示例#1
0
        internal Dictionary <string, List <KeyValuePair <string, AbilityAffinityType> > > CollectAffinedAbilities()
        {
            SplashScreen splashScreen = new SplashScreen();

            splashScreen.Show();
            splashScreen.ShowText("Collecting affined abilities...");

            int progressCounter = 0;
            Dictionary <string, List <KeyValuePair <string, AbilityAffinityType> > > result = new Dictionary <string, List <KeyValuePair <string, AbilityAffinityType> > >((IEqualityComparer <string>)StringComparer.OrdinalIgnoreCase);

            foreach (string heroID in DHLOOKUP.dcHeroesTaverns.Keys)
            {
                HabProperties hpsHeroAbilities = DHLOOKUP.hpcUnitAbilities[heroID];

                List <string> abilList = hpsHeroAbilities.GetStringListValue("heroAbilList");
                foreach (string abilID in abilList)
                {
                    if (!result.ContainsKey(abilID))
                    {
                        HabProperties hpsAbilityProfile = DHLOOKUP.hpcAbilityProfiles[abilID];

                        string name   = hpsAbilityProfile.GetStringValue("Name");
                        string hotkey = hpsAbilityProfile.GetStringValue("Hotkey");
                        if (hotkey == "")
                        {
                            hotkey = hpsAbilityProfile.GetStringValue("Researchhotkey").Trim('"');
                        }
                        string buttonPos = hpsAbilityProfile.GetStringValue("Buttonpos");

                        List <KeyValuePair <string, AbilityAffinityType> > affinedAbilities = new List <KeyValuePair <string, AbilityAffinityType> >();
                        foreach (HabProperties hpsAbility in DHLOOKUP.hpcAbilityProfiles)
                        {
                            if (!DHLOOKUP.dcAbilitiesHeroes.ContainsKey(hpsAbility.name))
                            {
                                AbilityAffinityType affinityType = CheckAbilityAffinity(hpsAbility, name, hotkey, buttonPos);

                                if (affinityType != AbilityAffinityType.None)
                                {
                                    affinedAbilities.Add(new KeyValuePair <string, AbilityAffinityType>(hpsAbility.name, affinityType));
                                }
                            }
                        }

                        // save affined abilities for current ability
                        result.Add(abilID, affinedAbilities);
                    }
                }

                splashScreen.ShowProgress((double)progressCounter++, (double)DHLOOKUP.dcHeroesTaverns.Keys.Count);
            }

            splashScreen.Close();

            return(result);
        }
示例#2
0
        internal Dictionary<string, List<KeyValuePair<string, AbilityAffinityType>>> CollectAffinedAbilities()
        {
            SplashScreen splashScreen = new SplashScreen();
            splashScreen.Show();
            splashScreen.ShowText("Collecting affined abilities...");

            int progressCounter = 0;
            Dictionary<string, List<KeyValuePair<string, AbilityAffinityType>>> result = new Dictionary<string, List<KeyValuePair<string, AbilityAffinityType>>>((IEqualityComparer<string>)StringComparer.OrdinalIgnoreCase);
            foreach (string heroID in DHLOOKUP.dcHeroesTaverns.Keys)
            {
                HabProperties hpsHeroAbilities = DHLOOKUP.hpcUnitAbilities[heroID];

                List<string> abilList = hpsHeroAbilities.GetStringListValue("heroAbilList");
                foreach (string abilID in abilList)
                    if (!result.ContainsKey(abilID))
                    {
                        HabProperties hpsAbilityProfile = DHLOOKUP.hpcAbilityProfiles[abilID];

                        string name = hpsAbilityProfile.GetStringValue("Name");
                        string hotkey = hpsAbilityProfile.GetStringValue("Hotkey");
                        if (hotkey == "") hotkey = hpsAbilityProfile.GetStringValue("Researchhotkey").Trim('"');
                        string buttonPos = hpsAbilityProfile.GetStringValue("Buttonpos");

                        List<KeyValuePair<string, AbilityAffinityType>> affinedAbilities = new List<KeyValuePair<string, AbilityAffinityType>>();
                        foreach (HabProperties hpsAbility in DHLOOKUP.hpcAbilityProfiles)
                            if (!DHLOOKUP.dcAbilitiesHeroes.ContainsKey(hpsAbility.name))
                            {
                                AbilityAffinityType affinityType = CheckAbilityAffinity(hpsAbility, name, hotkey, buttonPos);

                                if (affinityType != AbilityAffinityType.None)
                                    affinedAbilities.Add(new KeyValuePair<string, AbilityAffinityType>(hpsAbility.name, affinityType));
                            }

                        // save affined abilities for current ability
                        result.Add(abilID, affinedAbilities);
                    }

                splashScreen.ShowProgress((double)progressCounter++, (double)DHLOOKUP.dcHeroesTaverns.Keys.Count);
            }

            splashScreen.Close();

            return result;
        }
示例#3
0
        public void CollectItemCombiningData()
        {
            if (MorphingItems != null)
            {
                return;
            }

            sameLookingComplexItems = null;

            Current.player.AcceptMessages = false;

            Dictionary <string, widget> dcItems = new Dictionary <string, widget>();

            foreach (unit shop in DHLOOKUP.shops)
            {
                if (DHHELPER.IsNewVersionItemShop(shop))
                {
                    foreach (string unitID in shop.sellunits)
                    {
                        if (!dcItems.ContainsKey(unitID))
                        {
                            unit u = new unit(unitID);
                            u.DoSummon = true;
                            u.set_owningPlayer(Current.player);

                            dcItems.Add(unitID, u);
                        }
                    }
                }
                else
                {
                    foreach (string itemID in shop.sellitems)
                    {
                        if (!dcItems.ContainsKey(itemID))
                        {
                            dcItems.Add(itemID, new item(itemID));
                        }
                    }
                }
            }

            unit test_unit = new unit();

            test_unit.codeID = "test";
            test_unit.Inventory.init(0, 10);

            test_unit.set_owningPlayer(Current.player);

            DHJassExecutor.CaughtReferences.Clear();
            DHJassExecutor.CatchArrayReference = true;

            DBINVENTORY inventory = test_unit.Inventory;

            List <widget> itemList = new List <widget>(dcItems.Values);

            MorphingItems = new Dictionary <string, string>(itemList.Count);

            SplashScreen splashScreen = new SplashScreen();

            splashScreen.Show();
            splashScreen.ShowText("Collecting item combining data...");

            for (int i = 0; i < itemList.Count; i++)
            {
                widget item = itemList[i];

                if (DHHELPER.IsNewVersionItem(item.codeID))
                {
                    test_unit.OnSell(item as unit);
                    Thread.Sleep(2); // to pass control to item handling script thread
                }
                else
                {
                    test_unit.OnSellItem(item as item, test_unit);
                    inventory.put_item(item as item);
                }

                item result = inventory[0].Item;
                if (result != null)
                {
                    if (result.codeID != item.codeID)
                    {
                        MorphingItems.Add(result.codeID, item.codeID);
                    }
                    inventory[0].drop_item();
                }

                splashScreen.ShowProgress((double)i, (double)itemList.Count);
            }

            Current.player.remove_unit(test_unit);
            test_unit.destroy();

            List <string> arrays = DHJassExecutor.CaughtReferences;

            if (arrays.Count == 6)
            {
                Dictionary <int, DHJassValue> dcA = (DHJassExecutor.Globals[arrays[0]] as DHJassArray).Array;
                Dictionary <int, DHJassValue> dcB = (DHJassExecutor.Globals[arrays[1]] as DHJassArray).Array;
                Dictionary <int, DHJassValue> dcC = (DHJassExecutor.Globals[arrays[2]] as DHJassArray).Array;
                Dictionary <int, DHJassValue> dcD = (DHJassExecutor.Globals[arrays[3]] as DHJassArray).Array;

                Dictionary <int, DHJassValue> dcCombined = (DHJassExecutor.Globals[arrays[4]] as DHJassArray).Array;

                ComplexItems = new Dictionary <string, List <List <string> > >(dcA.Count);

                int value;
                foreach (int key in dcA.Keys)
                {
                    List <string> components = new List <string>(4);

                    value = dcA[key].IntValue;
                    if (value != 0)
                    {
                        components.Add(DHJassInt.int2id(value));
                    }

                    value = dcB[key].IntValue;
                    if (value != 0)
                    {
                        components.Add(DHJassInt.int2id(value));
                    }

                    value = dcC[key].IntValue;
                    if (value != 0)
                    {
                        components.Add(DHJassInt.int2id(value));
                    }

                    value = dcD[key].IntValue;
                    if (value != 0)
                    {
                        components.Add(DHJassInt.int2id(value));
                    }

                    value = dcCombined[key].IntValue;
                    if (value != 0)
                    {
                        string strValue = DHJassInt.int2id(value);

                        List <List <string> > componentsList;
                        if (!ComplexItems.TryGetValue(strValue, out componentsList))
                        {
                            componentsList = new List <List <string> >(1);
                            ComplexItems.Add(strValue, componentsList);
                        }

                        componentsList.Add(components);
                    }
                }
            }

            splashScreen.Close();

            Current.player.AcceptMessages = true;
        }