/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; Self = this; graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.ApplyChanges(); GameRactangle = new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height); }