protected void playSoundItemWalk() { if (myBoardGame.getFlagSoundEffect()) { Stream str = Properties.Resources.item_walk2; SoundPlayer snd = new SoundPlayer(str); snd.Play(); //playMusic(); } }
public FormSetting(Form parentForm, MyBoardGame myBoardGame, bool flag_lock_playing) { InitializeComponent(); picItem = new PictureBox[numPicture]; picItemSuper = new PictureBox[numPicture]; radioPlayer1 = new RadioButton[numPicture]; radioPlayer2 = new RadioButton[numPicture]; this.parentForm = parentForm; this.myBoardGame = myBoardGame; accessContent(panel_item, panel_itemSuper, groupBoxPlayer1, groupBoxPlayer2); putImageFormResourceToPictureBox(); setRadioButtonConsistWithData(myBoardGame.index_picPlayer1, myBoardGame.index_picPlayer2); toggle_soundeffect.Checked = myBoardGame.getFlagSoundEffect(); toggle_forcedKillBoardNeeb.Checked = myBoardGame.getFlagForcedKillBoardNeeb(); toggle_forcedKillBoardHorse.Checked = myBoardGame.getFlagForcedKillBoardHorse(); comboBox_skipturn.SelectedIndex = myBoardGame.getNumSkipTurn(); lockSetting(flag_lock_playing); }