示例#1
0
 public PrimitivesModule(SplineEditor editor) : base(editor)
 {
     dsEditor           = ((DreamteckSplinesEditor)editor);
     toolbarContents[0] = new GUIContent("Primitives", "Procedural Primitives");
     toolbarContents[1] = new GUIContent("Presets", "Saved spline presets");
     toolbar            = new Dreamteck.Editor.Toolbar(toolbarContents, toolbarContents);
 }
示例#2
0
 public PointTransformModule(SplineEditor editor) : base(editor)
 {
 }
示例#3
0
 public PointModule(SplineEditor editor)
 {
     this.editor = editor;
     eventModule = editor.eventModule;
 }
示例#4
0
 public DSCreatePointModule(SplineEditor editor) : base(editor)
 {
     dsEditor = (DreamteckSplinesEditor)editor;
 }
 public PointNormalModule(SplineEditor editor) : base(editor)
 {
 }
示例#6
0
 public DeletePointModule(SplineEditor editor) : base(editor)
 {
 }
 public CreatePointModule(SplineEditor editor) : base(editor)
 {
 }
示例#8
0
 public MainPointModule(SplineEditor editor) : base(editor)
 {
 }
示例#9
0
 public PointRotateModule(SplineEditor editor) : base(editor)
 {
 }
示例#10
0
 public PointMirrorModule(SplineEditor editor) : base(editor)
 {
     LoadState();
 }
示例#11
0
 public PointScaleModule(SplineEditor editor) : base(editor)
 {
 }
示例#12
0
 public PointMoveModule(SplineEditor editor) : base(editor)
 {
 }