internal Dictionary <string, List <KeyValuePair <string, AbilityAffinityType> > > CollectAffinedAbilities() { SplashScreen splashScreen = new SplashScreen(); splashScreen.Show(); splashScreen.ShowText("Collecting affined abilities..."); int progressCounter = 0; Dictionary <string, List <KeyValuePair <string, AbilityAffinityType> > > result = new Dictionary <string, List <KeyValuePair <string, AbilityAffinityType> > >((IEqualityComparer <string>)StringComparer.OrdinalIgnoreCase); foreach (string heroID in DHLOOKUP.dcHeroesTaverns.Keys) { HabProperties hpsHeroAbilities = DHLOOKUP.hpcUnitAbilities[heroID]; List <string> abilList = hpsHeroAbilities.GetStringListValue("heroAbilList"); foreach (string abilID in abilList) { if (!result.ContainsKey(abilID)) { HabProperties hpsAbilityProfile = DHLOOKUP.hpcAbilityProfiles[abilID]; string name = hpsAbilityProfile.GetStringValue("Name"); string hotkey = hpsAbilityProfile.GetStringValue("Hotkey"); if (hotkey == "") { hotkey = hpsAbilityProfile.GetStringValue("Researchhotkey").Trim('"'); } string buttonPos = hpsAbilityProfile.GetStringValue("Buttonpos"); List <KeyValuePair <string, AbilityAffinityType> > affinedAbilities = new List <KeyValuePair <string, AbilityAffinityType> >(); foreach (HabProperties hpsAbility in DHLOOKUP.hpcAbilityProfiles) { if (!DHLOOKUP.dcAbilitiesHeroes.ContainsKey(hpsAbility.name)) { AbilityAffinityType affinityType = CheckAbilityAffinity(hpsAbility, name, hotkey, buttonPos); if (affinityType != AbilityAffinityType.None) { affinedAbilities.Add(new KeyValuePair <string, AbilityAffinityType>(hpsAbility.name, affinityType)); } } } // save affined abilities for current ability result.Add(abilID, affinedAbilities); } } splashScreen.ShowProgress((double)progressCounter++, (double)DHLOOKUP.dcHeroesTaverns.Keys.Count); } splashScreen.Close(); return(result); }
internal Dictionary<string, List<KeyValuePair<string, AbilityAffinityType>>> CollectAffinedAbilities() { SplashScreen splashScreen = new SplashScreen(); splashScreen.Show(); splashScreen.ShowText("Collecting affined abilities..."); int progressCounter = 0; Dictionary<string, List<KeyValuePair<string, AbilityAffinityType>>> result = new Dictionary<string, List<KeyValuePair<string, AbilityAffinityType>>>((IEqualityComparer<string>)StringComparer.OrdinalIgnoreCase); foreach (string heroID in DHLOOKUP.dcHeroesTaverns.Keys) { HabProperties hpsHeroAbilities = DHLOOKUP.hpcUnitAbilities[heroID]; List<string> abilList = hpsHeroAbilities.GetStringListValue("heroAbilList"); foreach (string abilID in abilList) if (!result.ContainsKey(abilID)) { HabProperties hpsAbilityProfile = DHLOOKUP.hpcAbilityProfiles[abilID]; string name = hpsAbilityProfile.GetStringValue("Name"); string hotkey = hpsAbilityProfile.GetStringValue("Hotkey"); if (hotkey == "") hotkey = hpsAbilityProfile.GetStringValue("Researchhotkey").Trim('"'); string buttonPos = hpsAbilityProfile.GetStringValue("Buttonpos"); List<KeyValuePair<string, AbilityAffinityType>> affinedAbilities = new List<KeyValuePair<string, AbilityAffinityType>>(); foreach (HabProperties hpsAbility in DHLOOKUP.hpcAbilityProfiles) if (!DHLOOKUP.dcAbilitiesHeroes.ContainsKey(hpsAbility.name)) { AbilityAffinityType affinityType = CheckAbilityAffinity(hpsAbility, name, hotkey, buttonPos); if (affinityType != AbilityAffinityType.None) affinedAbilities.Add(new KeyValuePair<string, AbilityAffinityType>(hpsAbility.name, affinityType)); } // save affined abilities for current ability result.Add(abilID, affinedAbilities); } splashScreen.ShowProgress((double)progressCounter++, (double)DHLOOKUP.dcHeroesTaverns.Keys.Count); } splashScreen.Close(); return result; }
public void CollectItemCombiningData() { if (MorphingItems != null) { return; } sameLookingComplexItems = null; Current.player.AcceptMessages = false; Dictionary <string, widget> dcItems = new Dictionary <string, widget>(); foreach (unit shop in DHLOOKUP.shops) { if (DHHELPER.IsNewVersionItemShop(shop)) { foreach (string unitID in shop.sellunits) { if (!dcItems.ContainsKey(unitID)) { unit u = new unit(unitID); u.DoSummon = true; u.set_owningPlayer(Current.player); dcItems.Add(unitID, u); } } } else { foreach (string itemID in shop.sellitems) { if (!dcItems.ContainsKey(itemID)) { dcItems.Add(itemID, new item(itemID)); } } } } unit test_unit = new unit(); test_unit.codeID = "test"; test_unit.Inventory.init(0, 10); test_unit.set_owningPlayer(Current.player); DHJassExecutor.CaughtReferences.Clear(); DHJassExecutor.CatchArrayReference = true; DBINVENTORY inventory = test_unit.Inventory; List <widget> itemList = new List <widget>(dcItems.Values); MorphingItems = new Dictionary <string, string>(itemList.Count); SplashScreen splashScreen = new SplashScreen(); splashScreen.Show(); splashScreen.ShowText("Collecting item combining data..."); for (int i = 0; i < itemList.Count; i++) { widget item = itemList[i]; if (DHHELPER.IsNewVersionItem(item.codeID)) { test_unit.OnSell(item as unit); Thread.Sleep(2); // to pass control to item handling script thread } else { test_unit.OnSellItem(item as item, test_unit); inventory.put_item(item as item); } item result = inventory[0].Item; if (result != null) { if (result.codeID != item.codeID) { MorphingItems.Add(result.codeID, item.codeID); } inventory[0].drop_item(); } splashScreen.ShowProgress((double)i, (double)itemList.Count); } Current.player.remove_unit(test_unit); test_unit.destroy(); List <string> arrays = DHJassExecutor.CaughtReferences; if (arrays.Count == 6) { Dictionary <int, DHJassValue> dcA = (DHJassExecutor.Globals[arrays[0]] as DHJassArray).Array; Dictionary <int, DHJassValue> dcB = (DHJassExecutor.Globals[arrays[1]] as DHJassArray).Array; Dictionary <int, DHJassValue> dcC = (DHJassExecutor.Globals[arrays[2]] as DHJassArray).Array; Dictionary <int, DHJassValue> dcD = (DHJassExecutor.Globals[arrays[3]] as DHJassArray).Array; Dictionary <int, DHJassValue> dcCombined = (DHJassExecutor.Globals[arrays[4]] as DHJassArray).Array; ComplexItems = new Dictionary <string, List <List <string> > >(dcA.Count); int value; foreach (int key in dcA.Keys) { List <string> components = new List <string>(4); value = dcA[key].IntValue; if (value != 0) { components.Add(DHJassInt.int2id(value)); } value = dcB[key].IntValue; if (value != 0) { components.Add(DHJassInt.int2id(value)); } value = dcC[key].IntValue; if (value != 0) { components.Add(DHJassInt.int2id(value)); } value = dcD[key].IntValue; if (value != 0) { components.Add(DHJassInt.int2id(value)); } value = dcCombined[key].IntValue; if (value != 0) { string strValue = DHJassInt.int2id(value); List <List <string> > componentsList; if (!ComplexItems.TryGetValue(strValue, out componentsList)) { componentsList = new List <List <string> >(1); ComplexItems.Add(strValue, componentsList); } componentsList.Add(components); } } } splashScreen.Close(); Current.player.AcceptMessages = true; }