputPin, inputPin);
                }
            }
        }
示例#5
0
 protected abstract void OnMenuItemClicked(object userdata, GraphContextMenuEvent e);