void FreeNormal(int index) { Handles.color = highlightColor; Handles.DrawWireDisc(points[index].position, points[index].normal, HandleUtility.GetHandleSize(points[index].position) * 0.25f); Handles.DrawWireDisc(points[index].position, points[index].normal, HandleUtility.GetHandleSize(points[index].position) * 0.5f); Handles.color = color; Handles.DrawLine(points[index].position, points[index].position + HandleUtility.GetHandleSize(points[index].position) * points[index].normal); Vector3 normalPos = points[index].position + points[index].normal * HandleUtility.GetHandleSize(points[index].position); Vector3 lastNormal = points[index].normal; normalPos = SplineEditorHandles.FreeMoveCircle(normalPos, HandleUtility.GetHandleSize(normalPos) * 0.1f); normalPos -= points[index].position; normalPos.Normalize(); if (normalPos == Vector3.zero) { normalPos = Vector3.up; } if (lastNormal != normalPos) { RecordUndo("Edit Point Normals"); points[index].normal = normalPos; Quaternion delta = Quaternion.FromToRotation(lastNormal, normalPos); for (int n = 0; n < selectedPoints.Count; n++) { if (selectedPoints[n] == index) { continue; } points[selectedPoints[n]].normal = delta * points[selectedPoints[n]].normal; } } }
public override void DrawScene() { Transform camTransform = SceneView.currentDrawingSceneView.camera.transform; if (!drag) { if (finalize) { if (rect.width > 0f && rect.height > 0f) { if (!eventModule.control) { ClearSelection(); } for (int i = 0; i < points.Length; i++) { Vector2 guiPoint = HandleUtility.WorldToGUIPoint(points[i].position); if (rect.Contains(guiPoint)) { Vector3 local = camTransform.InverseTransformPoint(points[i].position); if (local.z >= 0f) { AddPointSelection(i); } } } } finalize = false; } } else { rectEnd = Event.current.mousePosition; rect = new Rect(Mathf.Min(rectStart.x, rectEnd.x), Mathf.Min(rectStart.y, rectEnd.y), Mathf.Abs(rectEnd.x - rectStart.x), Mathf.Abs(rectEnd.y - rectStart.y)); if (rect.width >= minimumRectSize && rect.height >= minimumRectSize) { Color col = SplinePrefs.highlightColor; col.a = 0.4f; Handles.BeginGUI(); EditorGUI.DrawRect(rect, col); Handles.EndGUI(); SceneView.RepaintAll(); } } TextAnchor originalAlignment = GUI.skin.label.alignment; Color originalColor = GUI.skin.label.normal.textColor; GUI.skin.label.alignment = TextAnchor.MiddleCenter; GUI.skin.label.normal.textColor = color; for (int i = 0; i < points.Length; i++) { if (isClosed && i == points.Length - 1) { break; } bool moved = false; bool isSelected = selectedPoints.Contains(i); Vector3 lastPos = points[i].position; Handles.color = Color.clear; if (SplinePrefs.showPointNumbers && camTransform.InverseTransformPoint(points[i].position).z > 0f) { Handles.Label(points[i].position + Camera.current.transform.up * HandleUtility.GetHandleSize(points[i].position) * 0.3f, (i + 1).ToString()); } if (excludeSelected && isSelected) { SplineEditorHandles.FreeMoveRectangle(points[i].position, HandleUtility.GetHandleSize(points[i].position) * 0.1f); } else { points[i].SetPosition(SplineEditorHandles.FreeMoveRectangle(points[i].position, HandleUtility.GetHandleSize(points[i].position) * 0.1f)); } if (lastPos != points[i].position) { RecordUndo("Move Points"); moved = true; if (isSelected) { for (int n = 0; n < selectedPoints.Count; n++) { if (selectedPoints[n] == i) { continue; } points[selectedPoints[n]].SetPosition(points[selectedPoints[n]].position + (points[i].position - lastPos)); } } else { SelectPoint(i); } lastPos = points[i].position; } if (!moved && editor.eventModule.mouseLeftUp) { if (SplineEditorHandles.HoverArea(points[i].position, 0.12f)) { if (eventModule.shift) { ShiftSelect(i, points.Length); } else if (eventModule.control) { AddPointSelection(i); } else { SelectPoint(i); } } } if (!excludeSelected || !isSelected) { Handles.color = color; if (isSelected) { Handles.color = SplinePrefs.highlightColor; Handles.DrawWireDisc(points[i].position, -SceneView.currentDrawingSceneView.camera.transform.forward, HandleUtility.GetHandleSize(points[i].position) * 0.14f); } else { Handles.color = color; } Handles.DrawSolidDisc(points[i].position, -SceneView.currentDrawingSceneView.camera.transform.forward, HandleUtility.GetHandleSize(points[i].position) * 0.09f); Handles.color = Color.white; } moved = false; } GUI.skin.label.alignment = originalAlignment; GUI.skin.label.normal.textColor = originalColor; if (splineType == Spline.Type.Bezier) { Handles.color = color; for (int i = 0; i < selectedPoints.Count; i++) { Handles.DrawDottedLine(points[selectedPoints[i]].position, points[selectedPoints[i]].tangent, 4f); Handles.DrawDottedLine(points[selectedPoints[i]].position, points[selectedPoints[i]].tangent2, 4f); Vector3 lastPos = points[selectedPoints[i]].tangent; Vector3 newPos = SplineEditorHandles.FreeMoveCircle(points[selectedPoints[i]].tangent, HandleUtility.GetHandleSize(points[selectedPoints[i]].tangent) * 0.1f); if (lastPos != newPos) { RecordUndo("Move Tangent"); points[selectedPoints[i]].SetTangentPosition(newPos); } lastPos = points[selectedPoints[i]].tangent2; newPos = SplineEditorHandles.FreeMoveCircle(points[selectedPoints[i]].tangent2, HandleUtility.GetHandleSize(points[selectedPoints[i]].tangent2) * 0.1f); if (lastPos != newPos) { RecordUndo("Move Tangent"); points[selectedPoints[i]].SetTangent2Position(newPos); } } } if (isDragging) { if (eventModule.alt || !SceneView.currentDrawingSceneView.camera.pixelRect.Contains(Event.current.mousePosition) || !eventModule.mouseLeft) { FinishDrag(); } } }