示例#1
0
        public async Task AnimateShowSelectedDominoAsync(int player, MexicanDomino thisDomino, DominosMexicanTrainMainGameClass mainGame)
        {
            thisDomino.IsSelected = false;
            thisDomino.Drew       = false;
            thisDomino.IsUnknown  = false;
            RotateDomino(player, thisDomino);
            var imageDomino = _thisGlobal.GetDominoPiece(thisDomino);

            imageDomino.MainGraphics !.Location = new SKPoint(5, 5); //try here.
            _thisGlobal.MovingDomino            = imageDomino;
            _thisGlobal.Animates !.LocationFrom = imageDomino.MainGraphics.Location;
            _thisGlobal.Animates.LocationTo     = _imageBoard !.DominoLocationNeeded(player, thisDomino.CurrentFirst, thisDomino.CurrentSecond);
            await _thisGlobal.Animates.DoAnimateAsync();

            thisDomino.Location = _thisGlobal.Animates.LocationTo;
            AddDomino(player, thisDomino);
            if (thisDomino.FirstNum == thisDomino.SecondNum)
            {
                mainGame.SaveRoot !.CurrentPlayerDouble = true;
                if (mainGame.SingleInfo !.ObjectCount == 0)
                {
                    await mainGame.EndTurnAsync(true);

                    return;
                }
                _thisGlobal.BoneYard !.NewTurn();
                await mainGame.ContinueTurnAsync();

                return;
            }
            RemoveTrain(mainGame.WhoTurn, mainGame.PlayerList);
            await mainGame.EndTurnAsync(true);
        }
示例#2
0
        protected override void DrawBoard(SKCanvas canvas)
        {
            canvas.Clear();
            var bounds = GetBounds();

            canvas.DrawRect(bounds, _borderPaint);
            var tempSize  = GetActualSize(200, 200);
            var tempPoint = GetActualPoint(new SKPoint(150, 155));
            var thisRect  = SKRect.Create(tempPoint, tempSize);

            canvas.DrawRect(thisRect, _fillPaint);
            if (PrivateList.Count == 0)
            {
                return;
            }
            var tempDomino = _thisGlobal.TrainStation1 !.CenterDomino;
            var thisCenter = _thisGlobal.GetDominoPiece(tempDomino);

            thisCenter.MainGraphics !.Location = GetActualPoint(new SKPoint(203, 239));
            thisCenter.MainGraphics.DrawImage(canvas);
            int x = 0;

            tempSize = GetActualSize(45, 28);
            foreach (var thisTrain in _thisGlobal.TrainStation1.TrainList.Values)
            {
                x++;
                var thisPrivate = PrivateList[thisTrain.Index];
                var bottomPoint = GetActualPoint(new SKPoint(0, 28));
                var thisPoint   = GetActualPoint(thisPrivate.TrainArea.Location);
                if (thisPrivate.IsBottom == false && thisPrivate.IsRotated == false)
                {
                    thisPoint.Y += 5;
                }
                else if (thisPrivate.IsBottom)
                {
                    thisPoint.Y += tempSize.Width - bottomPoint.Y;
                }
                var tempRect = SKRect.Create(thisPoint, tempSize);
                if (x == _thisGlobal.TrainStation1.Self)
                {
                    canvas.DrawRect(tempRect, _redPaint);
                }
                if (thisTrain.TrainUp || x == _thisGlobal.TrainStation1.Satisfy)
                {
                    if (thisTrain.IsPublic)
                    {
                        canvas.DrawBitmap(_publicBit, tempRect, _bitPaint);
                    }
                    else
                    {
                        canvas.DrawBitmap(_playerBit, tempRect, _bitPaint);
                    }
                }
                int y = 0;
                thisTrain.DominoList.ForEach(thisDomino =>
                {
                    y++;
                    bool isDoubles  = thisDomino.CurrentFirst == thisDomino.CurrentSecond;
                    var finalDomino = _thisGlobal.GetDominoPiece(thisDomino);
                    finalDomino.MainGraphics !.DrawImage(canvas);
                });
                if (x == _thisGlobal.TrainStation1.TrainList.Count && thisTrain.TrainUp == false)
                {
                    throw new BasicBlankException("The public train must always be up.  Find out what happened");
                }
            }
            if (_thisGlobal.Animates !.AnimationGoing)
            {
                _thisGlobal.MovingDomino !.MainGraphics !.Location = _thisGlobal.Animates.CurrentLocation;
                _thisGlobal.MovingDomino.MainGraphics.DrawImage(canvas);
            }
        }