/// <summary> /// For testing, see if we can write a png ourself that can be opened by .Net png. /// </summary> /// <param name="image">The image to write to png format</param> /// <param name="fileName">The string fileName</param> public void Write(Bitmap image, string fileName) { if (File.Exists(fileName)) File.Delete(fileName); Stream f = new FileStream(fileName, FileMode.CreateNew, FileAccess.Write, FileShare.None, 1000000); WriteSignature(f); PngHeader header = new PngHeader(image.Width, image.Height); header.Write(f); WriteSrgb(f); byte[] refImage = GetBytesFromImage(image); byte[] filtered = Filter(refImage, 0, refImage.Length, image.Width * 4); byte[] compressed = Deflate.Compress(filtered); WriteIDat(f, compressed); WriteEnd(f); f.Flush(); f.Close(); }
/// <summary> /// For testing, see if we can write a png ourself that can be opened by .Net png. /// </summary> /// <param name="image">The image to write to png format</param> /// <param name="fileName">The string fileName</param> public void Write(Bitmap image, string fileName) { if (File.Exists(fileName)) { File.Delete(fileName); } Stream f = new FileStream(fileName, FileMode.CreateNew, FileAccess.Write, FileShare.None, 1000000); WriteSignature(f); PngHeader header = new PngHeader(image.Width, image.Height); header.Write(f); WriteSrgb(f); byte[] refImage = GetBytesFromImage(image); byte[] filtered = Filter(refImage, 0, refImage.Length, image.Width * 4); byte[] compressed = Deflate.Compress(filtered); WriteIDat(f, compressed); WriteEnd(f); f.Flush(); f.Close(); }