示例#1
0
        void Start()
        {
            _playerCount = _instance.PlayerCount;

            _initializer = GameObject.FindWithTag("GameController").GetComponent<Initializer>();

            _arrayBlue = _initializer.GetArrayBlue;
            _arrayRed = _initializer.GetArrayRed;
            _arrayGreen = _initializer.GetArrayGreen;
            _arrayYellow = _initializer.GetArrayYellow;

            _rayObj = _initializer.GetRayObj;

            _arrLenght = _arrayBlue.Length;

            _orderArray = new string[_arrLenght];

            _parent = Camera.main.transform;

            SwitchSides();
        }
		void Start()
		{
			_inputManager = GameObject.FindWithTag("GameController").GetComponent<InputManager>();
			_initializer = GameObject.FindWithTag("GameController").GetComponent<Initializer>();
		}
示例#3
0
        void Start()
        {
            //playerCount = instance.PlayerCount;

            initializer = GameObject.FindWithTag("GameController").GetComponent<Initializer>();

            arrayBlue = initializer.getArrayBlue;
            arrayRed = initializer.getArrayRed;
            arrayGreen = initializer.getArrayGreen;
            arrayYellow = initializer.getArrayYellow;

            rayObj = initializer.getRayObj;

            arrLenght = arrayBlue.Length;

            orderArray = new string[arrLenght];

            SwitchSides();
        }