示例#1
0
        public static void GetBarrageServerInfo(int roomId, out IPEndPoint[] barrageServers, out int groupId)
        {
            barrageServers = null;
            groupId        = 0;

            RoomId = roomId;

            // 如果计时器已经启动, 先停掉它, 确保其不能发送数据
            if (_keepliveTimer != null)
            {
                _keepliveTimer.Stop();
            }

            // 获取斗鱼服务器
            LogService.Info("获取斗鱼服务器");
            var servers = GetServers(roomId);

            // 连接斗鱼服务器
            Exception exception = null;

            foreach (var server in servers)
            {
                try {
                    LogService.InfoFormat("连接到斗鱼服务器: {0}", server.ToString());
                    exception    = null;
                    _douyuSocket = new DouyuSocket();
                    var host = server.Split(':')[0];
                    var port = int.Parse(server.Split(':')[1]);
                    _douyuSocket.Connect(host, port);
                } catch (Exception ex) {
                    exception = ex;
                }
                if (exception == null)
                {
                    break;
                }
            }
            if (exception != null)
            {
                throw new DouyuException("连接斗鱼服务器失败!", exception);
            }

            LogService.Info("发送登录消息");
            _douyuSocket.SendMessage(new LoginreqMessage(roomId));

            LogService.Info("获取弹幕服务器");
            barrageServers = GetBarrageServers();

            groupId = -9999;    // 海量弹幕
            //LogService.Info("获取弹幕分组");
            //groupId = GetMessageGroup();

            if (_keepliveTimer == null)
            {
                _keepliveTimer          = new System.Timers.Timer(45 * 1000);
                _keepliveTimer.Elapsed += KeepliveTimer_Elapsed;
                _keepliveTimer.Start();
            }
        }
        void LoginRoom()
        {
            LogService.Info("发送登录房间消息");
            _douyuSocket.SendMessage(new LoginreqMessage(RoomId));

            // 取消检查响应登录功能, 因为:
            // 首次连接服务器, 可以收到登录响应. 但是断开之后再连接, 有可能收不到
            // 另外有时候服务器会不响应登录信息
            //const long LOGIN_TIMEOUT = 20000;
            //var loginres = "";
            //var watch = Stopwatch.StartNew();
            //do {
            //    if (_socket.Available > 0 && TryGetMessage(out loginres) && loginres.Contains("type@=loginres")) break;
            //    MyApplication.Delay(100);
            //} while (watch.ElapsedMilliseconds < LOGIN_TIMEOUT);

            //if (loginres == null || !loginres.Contains("type@=loginres")) {
            //    LogService.Fatal("服务器没有响应登录信息!");
            //    throw new DouyuException("服务器没有响应登录信息!");
            //}
        }
示例#3
0
        static void KeepliveTimer_Elapsed(object sender, ElapsedEventArgs e)
        {
            try {
                _douyuSocket.SendMessage(new KeepliveMessage());
                // 服务器会发送数据过来, 收了吧
                var messageText = "";
                _douyuSocket.TryGetMessage(out messageText);
            } catch (Exception ex) {
                LogService.Error("发送心跳信息失败!", ex);

                _keepliveTimer.Stop();
                _keepliveTimer.Elapsed -= KeepliveTimer_Elapsed;
                _keepliveTimer          = null;

                IPEndPoint[] barrageServers;
                int          groupId;
                GetBarrageServerInfo(RoomId, out barrageServers, out groupId);
            }
        }