/* * Caves: * Number| Tile * ------+------------------- * 0 | Cracked Stone Wall * 1 | Stairs Up * 2 | Red Brick Floor * 3 | Stairs Down * 4 | Treasure Chest * 5 | Locked Door * 6 | Princess Gwaelin * 7 | Black wall ?????? * 8 | Cracked Stone Wall - Special * 9 | Stairs Up - Special * A | Red Brick Floor - Special * B | Stairs Down - Special * C | Treasure Chest - Special * D | Locked Door - Special * E | Princess Gwaelin - Special * F | Black wall ?????? - Special */ private void loadMap() { ClassDWBackend classDWBackend = new ClassDWBackend(path); string garinhamsGraveB3HexData = classDWBackend.getGarinhamsGraveB3Data(); int x = 1; bool hasError = false; foreach (char ch in garinhamsGraveB3HexData) { try { PictureBox currentPictureBox = (PictureBox)FormGarinhamsGraveB3.ActiveForm.Controls.Find("pictureBox" + x, true)[0]; switch (ch) { case '0': currentPictureBox.Image = Properties.Resources._0_crackedstonewall; currentPictureBox.Image.Tag = "0-CrackedStoneWall"; break; case '1': currentPictureBox.Image = Properties.Resources._1_stairsup; currentPictureBox.Image.Tag = "1-StairsUp"; break; case '2': currentPictureBox.Image = Properties.Resources._2_redbrickfloor; currentPictureBox.Image.Tag = "2-RedBrickFloor"; break; case '3': currentPictureBox.Image = Properties.Resources._3_stairsdown; currentPictureBox.Image.Tag = "3-StairsDown"; break; case '4': currentPictureBox.Image = Properties.Resources._4_treasurechest; currentPictureBox.Image.Tag = "4-TreasureChest"; break; case '5': currentPictureBox.Image = Properties.Resources._5_lockeddoor; currentPictureBox.Image.Tag = "5-LockedDoor"; break; case '6': currentPictureBox.Image = Properties.Resources._6_princessgwaelin; currentPictureBox.Image.Tag = "6-PrincessGwaelin"; break; case '7': currentPictureBox.Image = Properties.Resources._7_blackwall; currentPictureBox.Image.Tag = "7-BlackWall"; break; // So this occurs because it is "roof" tiles for another map, so 8 would be 1000, we ignore the upper bit of the nibble, so treat as 0 case '8': currentPictureBox.Image = Properties.Resources._0_crackedstonewall_special; currentPictureBox.Image.Tag = "8-CrackedStoneWall-Special"; break; // So this occurs because it is "roof" tiles for another map, so 9 would be 1001, we ignore the upper bit, so treat as 1 case '9': currentPictureBox.Image = Properties.Resources._1_stairsup_special; currentPictureBox.Image.Tag = "9-StairsUp-Special"; break; // Same as above for the remaining case 'A': currentPictureBox.Image = Properties.Resources._2_redbrickfloor_special; currentPictureBox.Image.Tag = "A-RedBrickFloor-Special"; break; case 'B': currentPictureBox.Image = Properties.Resources._3_stairsdown_special; currentPictureBox.Image.Tag = "B-StairsDown-Special"; break; case 'C': currentPictureBox.Image = Properties.Resources._4_treasurechest_special; currentPictureBox.Image.Tag = "C-TreasureChest-Special"; break; case 'D': currentPictureBox.Image = Properties.Resources._5_lockeddoor_special; currentPictureBox.Image.Tag = "D-LockedDoor-Special"; break; case 'E': currentPictureBox.Image = Properties.Resources._6_princessgwaelin_special; currentPictureBox.Image.Tag = "E-PrincessGwaelin-Special"; break; case 'F': currentPictureBox.Image = Properties.Resources._7_blackwall_special; currentPictureBox.Image.Tag = "F-BlackWall-Special"; break; default: break; } currentPictureBox.Refresh(); currentPictureBox.SizeMode = PictureBoxSizeMode.StretchImage; currentPictureBox.Visible = true; x++; } catch (Exception ex) { hasError = true; break; } } if (hasError) { MessageBox.Show("Failed to populate map tiles. Try again.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); this.Close(); } }
private void saveMap() { ClassDWBackend classDWBackend = new ClassDWBackend(path); string newGarinhamsGraveB3HexData = ""; for (int x = 1; x <= 400; x++) { try { PictureBox currentPictureBox = (PictureBox)FormGarinhamsGraveB3.ActiveForm.Controls.Find("pictureBox" + x, true)[0]; String currentImageTag = currentPictureBox.Image.Tag.ToString(); if (currentImageTag == "0-CrackedStoneWall") { newGarinhamsGraveB3HexData += "0"; } else if (currentImageTag == "1-StairsUp") { newGarinhamsGraveB3HexData += "1"; } else if (currentImageTag == "2-RedBrickFloor") { newGarinhamsGraveB3HexData += "2"; } else if (currentImageTag == "3-StairsDown") { newGarinhamsGraveB3HexData += "3"; } else if (currentImageTag == "4-TreasureChest") { newGarinhamsGraveB3HexData += "4"; } else if (currentImageTag == "5-LockedDoor") { newGarinhamsGraveB3HexData += "5"; } else if (currentImageTag == "6-PrincessGwaelin") { newGarinhamsGraveB3HexData += "6"; } else if (currentImageTag == "7-BlackWall") { newGarinhamsGraveB3HexData += "7"; } else if (currentImageTag == "8-CrackedStoneWall-Special") { newGarinhamsGraveB3HexData += "8"; } else if (currentImageTag == "9-StairsUp-Special") { newGarinhamsGraveB3HexData += "9"; } else if (currentImageTag == "A-RedBrickFloor-Special") { newGarinhamsGraveB3HexData += "A"; } else if (currentImageTag == "B-StairsDown-Special") { newGarinhamsGraveB3HexData += "B"; } else if (currentImageTag == "C-TreasureChest-Special") { newGarinhamsGraveB3HexData += "C"; } else if (currentImageTag == "D-LockedDoor-Special") { newGarinhamsGraveB3HexData += "D"; } else if (currentImageTag == "E-PrincessGwaelin-Special") { newGarinhamsGraveB3HexData += "E"; } else if (currentImageTag == "F-BlackWall-Special") { newGarinhamsGraveB3HexData += "F"; } } catch (Exception ex) { //MessageBox.Show("Failed to write ROM: " + ex, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } bool result = classDWBackend.setGarinhamsGraveB3Data(newGarinhamsGraveB3HexData); if (result) { MessageBox.Show("Successfully wrote ROM.", "Success", MessageBoxButtons.OK, MessageBoxIcon.Information); } else { MessageBox.Show("Failed to write ROM.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
/* * Towns: * Number| Tile * ------+------------------- * 0 | Grass * 1 | Desert * 2 | Water * 3 | Treasure Chest * 4 | Solid Stone Wall * 5 | Stairs Up * 6 | Red Brick Floor * 7 | Stairs Down * 8 | Forest * 9 | Poisonous Swamp * A | Barrier * B | Locked Door * C | Weapon Shop Sign * D | Inn Sign * E | Bridge * F | Desk */ private void loadMap() { ClassDWBackend classDWBackend = new ClassDWBackend(path); string kolHexData = classDWBackend.getKolData(); int x = 1; bool hasError = false; foreach (char ch in kolHexData) { try { PictureBox currentPictureBox = (PictureBox)FormKol.ActiveForm.Controls.Find("pictureBox" + x, true)[0]; switch (ch) { case '0': currentPictureBox.Image = Properties.Resources._0_grass; currentPictureBox.Image.Tag = "0-Grass"; break; case '1': currentPictureBox.Image = Properties.Resources._1_desert; currentPictureBox.Image.Tag = "1-Desert"; break; case '2': currentPictureBox.Image = Properties.Resources._2_water; currentPictureBox.Image.Tag = "2-Water"; break; case '3': currentPictureBox.Image = Properties.Resources._3_treasurechest; currentPictureBox.Image.Tag = "3-TreasureChest"; break; case '4': currentPictureBox.Image = Properties.Resources._4_solidstonewall2; currentPictureBox.Image.Tag = "4-SolidStoneWall2"; break; case '5': currentPictureBox.Image = Properties.Resources._5_stairsup; currentPictureBox.Image.Tag = "5-StairsUp"; break; case '6': currentPictureBox.Image = Properties.Resources._6_redbrickfloor; currentPictureBox.Image.Tag = "6-RedBrickFloor"; break; case '7': currentPictureBox.Image = Properties.Resources._7_stairsdown; currentPictureBox.Image.Tag = "7-StairsDown"; break; case '8': currentPictureBox.Image = Properties.Resources._8_forest; currentPictureBox.Image.Tag = "8-Forest"; break; case '9': currentPictureBox.Image = Properties.Resources._9_poisonousswamp; currentPictureBox.Image.Tag = "9-PoisonousSwamp"; break; case 'A': currentPictureBox.Image = Properties.Resources.a_barrier; currentPictureBox.Image.Tag = "A-Barrier"; break; case 'B': currentPictureBox.Image = Properties.Resources.b_lockeddoor; currentPictureBox.Image.Tag = "B-LockedDoor"; break; case 'C': currentPictureBox.Image = Properties.Resources.c_weaponshopsign; currentPictureBox.Image.Tag = "C-WeaponShopSign"; break; case 'D': currentPictureBox.Image = Properties.Resources.d_innsign; currentPictureBox.Image.Tag = "D-InnSign"; break; case 'E': currentPictureBox.Image = Properties.Resources.e_bridge; currentPictureBox.Image.Tag = "E-Bridge"; break; case 'F': currentPictureBox.Image = Properties.Resources.f_desk; currentPictureBox.Image.Tag = "F-Desk"; break; default: break; } currentPictureBox.Refresh(); currentPictureBox.SizeMode = PictureBoxSizeMode.StretchImage; currentPictureBox.Visible = true; x++; } catch (Exception ex) { hasError = true; break; } } if (hasError) { MessageBox.Show("Failed to populate map tiles. Try again.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); this.Close(); } }
private void saveMap() { ClassDWBackend classDWBackend = new ClassDWBackend(path); string newKolHexData = ""; for (int x = 1; x <= 576; x++) { try { PictureBox currentPictureBox = (PictureBox)FormKol.ActiveForm.Controls.Find("pictureBox" + x, true)[0]; String currentImageTag = currentPictureBox.Image.Tag.ToString(); if (currentImageTag == "0-Grass") { newKolHexData += "0"; } else if (currentImageTag == "1-Desert") { newKolHexData += "1"; } else if (currentImageTag == "2-Water") { newKolHexData += "2"; } else if (currentImageTag == "3-TreasureChest") { newKolHexData += "3"; } else if (currentImageTag == "4-SolidStoneWall2") { newKolHexData += "4"; } else if (currentImageTag == "5-StairsUp") { newKolHexData += "5"; } else if (currentImageTag == "6-RedBrickFloor") { newKolHexData += "6"; } else if (currentImageTag == "7-StairsDown") { newKolHexData += "7"; } else if (currentImageTag == "8-Forest") { newKolHexData += "8"; } else if (currentImageTag == "9-PoisonousSwamp") { newKolHexData += "9"; } else if (currentImageTag == "A-Barrier") { newKolHexData += "A"; } else if (currentImageTag == "B-LockedDoor") { newKolHexData += "B"; } else if (currentImageTag == "C-WeaponShopSign") { newKolHexData += "C"; } else if (currentImageTag == "D-InnSign") { newKolHexData += "D"; } else if (currentImageTag == "E-Bridge") { newKolHexData += "E"; } else if (currentImageTag == "F-Desk") { newKolHexData += "F"; } } catch (Exception ex) { //MessageBox.Show("Failed to write ROM: " + ex, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } bool result = classDWBackend.setKolData(newKolHexData); if (result) { MessageBox.Show("Successfully wrote ROM.", "Success", MessageBoxButtons.OK, MessageBoxIcon.Information); } else { MessageBox.Show("Failed to write ROM.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
/* * Towns: * Number| Tile * ------+------------------- * 0 | Grass * 1 | Desert * 2 | Water * 3 | Treasure Chest * 4 | Solid Stone Wall * 5 | Stairs Up * 6 | Red Brick Floor * 7 | Stairs Down * 8 | Grass - Special * 9 | Desert - Special * A | Water - Special * B | Treasure Chest - Special * C | Solid Stone Wall - Special * D | Stairs Up - Special * E | Red Brick Floor - Special * F | Stairs Down - Special */ private void loadMap() { ClassDWBackend classDWBackend = new ClassDWBackend(path); string rainShrineHexData = classDWBackend.getRainShrineData(); int x = 1; bool hasError = false; foreach (char ch in rainShrineHexData) { try { PictureBox currentPictureBox = (PictureBox)FormRainShrine.ActiveForm.Controls.Find("pictureBox" + x, true)[0]; switch (ch) { case '0': currentPictureBox.Image = Properties.Resources._0_grass; currentPictureBox.Image.Tag = "0-Grass"; break; case '1': currentPictureBox.Image = Properties.Resources._1_desert; currentPictureBox.Image.Tag = "1-Desert"; break; case '2': currentPictureBox.Image = Properties.Resources._2_water; currentPictureBox.Image.Tag = "2-Water"; break; case '3': currentPictureBox.Image = Properties.Resources._3_treasurechest; currentPictureBox.Image.Tag = "3-TreasureChest"; break; case '4': currentPictureBox.Image = Properties.Resources._4_solidstonewall2; currentPictureBox.Image.Tag = "4-SolidStoneWall2"; break; case '5': currentPictureBox.Image = Properties.Resources._5_stairsup; currentPictureBox.Image.Tag = "5-StairsUp"; break; case '6': currentPictureBox.Image = Properties.Resources._6_redbrickfloor; currentPictureBox.Image.Tag = "6-RedBrickFloor"; break; case '7': currentPictureBox.Image = Properties.Resources._7_stairsdown; currentPictureBox.Image.Tag = "7-StairsDown"; break; case '8': currentPictureBox.Image = Properties.Resources._8_grass_special; currentPictureBox.Image.Tag = "8-Grass-Special"; break; case '9': currentPictureBox.Image = Properties.Resources._9_desert_special; currentPictureBox.Image.Tag = "9-Desert-Special"; break; case 'A': currentPictureBox.Image = Properties.Resources.a_water_special; currentPictureBox.Image.Tag = "A-Water-Special"; break; case 'B': currentPictureBox.Image = Properties.Resources.b_treasurechest_special; currentPictureBox.Image.Tag = "B-TreasureChest-Special"; break; case 'C': currentPictureBox.Image = Properties.Resources.c_solidstonewall_special; currentPictureBox.Image.Tag = "C-SolidStoneWall-Special"; break; case 'D': currentPictureBox.Image = Properties.Resources.d_stairsup_special; currentPictureBox.Image.Tag = "D-StairsUp-Special"; break; case 'E': currentPictureBox.Image = Properties.Resources.e_redbrickfloor_special; currentPictureBox.Image.Tag = "E-RedBrickFloor-Special"; break; case 'F': currentPictureBox.Image = Properties.Resources.f_stairsdown_special; currentPictureBox.Image.Tag = "F-StairsDown-Special"; break; default: break; } currentPictureBox.Refresh(); currentPictureBox.SizeMode = PictureBoxSizeMode.StretchImage; currentPictureBox.Visible = true; x++; } catch (Exception ex) { hasError = true; break; } } if (hasError) { MessageBox.Show("Failed to populate map tiles. Try again.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); this.Close(); } }
private void saveMap() { ClassDWBackend classDWBackend = new ClassDWBackend(path); string rainShrineHexData = ""; for (int x = 1; x <= 100; x++) { try { PictureBox currentPictureBox = (PictureBox)FormRainShrine.ActiveForm.Controls.Find("pictureBox" + x, true)[0]; String currentImageTag = currentPictureBox.Image.Tag.ToString(); if (currentImageTag == "0-Grass") { rainShrineHexData += "0"; } else if (currentImageTag == "1-Desert") { rainShrineHexData += "1"; } else if (currentImageTag == "2-Water") { rainShrineHexData += "2"; } else if (currentImageTag == "3-TreasureChest") { rainShrineHexData += "3"; } else if (currentImageTag == "4-SolidStoneWall2") { rainShrineHexData += "4"; } else if (currentImageTag == "5-StairsUp") { rainShrineHexData += "5"; } else if (currentImageTag == "6-RedBrickFloor") { rainShrineHexData += "6"; } else if (currentImageTag == "7-StairsDown") { rainShrineHexData += "7"; } else if (currentImageTag == "8-Grass-Special") { rainShrineHexData += "8"; } else if (currentImageTag == "9-Desert-Special") { rainShrineHexData += "9"; } else if (currentImageTag == "A-Water-Special") { rainShrineHexData += "A"; } else if (currentImageTag == "B-TreasureChest-Special") { rainShrineHexData += "B"; } else if (currentImageTag == "C-SolidStoneWall-Special") { rainShrineHexData += "C"; } else if (currentImageTag == "D-StairsUp-Special") { rainShrineHexData += "D"; } else if (currentImageTag == "E-RedBrickFloor-Special") { rainShrineHexData += "E"; } else if (currentImageTag == "F-StairsDown-Special") { rainShrineHexData += "F"; } } catch (Exception ex) { //MessageBox.Show("Failed to write ROM: " + ex, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } bool result = classDWBackend.setRainShrineData(rainShrineHexData); if (result) { MessageBox.Show("Successfully wrote ROM.", "Success", MessageBoxButtons.OK, MessageBoxIcon.Information); } else { MessageBox.Show("Failed to write ROM.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } }