示例#1
0
        static void Main(string[] args)
        {
            Console.WriteLine("DualSnake Server v1.0\r\nCopyright (C) Solymosi Máté 2011\r\n");
            if (args.Length > 0)
            {
                try { LoadLevel(args[0]); }
                catch { return; }
            }
            else
            {
                try { LoadLevel("Default.level"); }
                catch
                {
                    Console.WriteLine("Using built-in default map.");
                    Map = Tools.CreateDefaultMap(SnakeGame.FieldWidth, SnakeGame.FieldHeight);
                }
            }

            Server <SnakePlayer> Server = new Server <SnakePlayer>(1991);

            Server.Connected += new Server <SnakePlayer> .ConnectedDelegate(Server_Connected);

            Server.Listen();
            Console.WriteLine("\r\nListening on port 1991. Press CTRL+C to exit.");
            while (true)
            {
                System.Threading.Thread.Sleep(10000);
            }
        }
示例#2
0
        public static SnakeMap CreateDefaultMap(int Width, int Height)
        {
            string BlankLevel = "Blank level | 8 | Right | Left\n";

            for (int i = 0; i < Height; i++)
            {
                for (int j = 0; j < Width; j++)
                {
                    if (new int[] { 0, Height - 1 }.Contains(i) || new int[] { 0, Width - 1 }.Contains(j))
                    {
                        BlankLevel += "%"; continue;
                    }
                    BlankLevel += (i == Height / 2 ? (j == 10 ? "1" : (j == Width - 11 ? "2" : " ")) : " ");
                }
                BlankLevel += "\n";
            }
            return(SnakeMap.Parse(BlankLevel, Width, Height));
        }
示例#3
0
 static void LoadLevel(string F)
 {
     string Input = "";
     SnakeMap LoadedMap;
     Console.WriteLine("Loading map " + F + "...");
     try { Input = File.ReadAllText(F); }
     catch
     {
         Console.WriteLine("Could not load " + F + ". Make sure the file exists and it is readable.");
         throw new Exception();
     }
     try { LoadedMap = SnakeMap.Parse(Input, SnakeGame.FieldWidth, SnakeGame.FieldHeight); }
     catch
     {
         Console.WriteLine("The map " + F + " contains errors. Fix them and try again.");
         throw new Exception();
     }
     Console.WriteLine("Map loaded successfully.");
     Map = LoadedMap;
 }
示例#4
0
        static void LoadLevel(string F)
        {
            string   Input = "";
            SnakeMap LoadedMap;

            Console.WriteLine("Loading map " + F + "...");
            try { Input = File.ReadAllText(F); }
            catch
            {
                Console.WriteLine("Could not load " + F + ". Make sure the file exists and it is readable.");
                throw new Exception();
            }
            try { LoadedMap = SnakeMap.Parse(Input, SnakeGame.FieldWidth, SnakeGame.FieldHeight); }
            catch
            {
                Console.WriteLine("The map " + F + " contains errors. Fix them and try again.");
                throw new Exception();
            }
            Console.WriteLine("Map loaded successfully.");
            Map = LoadedMap;
        }
示例#5
0
        static void Main(string[] args)
        {
            Console.WriteLine("DualSnake Server v1.0\r\nCopyright (C) Solymosi Máté 2011\r\n");
            if (args.Length > 0)
            {
                try { LoadLevel(args[0]); }
                catch { return; }
            }
            else
            {
                try { LoadLevel("Default.level"); }
                catch
                {
                    Console.WriteLine("Using built-in default map.");
                    Map = Tools.CreateDefaultMap(SnakeGame.FieldWidth, SnakeGame.FieldHeight);
                }
            }

            Server<SnakePlayer> Server = new Server<SnakePlayer>(1991);
            Server.Connected += new Server<SnakePlayer>.ConnectedDelegate(Server_Connected);
            Server.Listen();
            Console.WriteLine("\r\nListening on port 1991. Press CTRL+C to exit.");
            while (true) { System.Threading.Thread.Sleep(10000); }
        }
示例#6
0
 public SnakeGame(SnakeMap Map)
 {
     this.Map = Map;
 }
示例#7
0
        static public SnakeMap Parse(string Level, int FieldWidth, int FieldHeight)
        {
            SnakeMap Map = new SnakeMap(true);
            string[] Rows = Level.Split('\n').Select(new Func<string, string>(delegate(string start) { return start.TrimEnd(new char[] { '\r' }); })).Where(new Func<string, bool>(delegate(string w) { return w != ""; })).ToArray();

            string[] Info = Rows[0].Split('|').Select(new Func<string, string>(delegate(string start) { return start.Trim(); })).ToArray();
            Map.StartLength = int.Parse(Info[1]);
            Map.StartDirection[0] = Tools.ParseDirection(Info[2]);
            Map.StartDirection[1] = Tools.ParseDirection(Info[3]);

            if (Rows.Length != FieldHeight + 1) { throw new ArgumentException(); }

            for (int Row = 1; Row < Rows.Length; Row++)
            {
                for (int j = 0; j < FieldWidth; j++)
                {
                    int Column = j + 1;
                    if (Rows[Row][j] == '%') { Map.Walls.Add(new Point(Column, Row)); }
                }
            }

            int Count = 0;
            for (int Row = 1; Row < Rows.Length; Row++)
            {
                for (int j = 0; j < FieldWidth; j++)
                {
                    int Column = j + 1;
                    if (new char[] { '1', '2' }.Contains(Rows[Row][j]))
                    {
                        Count++;
                        if (Count > 2) { throw new ArgumentException(); }
                        int Index = Rows[Row][j] == '1' ? 0 : 1;
                        if (Map.StartLocation[Index] != null) { throw new ArgumentException(); }
                        for (int i = 0; i < Map.StartLength; i++)
                        {
                            Point MP;
                            switch (Map.StartDirection[Index])
                            {
                                case Direction.Up: MP = new Point(Column, Row + i); break;
                                case Direction.Down: MP = new Point(Column, Row - i); break;
                                case Direction.Left: MP = new Point(Column + i, Row); break;
                                case Direction.Right: MP = new Point(Column - i, Row); break;
                                default: throw new ArgumentException();
                            }
                            MP = Tools.ModPoint(MP, FieldWidth, FieldHeight);
                            if (Map.Walls.Any(new Func<Point, bool>(delegate(Point p) { return p.X == MP.X && p.Y == MP.Y; })) || (Count > 1 ? Map.StartLocation[1 - Index].Equals(MP) : false))
                            {
                                throw new ArgumentException();
                            }
                        }
                        Map.StartLocation[Index] = new Point(Column, Row);
                    }
                }
            }

            if (Map.StartLocation[0] == null || Map.StartLocation[1] == null) { throw new ArgumentException(); }

            return Map;
        }
示例#8
0
 public SnakeGame(SnakeMap Map)
 {
     this.Map = Map;
 }
示例#9
0
        static public SnakeMap Parse(string Level, int FieldWidth, int FieldHeight)
        {
            SnakeMap Map = new SnakeMap(true);

            string[] Rows = Level.Split('\n').Select(new Func <string, string>(delegate(string start) { return(start.TrimEnd(new char[] { '\r' })); })).Where(new Func <string, bool>(delegate(string w) { return(w != ""); })).ToArray();

            string[] Info = Rows[0].Split('|').Select(new Func <string, string>(delegate(string start) { return(start.Trim()); })).ToArray();
            Map.StartLength       = int.Parse(Info[1]);
            Map.StartDirection[0] = Tools.ParseDirection(Info[2]);
            Map.StartDirection[1] = Tools.ParseDirection(Info[3]);

            if (Rows.Length != FieldHeight + 1)
            {
                throw new ArgumentException();
            }

            for (int Row = 1; Row < Rows.Length; Row++)
            {
                for (int j = 0; j < FieldWidth; j++)
                {
                    int Column = j + 1;
                    if (Rows[Row][j] == '%')
                    {
                        Map.Walls.Add(new Point(Column, Row));
                    }
                }
            }

            int Count = 0;

            for (int Row = 1; Row < Rows.Length; Row++)
            {
                for (int j = 0; j < FieldWidth; j++)
                {
                    int Column = j + 1;
                    if (new char[] { '1', '2' }.Contains(Rows[Row][j]))
                    {
                        Count++;
                        if (Count > 2)
                        {
                            throw new ArgumentException();
                        }
                        int Index = Rows[Row][j] == '1' ? 0 : 1;
                        if (Map.StartLocation[Index] != null)
                        {
                            throw new ArgumentException();
                        }
                        for (int i = 0; i < Map.StartLength; i++)
                        {
                            Point MP;
                            switch (Map.StartDirection[Index])
                            {
                            case Direction.Up: MP = new Point(Column, Row + i); break;

                            case Direction.Down: MP = new Point(Column, Row - i); break;

                            case Direction.Left: MP = new Point(Column + i, Row); break;

                            case Direction.Right: MP = new Point(Column - i, Row); break;

                            default: throw new ArgumentException();
                            }
                            MP = Tools.ModPoint(MP, FieldWidth, FieldHeight);
                            if (Map.Walls.Any(new Func <Point, bool>(delegate(Point p) { return(p.X == MP.X && p.Y == MP.Y); })) || (Count > 1 ? Map.StartLocation[1 - Index].Equals(MP) : false))
                            {
                                throw new ArgumentException();
                            }
                        }
                        Map.StartLocation[Index] = new Point(Column, Row);
                    }
                }
            }

            if (Map.StartLocation[0] == null || Map.StartLocation[1] == null)
            {
                throw new ArgumentException();
            }

            return(Map);
        }