public PrimitivesModule(SplineEditor editor) : base(editor) { dsEditor = ((DreamteckSplinesEditor)editor); toolbarContents[0] = new GUIContent("Primitives", "Procedural Primitives"); toolbarContents[1] = new GUIContent("Presets", "Saved spline presets"); toolbar = new Dreamteck.Editor.Toolbar(toolbarContents, toolbarContents); }
public PointTransformModule(SplineEditor editor) : base(editor) { }
public PointModule(SplineEditor editor) { this.editor = editor; eventModule = editor.eventModule; }
public DSCreatePointModule(SplineEditor editor) : base(editor) { dsEditor = (DreamteckSplinesEditor)editor; }
public PointNormalModule(SplineEditor editor) : base(editor) { }
public DeletePointModule(SplineEditor editor) : base(editor) { }
public CreatePointModule(SplineEditor editor) : base(editor) { }
public MainPointModule(SplineEditor editor) : base(editor) { }
public PointRotateModule(SplineEditor editor) : base(editor) { }
public PointMirrorModule(SplineEditor editor) : base(editor) { LoadState(); }
public PointScaleModule(SplineEditor editor) : base(editor) { }
public PointMoveModule(SplineEditor editor) : base(editor) { }