/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (StrategyGameThread game = new StrategyGameThread()) { game.Run(); } }
public MainWindow() { InitializeComponent(); //inicianlizando a surface do jogo XNAgameThread = new StrategyGameThread(pcbTeste.Handle, this, pcbTeste); //setando o metodo do sizechanged do picture box pro StrategyGameThread tratar pcbTeste.SizeChanged += XNAgameThread.pictureBox_SizeChanged; //setando a localização do jogo System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("pt-BR"); }