private void selectPlayer(Player player) { _selectedPlayer = player; if (_selectedPlayer != null) { SelectedPlayerEditVM = new PlayerEditViewModel(_selectedPlayer); SelectedPlayerEditVM.SetStatusBarMsg += new SetStatusBarMsgEventHandler(OnSetStatusBarMsg); SelectedPlayerEditVM.DraftPlayerEvent += new PlayerEditViewModel.DraftPlayerEventHandler(draftPlayer); SelectedPlayerEditVM.RefreshPlayersEvent += new PlayerEditViewModel.RefreshPlayersEventHandler(refreshPlayers); } }
private void addPlayer() { SelectedPlayer = null; SelectedPlayerEditVM = new PlayerEditViewModel(null); SelectedPlayerEditVM.SetStatusBarMsg += new SetStatusBarMsgEventHandler(OnSetStatusBarMsg); SelectedPlayerEditVM.DraftPlayerEvent += new PlayerEditViewModel.DraftPlayerEventHandler(draftPlayer); SelectedPlayerEditVM.RefreshPlayersEvent += new PlayerEditViewModel.RefreshPlayersEventHandler(refreshPlayers); //if (DbConnection.AddPlayer() == true) //{ // OnSetStatusBarMsg("New player added.", "Green"); // Global.GlobalCollections.Instance.LoadPlayers(); //} //else //{ // OnSetStatusBarMsg("Error adding new player.", "Red"); //} }