public void ClothesSet(int _armor = 0, int _pants = 0, int _mWeapon = 0, int _aWeapon = 0, int _boots = 0, int _hauberk = 0, int _shoulders = 0, int _bangle = 0, int _helmet = 0, int _bow = 0) { int[] param = new int[10] { _armor, _pants, _mWeapon, _aWeapon, _boots, _hauberk, _shoulders, _bangle, _helmet, _bow }; Clothes = new DRClothes(param); ClothesList = null; RunesList = new DRClothesList(); RunesList.Runes(Clothes, Lvl, Rank); FramesList = new DRClothesList(); FramesList.Frames(Clothes, Lvl, Rank); }
public void RFSet(int _Rarmor = 0, int _Rpants = 0, int _RmWeapon = 0, int _RaWeapon = 0, int _Rboots = 0, int _Rhauberk = 0, int _Rshoulders = 0, int _Rbangle = 0, int _Rhelmet = 0, int _Rbow = 0, int _Farmor = 0, int _Fpants = 0, int _FmWeapon = 0, int _FaWeapon = 0, int _Fboots = 0, int _Fhauberk = 0, int _Fshoulders = 0, int _Fbangle = 0, int _Fhelmet = 0, int _Fbow = 0) { int[] paramR = new int[10] { _Rarmor, _Rpants, _RmWeapon, _RaWeapon, _Rboots, _Rhauberk, _Rshoulders, _Rbangle, _Rhelmet, _Rbow }; int[] paramF = new int[10] { _Farmor, _Fpants, _FmWeapon, _FaWeapon, _Fboots, _Fhauberk, _Fshoulders, _Fbangle, _Fhelmet, _Fbow }; RunesList = null; FramesList = null; Runes = new DRClothes(); Runes.RFSet(paramR); Frames = new DRClothes(); Frames.RFSet(paramF); SetStats(); }
public void PersInitial(int _lvl, int _rank) { Lvl = _lvl; Rank = _rank; ClothesList = new DRClothesList(Lvl, Rank); }